centerVec | casacore::Gridder< Domain, Range > | protected |
correct(const IPosition &loc) | casacore::Gridder< Domain, Range > | virtual |
correctionFactor1D(Int loc, Int len) | casacore::NNGridder< Domain, Range > | protectedvirtual |
correctionVectors | casacore::Gridder< Domain, Range > | protected |
correctX1D(Vector< Range > &factor, const Int locy) | casacore::Gridder< Domain, Range > | virtual |
degrid(const Array< Range > &gridded, const Vector< Domain > &position, Range &value) | casacore::NNGridder< Domain, Range > | virtual |
fillCorrectionVectors() | casacore::Gridder< Domain, Range > | protectedvirtual |
grid(Array< Range > &gridded, const Vector< Domain > &position, const Range &value) | casacore::NNGridder< Domain, Range > | virtual |
Gridder() | casacore::Gridder< Domain, Range > | |
Gridder(const IPosition &shape, const Vector< Domain > &scale, const Vector< Domain > &offset) | casacore::Gridder< Domain, Range > | |
loc | casacore::NNGridder< Domain, Range > | protected |
location(Vector< Int > &loc, const Vector< Domain > &pos) | casacore::Gridder< Domain, Range > | |
locVec | casacore::Gridder< Domain, Range > | protected |
ndim | casacore::Gridder< Domain, Range > | protected |
nint(Double val) | casacore::Gridder< Domain, Range > | inlineprotected |
NNGridder(const IPosition &shape, const Vector< Domain > &scale, const Vector< Domain > &offset) | casacore::NNGridder< Domain, Range > | |
offset | casacore::Gridder< Domain, Range > | protected |
offsetVec | casacore::Gridder< Domain, Range > | protected |
onGrid(const Vector< Int > &loc) | casacore::Gridder< Domain, Range > | virtual |
onGrid(const Vector< Int > &loc, const Vector< Int > &delta) | casacore::Gridder< Domain, Range > | virtual |
onGrid(const Vector< Domain > &pos) | casacore::Gridder< Domain, Range > | virtual |
position(Vector< Domain > &gpos, const Vector< Domain > &pos) | casacore::Gridder< Domain, Range > | |
posVec | casacore::Gridder< Domain, Range > | protected |
scale | casacore::Gridder< Domain, Range > | protected |
setOffset(const Vector< Int > &off) | casacore::Gridder< Domain, Range > | |
setOffset(const IPosition &off) | casacore::Gridder< Domain, Range > | |
shape | casacore::Gridder< Domain, Range > | protected |
shapeVec | casacore::Gridder< Domain, Range > | protected |
zeroShapeVec | casacore::Gridder< Domain, Range > | protected |
~Gridder() | casacore::Gridder< Domain, Range > | virtual |
~NNGridder() | casacore::NNGridder< Domain, Range > | inlinevirtual |