Uses of Enum Class
java.util.concurrent.TimeUnit
Package
Description
Provides classes that are fundamental to the design of the Java
programming language.
Defines channels, which represent connections to entities that are capable of
performing I/O operations, such as files and sockets; defines selectors, for
multiplexed, non-blocking I/O operations.
Defines interfaces and classes for the Java virtual machine to access files,
file attributes, and file systems.
Interfaces and classes providing access to file and file system attributes.
Utility classes commonly useful in concurrent programming.
Interfaces and classes providing a framework for locking and waiting
for conditions that is distinct from built-in synchronization and
monitors.
Provides a set of "lightweight" (all-Java language) components
that, to the maximum degree possible, work the same on all platforms.
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Uses of TimeUnit in java.lang
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Uses of TimeUnit in java.nio.channels
Modifier and TypeMethodDescriptionabstract boolean
AsynchronousChannelGroup.awaitTermination
(long timeout, TimeUnit unit) Awaits termination of the group.abstract <A> void
AsynchronousSocketChannel.read
(ByteBuffer[] dsts, int offset, int length, long timeout, TimeUnit unit, A attachment, CompletionHandler<Long, ? super A> handler) Reads a sequence of bytes from this channel into a subsequence of the given buffers.abstract <A> void
AsynchronousSocketChannel.read
(ByteBuffer dst, long timeout, TimeUnit unit, A attachment, CompletionHandler<Integer, ? super A> handler) Reads a sequence of bytes from this channel into the given buffer.abstract <A> void
AsynchronousSocketChannel.write
(ByteBuffer[] srcs, int offset, int length, long timeout, TimeUnit unit, A attachment, CompletionHandler<Long, ? super A> handler) Writes a sequence of bytes to this channel from a subsequence of the given buffers.abstract <A> void
AsynchronousSocketChannel.write
(ByteBuffer src, long timeout, TimeUnit unit, A attachment, CompletionHandler<Integer, ? super A> handler) Writes a sequence of bytes to this channel from the given buffer. -
Uses of TimeUnit in java.nio.file
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Uses of TimeUnit in java.nio.file.attribute
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Uses of TimeUnit in java.util.concurrent
Modifier and TypeMethodDescriptionstatic TimeUnit
TimeUnit.of
(ChronoUnit chronoUnit) Converts aChronoUnit
to the equivalentTimeUnit
.static TimeUnit
Returns the enum constant of this class with the specified name.static TimeUnit[]
TimeUnit.values()
Returns an array containing the constants of this enum class, in the order they are declared.Modifier and TypeMethodDescriptionboolean
Causes the current thread to wait until the latch has counted down to zero, unless the thread is interrupted, or the specified waiting time elapses.int
Waits until all parties have invokedawait
on this barrier, or the specified waiting time elapses.int
Phaser.awaitAdvanceInterruptibly
(int phase, long timeout, TimeUnit unit) Awaits the phase of this phaser to advance from the given phase value or the given timeout to elapse, throwingInterruptedException
if interrupted while waiting, or returning immediately if the current phase is not equal to the given phase value or this phaser is terminated.boolean
ForkJoinPool.awaitQuiescence
(long timeout, TimeUnit unit) If called by a ForkJoinTask operating in this pool, equivalent in effect toForkJoinTask.helpQuiesce()
.boolean
ExecutorService.awaitTermination
(long timeout, TimeUnit unit) Blocks until all tasks have completed execution after a shutdown request, or the timeout occurs, or the current thread is interrupted, whichever happens first.boolean
ForkJoinPool.awaitTermination
(long timeout, TimeUnit unit) Blocks until all tasks have completed execution after a shutdown request, or the timeout occurs, or the current thread is interrupted, whichever happens first.boolean
ThreadPoolExecutor.awaitTermination
(long timeout, TimeUnit unit) CompletableFuture.completeOnTimeout
(T value, long timeout, TimeUnit unit) Completes this CompletableFuture with the given value if not otherwise completed before the given timeout.long
Converts the given time duration in the given unit to this unit.static Executor
CompletableFuture.delayedExecutor
(long delay, TimeUnit unit) Returns a new Executor that submits a task to the default executor after the given delay (or no delay if non-positive).static Executor
CompletableFuture.delayedExecutor
(long delay, TimeUnit unit, Executor executor) Returns a new Executor that submits a task to the given base executor after the given delay (or no delay if non-positive).Waits for another thread to arrive at this exchange point (unless the current thread is interrupted or the specified waiting time elapses), and then transfers the given object to it, receiving its object in return.Waits if necessary for at most the given time for this future to complete, and then returns its result, if available.final V
