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Constructs a sprite.
CL_Sprite( const std::string& resource_id, CL_ResourceManager* manager); CL_Sprite( const CL_SpriteDescription& sprite_description, bool pack_texture = true); CL_Sprite( const CL_SpriteDescription& sprite_description, bool pack_texture, unsigned int min_width, unsigned int min_height); CL_Sprite( const CL_Sprite& sprite); CL_Sprite();
Parameters:
See also:
CL_Resource | CL_ResourceManager | CL_Sprite | CL_SpriteDescription