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CL_Texture::set_image1d_gl

Upload 1D image to texture with OpenGL constants.

	void set_image1d_gl(
		int gl_target, int gl_level, int gl_internal_format, int gl_width, int gl_border, int gl_format, int gl_type = 0, void* gl_data = 0);

See also:

CL_Texture



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