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CL_LineMath::intersects
Return true if two line segments intersect.
bool intersects(
float* lineA, float* lineB, bool collinear_intersect=false);
Parameters:
- float *lineA
- First line. Pointer to float array with elements {x1,y1,x2,y2}.
- float *lineB
- Second line. Pointer to float array with elements {x1,y1,x2,y2}.
- bool collinear_intersect
- set if a collision is reported when all points are on the same line.
See also:
CL_LineMath
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