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Go to the documentation of this file.    1 #ifndef __CS_RANDOM_H__ 
    2 #define __CS_RANDOM_H__ 
 
double precision, save a
Definition: cs_fuel_incl.f90:146
 
#define END_C_DECLS
Definition: cs_defs.h:468
 
double cs_real_t
Floating-point value.
Definition: cs_defs.h:302
 
#define BEGIN_C_DECLS
Definition: cs_defs.h:467
 
void cs_random_uniform(cs_lnum_t n, cs_real_t a[])
Uniform distribution random number generator.
Definition: cs_random.c:242
 
void cs_random_normal(cs_lnum_t n, cs_real_t x[])
Normal distribution random number generator.
Definition: cs_random.c:407
 
void cs_random_restore(cs_real_t save_block[1634])
Restore static variables used by random number generator.
Definition: cs_random.c:569
 
int cs_lnum_t
local mesh entity id
Definition: cs_defs.h:298
 
void cs_random_seed(int seed)
Initialize random number generator.
Definition: cs_random.c:192
 
void cs_random_save(cs_real_t save_block[1634])
Save static variables used by random number generator.
Definition: cs_random.c:537
 
void cs_random_poisson(cs_lnum_t n, cs_real_t mu, int p[])
Poisson distribution random number generator.
Definition: cs_random.c:463
 
Definition: cs_field_pointer.h:109
 
Definition: cs_field_pointer.h:67