Waits if necessary for at most the given time for the computation to complete, and then retrieves its result, if available.Waits if necessary for at most the given time for the computation to complete, and then retrieves its result, if available.long
Returns the remaining delay associated with this object, in the given time unit.long
ThreadPoolExecutor.getKeepAliveTime
(TimeUnit unit) Returns the thread keep-alive time, which is the amount of time that threads may remain idle before being terminated.AbstractExecutorService.invokeAll
(Collection<? extends Callable<T>> tasks, long timeout, TimeUnit unit) ExecutorService.invokeAll
(Collection<? extends Callable<T>> tasks, long timeout, TimeUnit unit) Executes the given tasks, returning a list of Futures holding their status and results when all complete or the timeout expires, whichever happens first.<T> T
AbstractExecutorService.invokeAny
(Collection<? extends Callable<T>> tasks, long timeout, TimeUnit unit) <T> T
ExecutorService.invokeAny
(Collection<? extends Callable<T>> tasks, long timeout, TimeUnit unit) Executes the given tasks, returning the result of one that has completed successfully (i.e., without throwing an exception), if any do before the given timeout elapses.boolean
Inserts the specified element at the tail of this queue, waiting up to the specified wait time for space to become available if the queue is full.boolean
Inserts the specified element into the queue represented by this deque (in other words, at the tail of this deque), waiting up to the specified wait time if necessary for space to become available.boolean
Inserts the specified element into this queue, waiting up to the specified wait time if necessary for space to become available.boolean
Inserts the specified element into this delay queue.boolean
boolean
Inserts the specified element at the tail of this queue, waiting if necessary up to the specified wait time for space to become available.boolean
Inserts the specified element at the tail of this queue.boolean
Inserts the specified element into this priority queue.int
SubmissionPublisher.offer
(T item, long timeout, TimeUnit unit, BiPredicate<Flow.Subscriber<? super T>, ? super T> onDrop) Publishes the given item, if possible, to each current subscriber by asynchronously invoking itsonNext
method, blocking while resources for any subscription are unavailable, up to the specified timeout or until the caller thread is interrupted, at which point the given handler (if non-null) is invoked, and if it returns true, retried once.boolean
Inserts the specified element into this queue, waiting if necessary up to the specified wait time for another thread to receive it.boolean
BlockingDeque.offerFirst
(E e, long timeout, TimeUnit unit) Inserts the specified element at the front of this deque, waiting up to the specified wait time if necessary for space to become available.boolean
LinkedBlockingDeque.offerFirst
(E e, long timeout, TimeUnit unit) boolean
Inserts the specified element at the end of this deque, waiting up to the specified wait time if necessary for space to become available.boolean
Exceptionally completes this CompletableFuture with aTimeoutException
if not otherwise completed before the given timeout.Retrieves and removes the head of the queue represented by this deque (in other words, the first element of this deque), waiting up to the specified wait time if necessary for an element to become available.Retrieves and removes the head of this queue, waiting up to the specified wait time if necessary for an element to become available.Retrieves and removes the Future representing the next completed task, waiting if necessary up to the specified wait time if none are yet present.Retrieves and removes the head of this queue, waiting if necessary until an element with an expired delay is available on this queue, or the specified wait time expires.Retrieves and removes the head of this queue, waiting if necessary up to the specified wait time, for another thread to insert it.Retrieves and removes the first element of this deque, waiting up to the specified wait time if necessary for an element to become available.Retrieves and removes the last element of this deque, waiting up to the specified wait time if necessary for an element to become available.Submits a one-shot task that becomes enabled after the given delay.<V> ScheduledFuture<V>
Submits a value-returning one-shot task that becomes enabled after the given delay.<V> ScheduledFuture<V>
ScheduledExecutorService.scheduleAtFixedRate
