casacore
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casacore::MVDirection Class Reference

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#include <MVDirection.h>

Public Member Functions

 MVDirection ()
 Default constructor generates a direction to the pole (i.e. More...
 
 MVDirection (const MVPosition &other)
 Creates from an MVPosition. More...
 
 MVDirection (Double in0)
 Constructs with elevation = 0. More...
 
 MVDirection (const Quantity &angle0)
 
 MVDirection (Double in0, Double in1, Double in2)
 Creates a specified vector. More...
 
 MVDirection (Double angle0, Double angle1)
 Creates the direction cosines from specified angles along equator (azimuth) and towards pole (,elevation). More...
 
 MVDirection (const Quantity &angle0, const Quantity &angle1)
 Creates the direction cosines from specified angles. More...
 
 MVDirection (const Quantum< Vector< Double > > &angle)
 If not enough angles: pole (=(0,0,1)) assumed (if none), or elevation =0 (if 1); direction cosines assumed (if 3). More...
 
 MVDirection (const Vector< Double > &other)
 Create from Vector. More...
 
 MVDirection (const Vector< Quantity > &other)
 
MVDirectionoperator+= (const MVDirection &right)
 Addition and subtraction. More...
 
MVDirection operator+ (const MVDirection &right) const
 
MVDirectionoperator-= (const MVDirection &right)
 
MVDirection operator- (const MVDirection &right) const
 
virtual void adjust ()
 Adjust the direction cosines to a length of 1. More...
 
virtual void adjust (Double &res)
 Adjust the direction cosines to a length of 1 and return the length value. More...
 
virtual MeasValueclone () const
 Re-adjust : taken from MVPosition. More...
 
Vector< Doubleget () const
 Generate a 2-vector of angles (in rad) More...
 
Double getLat () const
 Get the latitude angle (rad) More...
 
Quantity getLat (const Unit &unit) const
 and with specified units More...
 
Double positionAngle (const MVPosition &other) const
 Get the position angle between the directions. More...
 
Double positionAngle (const MVDirection &other) const
 
Quantity positionAngle (const MVPosition &other, const Unit &unit) const
 
Quantity positionAngle (const MVDirection &other, const Unit &unit) const
 
Double separation (const MVPosition &other) const
 Get the angular separation between two directions. More...
 
Double separation (const MVDirection &other) const
 
Quantity separation (const MVPosition &other, const Unit &unit) const
 
Quantity separation (const MVDirection &other, const Unit &unit) const
 
MVDirection crossProduct (const MVDirection &other) const
 Produce the cross product. More...
 
virtual Vector< Quantum< Double > > getRecordValue () const
 Get the internal value as a Vector<Quantity>. More...
 
virtual Vector< Quantum< Double > > getXRecordValue () const
 
virtual Vector< Quantum< Double > > getTMRecordValue () const
 
virtual Bool putValue (const Vector< Quantum< Double > > &in)
 Set the internal value if correct values and dimensions. More...
 
void setAngle (Double angle0, Double angle1)
 Set the internal value, using the longitude and latitude (in rad) given. More...
 
void shift (const Quantum< Double > &lng, const Quantum< Double > &lat, Bool trueAngle=False)
 Shift the direction in longitude (radians if Double) and/or latitude. More...
 
void shift (Double lng, Double lat, Bool trueAngle=False)
 
void shiftLongitude (const Quantity &lng, Bool trueAngle=False)
 
void shiftLongitude (Double lng, Bool trueAngle=False)
 
void shiftLatitude (const Quantum< Double > &lat, Bool trueAngle=False)
 
void shiftLatitude (Double lat, Bool trueAngle=False)
 
void shift (const MVDirection &shft, Bool trueAngle=False)
 
void shiftAngle (const Quantum< Double > &off, const Quantum< Double > &pa)
 Shift over an angle off in the direction pa. More...
 
void shiftAngle (Double off, Double pa)
 
- Public Member Functions inherited from casacore::MVPosition
 MVPosition ()
 Default constructor generates a (0,0,0) position. More...
 
 MVPosition (const MVPosition &other)
 Copy constructor. More...
 
 MVPosition (Double in0, Double in1, Double in2)
 Creates a specified vector. More...
 
 MVPosition (Double in0)
 Creates a vector with specified length towards pole. More...
 
