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TiledCollapser.h
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1//# TiledCollapser.h: Abstract base class to collapse chunks for LatticeApply
2//# Copyright (C) 1996,1997,1998
3//# Associated Universities, Inc. Washington DC, USA.
4//#
5//# This library is free software; you can redistribute it and/or modify it
6//# under the terms of the GNU Library General Public License as published by
7//# the Free Software Foundation; either version 2 of the License, or (at your
8//# option) any later version.
9//#
10//# This library is distributed in the hope that it will be useful, but WITHOUT
11//# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
12//# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
13//# License for more details.
14//#
15//# You should have received a copy of the GNU Library General Public License
16//# along with this library; if not, write to the Free Software Foundation,
17//# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
18//#
19//# Correspondence concerning AIPS++ should be addressed as follows:
20//# Internet email: casa-feedback@nrao.edu.
21//# Postal address: AIPS++ Project Office
22//# National Radio Astronomy Observatory
23//# 520 Edgemont Road
24//# Charlottesville, VA 22903-2475 USA
25
26#ifndef LATTICES_TILEDCOLLAPSER_H
27#define LATTICES_TILEDCOLLAPSER_H
28
29
30//# Includes
31#include <casacore/casa/aips.h>
32#include <casacore/casa/Arrays/ArrayFwd.h>
33#include <casacore/scimath/Mathematics/NumericTraits.h>
34
35namespace casacore { //# NAMESPACE CASACORE - BEGIN
36
37//# Forward Declarations
38class IPosition;
39
40// <summary>
41// Abstract base class to collapse chunks for LatticeApply
42// </summary>
43
44// <use visibility=export>
45
46// <reviewed reviewer="" date="yyyy/mm/dd" tests="" demos="">
47// </reviewed>
48
49// <prerequisite>
50// <li> <linkto class=LatticeApply>LatticeApply</linkto>
51// </prerequisite>
52
53// <etymology>
54// </etymology>
55
56// <synopsis>
57// This is an abstract base class for the collapsing of chunks to
58// be used in function <src>tiledApply</src>
59// in class <linkto class=LatticeApply>LatticeApply</linkto>.
60// It is meant for cases where an entire line or plane is not needed
61// (e.g. calculation of maximum). If that is needed (e.g. to calculate moment),
62// it is better to use function <src>LatticeApply::lineApply</src>
63// with class <linkto class=LineCollapser>LineCollapser</linkto>.
64// <p>
65// The user has to derive a concrete class from this base class
66// and implement the (pure) virtual functions.
67// <br> The main function is <src>process</src>, which needs to do the
68// calculation.
69// <br> Other functions make it possible to perform an initial check.
70// <p>
71// The class is Doubly templated. Ths first template type
72// is for the data type you are processing. The second type is
73// for what type you want the results of the processing assigned to.
74// For example, if you are computing sums of squares for statistical
75// purposes, you might use higher precision (FLoat->Double) for this.
76// No check is made that the template types are self-consistent.
77// </synopsis>
78
79// <example>
80// <srcblock>
81// </srcblock>
82// </example>
83
84// <motivation>
85// </motivation>
86
87// <todo asof="1997/08/01">
88// <li>
89// </todo>
90
91
92template <class T, class U=T> class TiledCollapser
93{
94public:
95
96// Destructor
97 virtual ~TiledCollapser();
98
99// The init function for a derived class.
100// It can be used to check if <src>nOutPixelsPerCollapse</src>
101// corresponds with the number of pixels produced per collapsed chunk.
102// <br><src>processAxis</src> is the axis of the line being passed
103// to the <src>process</src> function.
104 virtual void init (uInt nOutPixelsPerCollapse) = 0;
105
106// Can the process function in the derived class handle a null mask pointer?
107// If not, LatticeApply ensures that it'll always pass a mask block,
108// even if the lattice does not have a mask (in that case that mask block
109// contains all True values).
110// <br>The default implementation returns False.
111// <br>The function is there to make optimization possible when no masks
112// are involved. On the other side, it allows the casual user to ignore
113// optimization.
114 virtual Bool canHandleNullMask() const;
115
116// Create and initialize the accumulator.
117// The accumulator can be a cube with shape [n1,n2,n3],
118// where <src>n2</src> is equal to <src>nOutPixelsPerCollapse</src>.
119// However, one can also use several matrices as accumulator.
120// <br> The data type of the accumulator can be any. E.g. when
121// accumulating Float lattices, the accumulator could be of
122// type Double to have enough precision.
123// <br>In the <src>endAccumulator</src> function the accumulator
124// data has to be copied into an Array object with the correct
125// shape and data type.
126 virtual void initAccumulator (uInt64 n1, uInt64 n3) = 0;
127
128// Collapse the given input data containing (<src>nrval</src> values
129// with an increment of <src>inDataIncr</src> elements).
130// <src>inMask</src> is a Bool block representing a mask with the
131// same nr of values and increment as the input data. If a mask
132// value is False, the corresponding input value is masked off.
133// <br>When function <src>canHandleNullMask</src> returned True,
134// it is possible that <src>inMask</src> is a null pointer indicating
135// that the input has no mask, thus all values are valid.
136// <br>
137// The result(s) have to be stored in the accumulator at the given indices.
138// <br><src>startPos</src> gives the lattice position of the first value.
139// The position of other values can be calculated from index and shape
140// using function <src>toPositionInArray</src> in class
141// <linkto class=IPosition>IPosition</linkto>.
142 virtual void process (uInt accumIndex1, uInt accumIndex3,
143 const T* inData, const Bool* inMask,
144 uInt inDataIncr, uInt inMaskIncr,
145 uInt nrval,
146 const IPosition& startPos,
147 const IPosition& shape) = 0;
148
149// End the accumulator. It should return the accumulator as an
150// Array of datatype U (e.g. double the precision of type T)
151// with the given shape. The accumulator should thereafter be deleted when needed.
152 virtual void endAccumulator (Array<U>& result,
153 Array<Bool>& resultMask,
154 const IPosition& shape) = 0;
155};
156
157
158
159} //# NAMESPACE CASACORE - END
160
161#ifndef CASACORE_NO_AUTO_TEMPLATES
162#include <casacore/lattices/LatticeMath/TiledCollapser.tcc>
163#endif //# CASACORE_NO_AUTO_TEMPLATES
164#endif
virtual void initAccumulator(uInt64 n1, uInt64 n3)=0
Create and initialize the accumulator.
virtual void endAccumulator(Array< U > &result, Array< Bool > &resultMask, const IPosition &shape)=0
End the accumulator.
virtual ~TiledCollapser()
Destructor.
virtual Bool canHandleNullMask() const
Can the process function in the derived class handle a null mask pointer? If not, LatticeApply ensure...
virtual void init(uInt nOutPixelsPerCollapse)=0
The init function for a derived class.
virtual void process(uInt accumIndex1, uInt accumIndex3, const T *inData, const Bool *inMask, uInt inDataIncr, uInt inMaskIncr, uInt nrval, const IPosition &startPos, const IPosition &shape)=0
Collapse the given input data containing (nrval values with an increment of inDataIncr elements).
this file contains all the compiler specific defines
Definition mainpage.dox:28
unsigned int uInt
Definition aipstype.h:49
TableExprNode shape(const TableExprNode &array)
Function operating on any scalar or array resulting in a Double array containing the shape.
Definition ExprNode.h:1991
bool Bool
Define the standard types used by Casacore.
Definition aipstype.h:40
unsigned long long uInt64
Definition aipsxtype.h:37