gnu.gcj.convert

Class Input_EUCJIS


public class Input_EUCJIS
extends BytesToUnicode

Convert EUCJIS (Extended Unix Code for Japan) to Unicode.

Field Summary

Fields inherited from class gnu.gcj.convert.BytesToUnicode

inbuffer, inlength, inpos

Fields inherited from class gnu.gcj.convert.IOConverter

iconv_byte_swap

Method Summary

String
getName()
int
read(char[] outbuffer, int outpos, int count)
Convert bytes to chars.

Methods inherited from class gnu.gcj.convert.BytesToUnicode

done, getDecoder, getDefaultDecoder, getName, read, setInput

Methods inherited from class gnu.gcj.convert.IOConverter

canonicalize

Methods inherited from class java.lang.Object

clone, equals, extends Object> getClass, finalize, hashCode, notify, notifyAll, toString, wait, wait, wait

Method Details

getName

public String getName()
Overrides:
getName in interface BytesToUnicode

read

public int read(char[] outbuffer,
                int outpos,
                int count)
Convert bytes to chars. Input bytes are taken from this.inbuffer. The available input bytes start at inbuffer[inpos], and end at inbuffer[inlength-1].
Overrides:
read in interface BytesToUnicode
Parameters:
outbuffer - buffer for the converted character
outpos - position in buffer to start putting converted characters
count - the maximum number of characters to convert
Returns:
number of chars placed in outbuffer. Also, this.inpos is incremented by the number of bytes consumed. (Note the asymmetry in that the input upper bound is inbuffer[inlength-1], while the output upper bound is outbuffer[outpos+count-1]. The justification is that inlength is like the count field of a BufferedInputStream, while the count parameter is like the length parameter of a read request.) The count parameter is also defined to be <= outbuffer.length - outpos (per the specification of the length parameter for a read request).

Copyright (C) 1999 Free Software Foundation This file is part of libgcj. This software is copyrighted work licensed under the terms of the Libgcj License. Please consult the file "LIBGCJ_LICENSE" for details.