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Send a message to client objects. Send a message to client object.
void send( CL_NetGroup& group, int msg_type, const CL_NetPacket& message, bool reliable = true); void send( CL_NetComputer& computer, int msg_type, const CL_NetPacket& message, bool reliable = true);
See also:
CL_NetComputer | CL_NetGroup | CL_NetObject_Server | CL_NetPacket