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Saves the given CL_PixelBuffer to the file given by 'filename'.
void save( CL_PixelBuffer buffer, const std::string& filename, const std::string& type = "", CL_OutputSourceProvider* output_provider = 0);
Detailed description:
If the type is an empty string, it uses the extension of the filename to determine what type it is
See also:
CL_OutputSource | CL_OutputSourceProvider | CL_PixelBuffer | CL_ProviderFactory