Record TGenericMatrix3
Unit
Declaration
type TGenericMatrix3 = record
Description
3x3 matrix of floating-point values. Column-major, just like OpenGL, which means that the first index of Data array should be treated as a column number, the 2nd index is the row number.
This is generic type (although not using "proper" Pascal generics for implementation reasons). In has two actual uses:
TMatrix3, a matrix of 3 Single values (floats with single precision),
TMatrix3Double, a matrix of 3 Double values (floats with double precision).
The type TGenericScalar is, accordingly, Single or Double for TMatrix3 or TMatrix3Double.
Overview
Nested Types
TIndex = 0..2; |
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TIndexArray = array[TIndex] of TGenericScalar; |
Fields
var Data: array [TIndex] of TIndexArray; |
Methods
class operator + (const A, B: TGenericMatrix3): TGenericMatrix3; inline; |
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class operator - (const A, B: TGenericMatrix3): TGenericMatrix3; inline; |
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class operator - (const M: TGenericMatrix3): TGenericMatrix3; inline; |
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class operator * (const V: TGenericMatrix3; const Scalar: TGenericScalar): TGenericMatrix3; inline; |
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class operator * (const Scalar: TGenericScalar; const V: TGenericMatrix3): TGenericMatrix3; inline; |
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class operator * (const M: TGenericMatrix3; const V: TGenericVector3): TGenericVector3; inline; |
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class operator * (const M1, M2: TGenericMatrix3): TGenericMatrix3; |
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function ToString(const LineIndent: string = ''): string; |
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function ToRawString(const LineIndent: string = ''): string; |
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function Determinant: TGenericScalar; |
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function Inverse(ADeterminant: TGenericScalar): TGenericMatrix3; |
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function TryInverse(out MInverse: TGenericMatrix3): boolean; |
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function Transpose: TGenericMatrix3; |
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class function Equals(const M1, M2: TGenericMatrix3): boolean; overload; static; |
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class function Equals(const M1, M2: TGenericMatrix3; const Epsilon: TGenericScalar): boolean; overload; static; |
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class function PerfectlyEquals(const M1, M2: TGenericMatrix3): boolean; static; |
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class function Lerp(const A: TGenericScalar; const M1, M2: TGenericMatrix3): TGenericMatrix3; static; |
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class function Zero: TGenericMatrix3; static; |
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class function Identity: TGenericMatrix3; static; |
Properties
property Items [constAColumn,ARow:TIndex]: TGenericScalar read GetItems write SetItems; |
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property Rows [constARow:TIndex]: TGenericVector3 read GetRows write SetRows; |
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property Columns [constAColumn:TIndex]: TGenericVector3 read GetColumns write SetColumns; |
Description
Nested Types
TIndex = 0..2; |
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TIndexArray = array[TIndex] of TGenericScalar; |
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Fields
var Data: array [TIndex] of TIndexArray; |
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Data: array [TIndex, TIndex] of TGenericScalar; |
Methods
class operator + (const A, B: TGenericMatrix3): TGenericMatrix3; inline; |
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class operator - (const A, B: TGenericMatrix3): TGenericMatrix3; inline; |
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class operator - (const M: TGenericMatrix3): TGenericMatrix3; inline; |
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class operator * (const V: TGenericMatrix3; const Scalar: TGenericScalar): TGenericMatrix3; inline; |
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class operator * (const Scalar: TGenericScalar; const V: TGenericMatrix3): TGenericMatrix3; inline; |
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class operator * (const M: TGenericMatrix3; const V: TGenericVector3): TGenericVector3; inline; |
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class operator * (const M1, M2: TGenericMatrix3): TGenericMatrix3; |
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Matrix * matrix makes a normal matrix algebraic multiplication (not component-wise multiplication). Note that this is different from vectors, where vector * vector makes a component-wise multiplication. |
function ToString(const LineIndent: string = ''): string; |
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function Determinant: TGenericScalar; |
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function Inverse(ADeterminant: TGenericScalar): TGenericMatrix3; |
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This does division by ADeterminant internally, so will raise exception from this float division if the matrix is not reversible. Check Math.IsZero(ADeterminant) first to avoid this, or use TryInverse. |
function TryInverse(out MInverse: TGenericMatrix3): boolean; |
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Inverse the matrix, or return |
function Transpose: TGenericMatrix3; |
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class function Equals(const M1, M2: TGenericMatrix3): boolean; overload; static; |
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Compare two vectors, with epsilon to tolerate slightly different floats. |
class function Equals(const M1, M2: TGenericMatrix3; const Epsilon: TGenericScalar): boolean; overload; static; |
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class function PerfectlyEquals(const M1, M2: TGenericMatrix3): boolean; static; |
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Compare two vectors using exact comparison (like the "=" operator to compare floats). |
class function Lerp(const A: TGenericScalar; const M1, M2: TGenericMatrix3): TGenericMatrix3; static; |
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Linear interpolation between two matrix values. See also
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class function Zero: TGenericMatrix3; static; |
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class function Identity: TGenericMatrix3; static; |
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Properties
property Items [constAColumn,ARow:TIndex]: TGenericScalar read GetItems write SetItems; |
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property Rows [constARow:TIndex]: TGenericVector3 read GetRows write SetRows; |
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property Columns [constAColumn:TIndex]: TGenericVector3 read GetColumns write SetColumns; |
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