Class TEnvironmentLightNode
Unit
Declaration
type TEnvironmentLightNode = class(TAbstractLightNode)
Description
No description available, ancestor TAbstractLightNode description follows
Base class for all the light nodes.
Hierarchy
- TObject
- TPersistent
- TX3DFileItem
- TX3DNode
- TAbstractNode
- TAbstractChildNode
- TAbstractLightNode
- TEnvironmentLightNode
Overview
Methods
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procedure CreateNode; override; |
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class function ClassX3DType: string; override; |
Properties
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property FdDiffuseTexture: TSFNode read FFdDiffuseTexture; |
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property DiffuseTexture: TAbstractEnvironmentTextureNode read GetDiffuseTexture write SetDiffuseTexture; |
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property FdSpecularTexture: TSFNode read FFdSpecularTexture; |
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property SpecularTexture: TAbstractEnvironmentTextureNode read GetSpecularTexture write SetSpecularTexture; |
Description
Methods
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procedure CreateNode; override; |
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class function ClassX3DType: string; override; |
Properties
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property FdDiffuseTexture: TSFNode read FFdDiffuseTexture; |
Internal wrapper for property DiffuseTexture. This wrapper API may change, we advise to access simpler DiffuseTexture instead. |
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property DiffuseTexture: TAbstractEnvironmentTextureNode read GetDiffuseTexture write SetDiffuseTexture; |
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property FdSpecularTexture: TSFNode read FFdSpecularTexture; |
Internal wrapper for property SpecularTexture. This wrapper API may change, we advise to access simpler SpecularTexture instead. |
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property SpecularTexture: TAbstractEnvironmentTextureNode read GetSpecularTexture write SetSpecularTexture; |
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