 MVPosition (const Quantity &l)
 
 MVPosition (const Quantity &l, Double angle0, Double angle1)
 Creates the position from specified (azimuth,elevation) angles and length. More...
 
 MVPosition (const Quantity &l, const Quantity &angle0, const Quantity &angle1)
 Creates the position from specified angles and length. More...
 
 MVPosition (const Quantum< Vector< Double > > &angle)
 If not enough angles: pole assumed (if none), or elevation =0 (if 1) More...
 
 MVPosition (const Quantity &l, const Quantum< Vector< Double > > &angle)
 
 MVPosition (const Vector< Double > &other)
 Create from specified length and/or angles and/or position. More...
 
 MVPosition (const Vector< Quantity > &other)
 
MVPositionoperator= (const MVPosition &other)
 Copy assignment. More...
 
virtual ~MVPosition ()
 Destructor. More...
 
Double operator* (const MVPosition &other) const
 Multiplication defined as in-product. More...
 
Bool operator== (const MVPosition &other) const
 Equality comparisons. More...
 
Bool operator!= (const MVPosition &other) const
 
Bool near (const MVPosition &other, Double tol=1e-13) const
 
Bool near (const MVPosition &other, Quantity tol) const
 
Bool nearAbs (const MVPosition &other, Double tol=1e-13) const
 
MVPosition operator- () const
 Addition and subtraction. More...
 
MVPositionoperator+= (const MVPosition &right)
 
MVPosition operator+ (const MVPosition &right) const
 
MVPositionoperator-= (const MVPosition &right)
 
MVPosition operator- (const MVPosition &right) const
 
MVPositionoperator*= (const RotMatrix &right)
 Multiplication with rotation matrix (see also global functions) More...
 
MVPositionoperator*= (Double right)
 Multiplication with constant. More...
 
Doubleoperator() (uInt which)
 Obtain an element. More...
 
const Doubleoperator() (uInt which) const
 
virtual void readjust (Double res)
 Re-adjust using factor given. More...
 
virtual Double radius ()
 Get radius of position. More...
 
Vector< Doubleget () const
 Generate a 3-vector of coordinates (length(m), angles(rad)) More...
 
const Vector< Double > & getValue () const
 Generate a 3-vector of x,y,z in m. More...
 
Quantum< Vector< Double > > getAngle () const
 Generate angle 2-vector (in rad) More...
 
Quantum< Vector< Double > > getAngle (const Unit &unit) const
 and with specified units More...
 
Double getLong () const
 Get the longitudinal angle (in radians) More...
 
Quantity getLong (const Unit &unit) const
 and with specified units More...
 
Double getLat () const
 Get the latitude angle (rad) More...
 
Quantity getLat (const Unit &unit) const
 and with specified units More...
 
Quantity getLength () const
 Generate the length. More...
 
Quantity getLength (const Unit &unit) const
 and generate it with the specified units More...
 
Double positionAngle (const MVPosition &other) const
 Get the position angle between the directions. More...
 
Quantity positionAngle (const MVPosition &other, const Unit &unit) const
 
Double separation (const MVPosition &other) const
 Get the angular separation between two directions. More...
 
Quantity separation (const MVPosition &other, const Unit &unit) const
 
MVPosition crossProduct (const MVPosition &other) const
 Produce the cross product. More...
 
virtual void print (ostream &os) const
 Print data. More...
 
virtual Vector< DoublegetVector () const
 Get the value in internal units. More...
 
virtual void putVector (const Vector< Double > &in)
 Set the value from internal units (set 0 for empty vector) More...
 
- Public Member Functions inherited from casacore::MeasValue
void dummy_constr () const
 Each derived class should have at least the following constructors: More...
 
virtual ~MeasValue ()
 Destructor. More...
 
void dummy_operator () const
 The following operators should be present at least. More...
 

Static Public Member Functions

static void assure (const MeasValue &in)
 Tell me your type. More...
 
- Static Public Member Functions inherited from casacore::MVPosition
static void assure (const MeasValue &in)
 Tell me your type. More...
 

Additional Inherited Members

- Static Public Attributes inherited from casacore::MVPosition
static const Double loLimit
 Internal limts codes for negative height. More...
 
static const Double hiLimit
 
- Protected Member Functions inherited from casacore::MVPosition
Double getLat (Double ln) const
 Get the latitude assuming length is given. More...
 
