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Copy 2D image data from a graphic context with OpenGL constants.
void copy_image2d_gl( int gl_target, int gl_level, int gl_internal_format, int gl_x, int gl_y, int gl_width, int gl_height, int gl_border = 0, CL_GraphicContext* gc = 0);
See also:
CL_GraphicContext | CL_Texture