Uses of Class
java.awt.GraphicsDevice
Packages that use GraphicsDevice
Package
Description
Contains all of the classes for creating user interfaces and for painting
graphics and images.
-
Uses of GraphicsDevice in java.awt
Methods in java.awt that return GraphicsDeviceModifier and TypeMethodDescriptionabstract GraphicsDevice
GraphicsEnvironment.getDefaultScreenDevice()
Returns the default screenGraphicsDevice
.abstract GraphicsDevice
GraphicsConfiguration.getDevice()
Returns theGraphicsDevice
associated with thisGraphicsConfiguration
.PointerInfo.getDevice()
Returns theGraphicsDevice
where the mouse pointer was at the moment thisPointerInfo
was created.abstract GraphicsDevice[]
GraphicsEnvironment.getScreenDevices()
Returns an array of all of the screenGraphicsDevice
objects.Constructors in java.awt with parameters of type GraphicsDeviceModifierConstructorDescriptionRobot
(GraphicsDevice screen) Creates a Robot for the given screen device.