- Protected Attributes inherited from casacore::MVPosition
Vector< Doublexyz
 Position vector (in m) More...
 

Detailed Description

Vector of three direction cosines

Intended use:

Public interface

Review Status

Reviewed By:
tcornwel
Date Reviewed:
1996/02/22
Test programs:
tMeasMath

Prerequisite

Etymology

From Measure, Value and Direction

Synopsis

An MVDirection is a 3-vector of direction cosines. It is based on the MVposition class. The main difference is that the length of the vector will be adjusted (normalised) to a length of 1 in all operations. It can be constructed with:

A void adjust() function normalises the vector to a length of 1; a get() returns as a Double 2-vector the angles of the direction cosines; a getAngle() returns a Quantum 2-vector, (uInt) returns the indicated element, and getValue returns the direction cosine vector.
Direction cosines can be added and subtracted: the result will be adjusted to a length of 1.
The multiplication of two direction cosines produces the inner product.
shift() methods are available to shift in angular coordinates. E.g. shift(Quantity(5, "arcsec"), Quantity(-7, "arcsec")) will shift 5 arcsec in longitude, and -7 arcsec in latitude. They have a trueAngle switch to shift in latitude and perpendicular (along a great circle) to it.

Example

See MDirection

Motivation

To aid coordinate transformations

To Do

Definition at line 107 of file MVDirection.h.

Constructor & Destructor Documentation

◆ MVDirection() [1/10]

casacore::MVDirection::MVDirection ( )

Default constructor generates a direction to the pole (i.e.

(0,0,1))

◆ MVDirection() [2/10]

casacore::MVDirection::MVDirection ( const MVPosition other)

Creates from an MVPosition.

◆ MVDirection() [3/10]

casacore::MVDirection::MVDirection ( Double  in0)

Constructs with elevation = 0.

◆ MVDirection() [4/10]

casacore::MVDirection::MVDirection ( const Quantity angle0)

◆ MVDirection() [5/10]

casacore::MVDirection::MVDirection ( Double  in0,
Double  in1,
Double  in2 
)

Creates a specified vector.

◆ MVDirection() [6/10]

casacore::MVDirection::MVDirection ( Double  angle0,
Double  angle1 
)

Creates the direction cosines from specified angles along equator (azimuth) and towards pole (,elevation).

◆ MVDirection() [7/10]

casacore::MVDirection::MVDirection ( const Quantity angle0,
const Quantity angle1 
)

Creates the direction cosines from specified angles.

Thrown Exceptions

  • AipsError if quantities not in angle format

◆ MVDirection() [8/10]

casacore::MVDirection::MVDirection ( const Quantum< Vector< Double > > &  angle)

If not enough angles: pole (=(0,0,1)) assumed (if none), or elevation =0 (if 1); direction cosines assumed (if 3).

Thrown Exceptions

  • AipsError if more than 3 values or incorrect units

◆ MVDirection() [9/10]

casacore::MVDirection::MVDirection ( const Vector< Double > &  other)

Create from Vector.

Assumes angles if less than or equal than 2 elements. Assumes direction cosines if 3 elements.

Thrown Exceptions

◆ MVDirection() [10/10]

casacore::MVDirection::MVDirection ( const Vector< Quantity > &  other)

Member Function Documentation

◆ adjust() [1/2]

virtual void casacore::MVDirection::adjust ( )
virtual

Adjust the direction cosines to a length of 1.

Reimplemented from casacore::MVPosition.

◆ adjust() [2/2]

virtual void casacore::MVDirection::adjust ( Double res)
virtual

Adjust the direction cosines to a length of 1 and return the length value.

Reimplemented from casacore::MVPosition.

◆ assure()

static void casacore::MVDirection::assure ( const MeasValue in)
static

Tell me your type.

◆ clone()

virtual MeasValue* casacore::MVDirection::clone ( ) const
virtual

Re-adjust : taken from MVPosition.

Clone data

Reimplemented from casacore::MVPosition.

◆ crossProduct()

MVDirection casacore::MVDirection::crossProduct ( const MVDirection other) const

Produce the cross product.

◆ get()

Vector<Double> casacore::MVDirection::get ( ) const

Generate a 2-vector of angles (in rad)

◆ getLat() [1/2]

Double casacore::MVDirection::getLat ( ) const

Get the latitude angle (rad)

◆ getLat() [2/2]

Quantity casacore::MVDirection::getLat ( const Unit unit) const

and with specified units

◆ getRecordValue()

virtual Vector<Quantum<Double> > casacore::MVDirection::getRecordValue ( ) const
virtual

Get the internal value as a Vector<Quantity>.

