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OpenGL state setup handler class. More...
Derived from:
none
Derived by:
none
Group: GL (System)
#include <ClanLib/gl.h>
Construction:
Constructs an opengl state set. |
Attributes:
Returns true if opengl state is currently active. |
Operations:
Activates this OpenGL state set. | |
Attaches a new data object responsible for saving and restoring states. | |
Detaches a data object. | |
Setup window 2D rendering mode. |
Detailed description:
!group=GL/System! !header=gl.h!