(Runnable command, long initialDelay, long period, TimeUnit unit) Submits a periodic action that becomes enabled first after the given initial delay, and subsequently with the given period; that is, executions will commence afterinitialDelay
, theninitialDelay + period
, theninitialDelay + 2 * period
, and so on.ScheduledThreadPoolExecutor.scheduleAtFixedRate
(Runnable command, long initialDelay, long period, TimeUnit unit) Submits a periodic action that becomes enabled first after the given initial delay, and subsequently with the given period; that is, executions will commence afterinitialDelay
, theninitialDelay + period
, theninitialDelay + 2 * period
, and so on.ScheduledExecutorService.scheduleWithFixedDelay
(Runnable command, long initialDelay, long delay, TimeUnit unit) Submits a periodic action that becomes enabled first after the given initial delay, and subsequently with the given delay between the termination of one execution and the commencement of the next.ScheduledThreadPoolExecutor.scheduleWithFixedDelay
(Runnable command, long initialDelay, long delay, TimeUnit unit) Submits a periodic action that becomes enabled first after the given initial delay, and subsequently with the given delay between the termination of one execution and the commencement of the next.void
ThreadPoolExecutor.setKeepAliveTime
(long time, TimeUnit unit) Sets the thread keep-alive time, which is the amount of time that threads may remain idle before being terminated.boolean
Semaphore.tryAcquire
(int permits, long timeout, TimeUnit unit) Acquires the given number of permits from this semaphore, if all become available within the given waiting time and the current thread has not been interrupted.boolean
Semaphore.tryAcquire
(long timeout, TimeUnit unit) Acquires a permit from this semaphore, if one becomes available within the given waiting time and the current thread has not been interrupted.boolean
LinkedTransferQueue.tryTransfer
(E e, long timeout, TimeUnit unit) Transfers the element to a consumer if it is possible to do so before the timeout elapses.boolean
TransferQueue.tryTransfer
(E e, long timeout, TimeUnit unit) Transfers the element to a consumer if it is possible to do so before the timeout elapses.ModifierConstructorDescriptionForkJoinPool
(int parallelism, ForkJoinPool.ForkJoinWorkerThreadFactory factory, Thread.UncaughtExceptionHandler handler, boolean asyncMode, int corePoolSize, int maximumPoolSize, int minimumRunnable, Predicate<? super ForkJoinPool> saturate, long keepAliveTime, TimeUnit unit) Creates aForkJoinPool
with the given parameters.ThreadPoolExecutor
(int corePoolSize, int maximumPoolSize, long keepAliveTime, TimeUnit unit, BlockingQueue<Runnable> workQueue) Creates a newThreadPoolExecutor
with the given initial parameters, the default thread factory and the default rejected execution handler.ThreadPoolExecutor
(int corePoolSize, int maximumPoolSize, long keepAliveTime, TimeUnit unit, BlockingQueue<Runnable> workQueue, RejectedExecutionHandler handler) Creates a newThreadPoolExecutor
with the given initial parameters and the default thread factory.ThreadPoolExecutor
(int corePoolSize, int maximumPoolSize, long keepAliveTime, TimeUnit unit, BlockingQueue<Runnable> workQueue, ThreadFactory threadFactory) Creates a newThreadPoolExecutor
with the given initial parameters and the default rejected execution handler.ThreadPoolExecutor
(int corePoolSize, int maximumPoolSize, long keepAliveTime, TimeUnit unit, BlockingQueue<Runnable> workQueue, ThreadFactory threadFactory, RejectedExecutionHandler handler) Creates a newThreadPoolExecutor
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Uses of TimeUnit in java.util.concurrent.locks
Modifier and TypeMethodDescriptionfinal boolean
Implements timed condition wait.final boolean
Implements timed condition wait.boolean
Causes the current thread to wait until it is signalled or interrupted, or the specified waiting time elapses.boolean
Acquires the lock if it is free within the given waiting time and the current thread has not been interrupted.boolean
Acquires the lock if it is not held by another thread within the given waiting time and the current thread has not been interrupted.boolean
Acquires the read lock if the write lock is not held by another thread within the given waiting time and the current thread has not been interrupted.boolean
Acquires the write lock if it is not held by another thread within the given waiting time and the current thread has not been interrupted.long
StampedLock.tryReadLock
(long time, TimeUnit unit) Non-exclusively acquires the lock if it is available within the given time and the current thread has not been interrupted.long
StampedLock.tryWriteLock
(long time, TimeUnit unit) Exclusively acquires the lock if it is available within the given time and the current thread has not been interrupted. -
Uses of TimeUnit in javax.swing