ekg2  GIT master
Funkcje | Zmienne
Dokumentacja pliku windows.c
#include "ekg2-config.h"
#include <sys/types.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <time.h>
#include "commands.h"
#include "debug.h"
#include "dynstuff.h"
#include "windows.h"
#include "userlist.h"
#include "sessions.h"
#include "themes.h"
#include "stuff.h"
#include "xmalloc.h"
#include "dynstuff_inline.h"
#include "queries.h"
Wykres zależności załączania dla windows.c:

Funkcje

static int window_new_compare (const window_t *data1, const window_t *data2)
 
static void list_window_free (window_t *data)
 
static void windows_add (window_t *new)
 
static void windows_remove (window_t *elem)
 
 __attribute__ ((visibility("hidden")))
 
window_twindow_find_sa (session_t *session, const char *target, int session_null_means_no_session)
 
window_twindow_find (const char *target)
 
static void window_switch_c (int id)
 
static window_twindow_new_c (const char *target, session_t *session, int new_id)
 
window_twindow_new (const char *target, session_t *session, int new_id)
 
static void window_prev ()
 
void window_kill (window_t *w)
 
window_twindow_exist (int id)
 
char * window_target (window_t *window)
 
void window_switch (int id)
 
int window_session_cycle (window_t *w)
 

Zmienne

int window_last_id = -1
 
window_twindows = NULL
 

Dokumentacja funkcji

◆ __attribute__()

__attribute__ ( (visibility("hidden"))  )

◆ list_window_free()

static void list_window_free ( window_t data)
static

◆ window_exist()

window_t* window_exist ( int  id)

window_exist()

check if window with id exist

Parametry
id- id of window.
Zobacz również
window_find() - If you want to search for window target, instead of window id.
window_find_s() - If you want to search for window session && target, instead of window id.
window_find_ptr() - if you want to search for window pointer, instead of window id.
Zwraca
window_t *, with id specified by id, or NULL if such window doesn't exists.

◆ window_find()

window_t* window_find ( const char *  target)

window_find()

Seeks for an window with given target
Wrapper to: window_find_sa(NULL, target, 0);

Nota
It's really slow, and you should avoid using it. You'll never know if you found good window... so use window_find_s()
Parametry
target- window target
Zobacz również
window_find_s() - If you know session.
Zwraca
pointer to window_t struct if window was founded, else NULL

◆ window_find_sa()

window_t* window_find_sa ( session_t session,
const char *  target,
int  session_null_means_no_session 
)

window_find_sa()

Search for an window with given target and session

Parametry
session- window session to search [See also @ session_null_means_no_session]
target- window target to search
session_null_means_no_session- if you know that this window must belong to given session [NULL, or whatever] so this should be 1. else NULL @ session will mean that you don't know which session should it be. And it'll search/check all sessions
Zobacz również
window_find_ptr() - If you want to search for given window ptr.
window_find_s() - macro to window_find_sa(session, target, 1)
window_find() - wrapper to window_find_sa(NULL, target, 0)
Zwraca
pointer to window_t struct if window was founded, else NULL

◆ window_kill()

void window_kill ( window_t w)

window_kill()

Remove given window.
If it's __status window, and w->target than display nice message about closing talk, else display message about no possibility to close status window

Nota
You cannot remove here __status and __debug windows.
You must do it by hand like in ekg_exit() but if you want do it.
Set window_debug and window_status for proper values.
ekg2 core need them.
Błąd:
Possible bug with sort_windows. Can anyone who wrote it look at it?
Parametry
w- given window.

◆ window_new()

window_t* window_new ( const char *  target,
session_t session,
int  new_id 
)

window_new()

Create new window_t, with given new_id (if new_id != 0)

Nota
If target == "$" than it return current window. [POSSIBLE BUG] If window with such target [it can also be u->uid/u->nickname combination] exists. than it'll return it.
You shouldn't pass new_id here. Because it can break UI stuff. don't ask. it's wrong. Just don't use it. It'll be possible removed... In case you really need it, you can talk to the devs, and ask for an id from class: 1000 to 1999
Do zrobienia:
See XXX's
Parametry
target- name of window
session- session of this window
new_id- if different than 0, than window will take this id.
Zwraca
window_t struct

◆ window_new_c()

static window_t* window_new_c ( const char *  target,
session_t session,
int  new_id 
)
static

◆ window_new_compare()

static int window_new_compare ( const window_t data1,
const window_t data2 
)
static

◆ window_prev()

static void window_prev ( )
static

◆ window_session_cycle()

int window_session_cycle ( window_t w)

window_session_cycle()

Change session of given window to next good one (based on config_window_session_allow value)

Nota
behaviour of window_session_cycle() based on values of config_window_session_allow: 0 - change session only if w->target == NULL 1 - like 0 + if w->target is set than new session must accept that uid [default && other values] 2 - change to any next session 4 - jump to status window before cycling.
If w->session was changed than UI_WINDOW_TARGET_CHANGED will be emited. If w == window_current than SESSION_CHANGED will be emited also.
Do zrobienia:
Gdy config_window_session_allow == 2, to najpierw sprobowac znalezc dobra sesje a potem jesli nie to nastepna?
Parametry
w- window
Zwraca
0 - if session of window was changed -1 - if not

◆ window_switch()

void window_switch ( int  id)

◆ window_switch_c()

static void window_switch_c ( int  id)
static

◆ window_target()

char* window_target ( window_t window)

window_target()

Parametry
window- window
Do zrobienia:
Make it const?
Zwraca
Never NULL pointer [to don't care about it] look below for more details: if window->target is not NULL return it
else:
  • __current if window is NULL
  • __status if window->id == 1
  • __debug if window->id == 0
    else return ""

◆ windows_add()

static void windows_add ( window_t new)
static

◆ windows_remove()

static void windows_remove ( window_t elem)
static

Dokumentacja zmiennych

◆ window_last_id

int window_last_id = -1

◆ windows

window_t* windows = NULL