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Constructs an opengl surface.
CL_OpenGLSurface(); CL_OpenGLSurface( const CL_Surface& copy); CL_OpenGLSurface( CL_PixelBuffer provider, int flag = flag_none); CL_OpenGLSurface( const std::string& resource_id, CL_ResourceManager* manager); CL_OpenGLSurface( const std::string& filename, int flag = flag_none);
See also:
CL_OpenGL | CL_OpenGLSurface | CL_PixelBuffer | CL_Resource | CL_ResourceManager | CL_Surface