Usable in records. The getXRecordValue() gets additional information for records. Note that the Vectors could be empty.

Reimplemented from casacore::MVPosition.

◆ getTMRecordValue()

virtual Vector<Quantum<Double> > casacore::MVDirection::getTMRecordValue ( ) const
virtual

Reimplemented from casacore::MVPosition.

◆ getXRecordValue()

virtual Vector<Quantum<Double> > casacore::MVDirection::getXRecordValue ( ) const
virtual

Reimplemented from casacore::MVPosition.

◆ operator+()

MVDirection casacore::MVDirection::operator+ ( const MVDirection right) const

◆ operator+=()

MVDirection& casacore::MVDirection::operator+= ( const MVDirection right)

Addition and subtraction.

◆ operator-()

MVDirection casacore::MVDirection::operator- ( const MVDirection right) const

◆ operator-=()

MVDirection& casacore::MVDirection::operator-= ( const MVDirection right)

◆ positionAngle() [1/4]

Double casacore::MVDirection::positionAngle ( const MVDirection other) const

◆ positionAngle() [2/4]

Quantity casacore::MVDirection::positionAngle ( const MVDirection other,
const Unit unit 
) const

◆ positionAngle() [3/4]

Double casacore::MVDirection::positionAngle ( const MVPosition other) const

Get the position angle between the directions.

I.e. the angle between the direction from one to the pole, and from one to the other.

◆ positionAngle() [4/4]

Quantity casacore::MVDirection::positionAngle ( const MVPosition other,
const Unit unit 
) const

◆ putValue()

virtual Bool casacore::MVDirection::putValue ( const Vector< Quantum< Double > > &  in)
virtual

Set the internal value if correct values and dimensions.

Reimplemented from casacore::MVPosition.

◆ separation() [1/4]

Double casacore::MVDirection::separation ( const MVDirection other) const

◆ separation() [2/4]

Quantity casacore::MVDirection::separation ( const MVDirection other,
const Unit unit 
) const

◆ separation() [3/4]

Double casacore::MVDirection::separation ( const MVPosition other) const

Get the angular separation between two directions.

◆ separation() [4/4]

Quantity casacore::MVDirection::separation ( const MVPosition other,
const Unit unit 
) const

◆ setAngle()

void casacore::MVDirection::setAngle ( Double  angle0,
Double  angle1 
)

Set the internal value, using the longitude and latitude (in rad) given.

◆ shift() [1/3]

void casacore::MVDirection::shift ( const MVDirection shft,
Bool  trueAngle = False 
)

◆ shift() [2/3]

void casacore::MVDirection::shift ( const Quantum< Double > &  lng,
const Quantum< Double > &  lat,
Bool  trueAngle = False 
)

Shift the direction in longitude (radians if Double) and/or latitude.

If the trueAngle switch is True, the longitude shift will be in angular units perpendicular to the direction to the pole at the shifted latitude, along a great circle.

◆ shift() [3/3]

void casacore::MVDirection::shift ( Double  lng,
Double  lat,
Bool  trueAngle = False 
)

◆ shiftAngle() [1/2]

void casacore::MVDirection::shiftAngle ( const Quantum< Double > &  off,
const Quantum< Double > &  pa 
)

Shift over an angle off in the direction pa.

pa is measured from North, in the direction of increasing longitude.

◆ shiftAngle() [2/2]

void casacore::MVDirection::shiftAngle ( Double  off,
Double  pa 
)

◆ shiftLatitude() [1/2]

void casacore::MVDirection::shiftLatitude ( const Quantum< Double > &  lat,
Bool  trueAngle = False 
)

◆ shiftLatitude() [2/2]

void casacore::MVDirection::shiftLatitude ( Double  lat,
Bool  trueAngle = False 
)

◆ shiftLongitude() [1/2]

void casacore::MVDirection::shiftLongitude ( const Quantity lng,
Bool  trueAngle = False 
)

◆ shiftLongitude() [2/2]

void casacore::MVDirection::shiftLongitude ( Double  lng,
Bool  trueAngle = False 
)

The documentation for this class was generated from the following file: