FFmpeg 5.1.6
channel_layout.h
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1/*
2 * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
3 * Copyright (c) 2008 Peter Ross
4 *
5 * This file is part of FFmpeg.
6 *
7 * FFmpeg is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * FFmpeg is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with FFmpeg; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20 */
21
22#ifndef AVUTIL_CHANNEL_LAYOUT_H
23#define AVUTIL_CHANNEL_LAYOUT_H
24
25#include <stdint.h>
26#include <stdlib.h>
27
28#include "version.h"
29#include "attributes.h"
30
31/**
32 * @file
33 * audio channel layout utility functions
34 */
35
36/**
37 * @addtogroup lavu_audio
38 * @{
39 */
40
42 ///< Invalid channel index
62 /** Stereo downmix. */
64 /** See above. */
76
77 /** Channel is empty can be safely skipped. */
79
80 /** Channel contains data, but its position is unknown. */
82
83 /**
84 * Range of channels between AV_CHAN_AMBISONIC_BASE and
85 * AV_CHAN_AMBISONIC_END represent Ambisonic components using the ACN system.
86 *
87 * Given a channel id <i> between AV_CHAN_AMBISONIC_BASE and
88 * AV_CHAN_AMBISONIC_END (inclusive), the ACN index of the channel <n> is
89 * <n> = <i> - AV_CHAN_AMBISONIC_BASE.
90 *
91 * @note these values are only used for AV_CHANNEL_ORDER_CUSTOM channel
92 * orderings, the AV_CHANNEL_ORDER_AMBISONIC ordering orders the channels
93 * implicitly by their position in the stream.
94 */
96 // leave space for 1024 ids, which correspond to maximum order-32 harmonics,
97 // which should be enough for the foreseeable use cases
99};
100
102 /**
103 * Only the channel count is specified, without any further information
104 * about the channel order.
105 */
107 /**
108 * The native channel order, i.e. the channels are in the same order in
109 * which they are defined in the AVChannel enum. This supports up to 63
110 * different channels.
111 */
113 /**
114 * The channel order does not correspond to any other predefined order and
115 * is stored as an explicit map. For example, this could be used to support
116 * layouts with 64 or more channels, or with empty/skipped (AV_CHAN_SILENCE)
117 * channels at arbitrary positions.
118 */
120 /**
121 * The audio is represented as the decomposition of the sound field into
122 * spherical harmonics. Each channel corresponds to a single expansion
123 * component. Channels are ordered according to ACN (Ambisonic Channel
124 * Number).
125 *
126 * The channel with the index n in the stream contains the spherical
127 * harmonic of degree l and order m given by
128 * @code{.unparsed}
129 * l = floor(sqrt(n)),
130 * m = n - l * (l + 1).
131 * @endcode
132 *
133 * Conversely given a spherical harmonic of degree l and order m, the
134 * corresponding channel index n is given by
135 * @code{.unparsed}
136 * n = l * (l + 1) + m.
137 * @endcode
138 *
139 * Normalization is assumed to be SN3D (Schmidt Semi-Normalization)
140 * as defined in AmbiX format $ 2.1.
141 */
143};
144
145
146/**
147 * @defgroup channel_masks Audio channel masks
148 *
149 * A channel layout is a 64-bits integer with a bit set for every channel.
150 * The number of bits set must be equal to the number of channels.
151 * The value 0 means that the channel layout is not known.
152 * @note this data structure is not powerful enough to handle channels
153 * combinations that have the same channel multiple times, such as
154 * dual-mono.
155 *
156 * @{
157 */
158#define AV_CH_FRONT_LEFT (1ULL << AV_CHAN_FRONT_LEFT )
159#define AV_CH_FRONT_RIGHT (1ULL << AV_CHAN_FRONT_RIGHT )
160#define AV_CH_FRONT_CENTER (1ULL << AV_CHAN_FRONT_CENTER )
161#define AV_CH_LOW_FREQUENCY (1ULL << AV_CHAN_LOW_FREQUENCY )
162#define AV_CH_BACK_LEFT (1ULL << AV_CHAN_BACK_LEFT )
163#define AV_CH_BACK_RIGHT (1ULL << AV_CHAN_BACK_RIGHT )
164#define AV_CH_FRONT_LEFT_OF_CENTER (1ULL << AV_CHAN_FRONT_LEFT_OF_CENTER )
165#define AV_CH_FRONT_RIGHT_OF_CENTER (1ULL << AV_CHAN_FRONT_RIGHT_OF_CENTER)
166#define AV_CH_BACK_CENTER (1ULL << AV_CHAN_BACK_CENTER )
167#define AV_CH_SIDE_LEFT (1ULL << AV_CHAN_SIDE_LEFT )
168#define AV_CH_SIDE_RIGHT (1ULL << AV_CHAN_SIDE_RIGHT )
169#define AV_CH_TOP_CENTER (1ULL << AV_CHAN_TOP_CENTER )
170#define AV_CH_TOP_FRONT_LEFT (1ULL << AV_CHAN_TOP_FRONT_LEFT )
171#define AV_CH_TOP_FRONT_CENTER (1ULL << AV_CHAN_TOP_FRONT_CENTER )
172#define AV_CH_TOP_FRONT_RIGHT (1ULL << AV_CHAN_TOP_FRONT_RIGHT )
173#define AV_CH_TOP_BACK_LEFT (1ULL << AV_CHAN_TOP_BACK_LEFT )
174#define AV_CH_TOP_BACK_CENTER (1ULL << AV_CHAN_TOP_BACK_CENTER )
175#define AV_CH_TOP_BACK_RIGHT (1ULL << AV_CHAN_TOP_BACK_RIGHT )
176#define AV_CH_STEREO_LEFT (1ULL << AV_CHAN_STEREO_LEFT )
177#define AV_CH_STEREO_RIGHT (1ULL << AV_CHAN_STEREO_RIGHT )
178#define AV_CH_WIDE_LEFT (1ULL << AV_CHAN_WIDE_LEFT )
179#define AV_CH_WIDE_RIGHT (1ULL << AV_CHAN_WIDE_RIGHT )
180#define AV_CH_SURROUND_DIRECT_LEFT (1ULL << AV_CHAN_SURROUND_DIRECT_LEFT )
181#define AV_CH_SURROUND_DIRECT_RIGHT (1ULL << AV_CHAN_SURROUND_DIRECT_RIGHT)
182#define AV_CH_LOW_FREQUENCY_2 (1ULL << AV_CHAN_LOW_FREQUENCY_2 )
183#define AV_CH_TOP_SIDE_LEFT (1ULL << AV_CHAN_TOP_SIDE_LEFT )
184#define AV_CH_TOP_SIDE_RIGHT (1ULL << AV_CHAN_TOP_SIDE_RIGHT )
185#define AV_CH_BOTTOM_FRONT_CENTER (1ULL << AV_CHAN_BOTTOM_FRONT_CENTER )
186#define AV_CH_BOTTOM_FRONT_LEFT (1ULL << AV_CHAN_BOTTOM_FRONT_LEFT )
187#define AV_CH_BOTTOM_FRONT_RIGHT (1ULL << AV_CHAN_BOTTOM_FRONT_RIGHT )
188
189#if FF_API_OLD_CHANNEL_LAYOUT
190/** Channel mask value used for AVCodecContext.request_channel_layout
191 to indicate that the user requests the channel order of the decoder output
192 to be the native codec channel order.
193 @deprecated channel order is now indicated in a special field in
194 AVChannelLayout
195 */
196#define AV_CH_LAYOUT_NATIVE 0x8000000000000000ULL
197#endif
198
199/**
200 * @}
201 * @defgroup channel_mask_c Audio channel layouts
202 * @{
203 * */
204#define AV_CH_LAYOUT_MONO (AV_CH_FRONT_CENTER)
205#define AV_CH_LAYOUT_STEREO (AV_CH_FRONT_LEFT|AV_CH_FRONT_RIGHT)
206#define AV_CH_LAYOUT_2POINT1 (AV_CH_LAYOUT_STEREO|AV_CH_LOW_FREQUENCY)
207#define AV_CH_LAYOUT_2_1 (AV_CH_LAYOUT_STEREO|AV_CH_BACK_CENTER)
208#define AV_CH_LAYOUT_SURROUND (AV_CH_LAYOUT_STEREO|AV_CH_FRONT_CENTER)
209#define AV_CH_LAYOUT_3POINT1 (AV_CH_LAYOUT_SURROUND|AV_CH_LOW_FREQUENCY)
210#define AV_CH_LAYOUT_4POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_CENTER)
211#define AV_CH_LAYOUT_4POINT1 (AV_CH_LAYOUT_4POINT0|AV_CH_LOW_FREQUENCY)
212#define AV_CH_LAYOUT_2_2 (AV_CH_LAYOUT_STEREO|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
213#define AV_CH_LAYOUT_QUAD (AV_CH_LAYOUT_STEREO|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
214#define AV_CH_LAYOUT_5POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
215#define AV_CH_LAYOUT_5POINT1 (AV_CH_LAYOUT_5POINT0|AV_CH_LOW_FREQUENCY)
216#define AV_CH_LAYOUT_5POINT0_BACK (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
217#define AV_CH_LAYOUT_5POINT1_BACK (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_LOW_FREQUENCY)
218#define AV_CH_LAYOUT_6POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_CENTER)
219#define AV_CH_LAYOUT_6POINT0_FRONT (AV_CH_LAYOUT_2_2|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
220#define AV_CH_LAYOUT_HEXAGONAL (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_BACK_CENTER)
221#define AV_CH_LAYOUT_6POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_CENTER)
222#define AV_CH_LAYOUT_6POINT1_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_BACK_CENTER)
223#define AV_CH_LAYOUT_6POINT1_FRONT (AV_CH_LAYOUT_6POINT0_FRONT|AV_CH_LOW_FREQUENCY)
224#define AV_CH_LAYOUT_7POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
225#define AV_CH_LAYOUT_7POINT0_FRONT (AV_CH_LAYOUT_5POINT0|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
226#define AV_CH_LAYOUT_7POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
227#define AV_CH_LAYOUT_7POINT1_WIDE (AV_CH_LAYOUT_5POINT1|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
228#define AV_CH_LAYOUT_7POINT1_WIDE_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
229#define AV_CH_LAYOUT_OCTAGONAL (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_CENTER|AV_CH_BACK_RIGHT)
230#define AV_CH_LAYOUT_HEXADECAGONAL (AV_CH_LAYOUT_OCTAGONAL|AV_CH_WIDE_LEFT|AV_CH_WIDE_RIGHT|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT|AV_CH_TOP_BACK_CENTER|AV_CH_TOP_FRONT_CENTER|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT)
231#define AV_CH_LAYOUT_STEREO_DOWNMIX (AV_CH_STEREO_LEFT|AV_CH_STEREO_RIGHT)
232#define AV_CH_LAYOUT_22POINT2 (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER|AV_CH_BACK_CENTER|AV_CH_LOW_FREQUENCY_2|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT|AV_CH_TOP_FRONT_CENTER|AV_CH_TOP_CENTER|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT|AV_CH_TOP_SIDE_LEFT|AV_CH_TOP_SIDE_RIGHT|AV_CH_TOP_BACK_CENTER|AV_CH_BOTTOM_FRONT_CENTER|AV_CH_BOTTOM_FRONT_LEFT|AV_CH_BOTTOM_FRONT_RIGHT)
233
244
245/**
246 * @}
247 */
248
249/**
250 * An AVChannelCustom defines a single channel within a custom order layout
251 *
252 * Unlike most structures in FFmpeg, sizeof(AVChannelCustom) is a part of the
253 * public ABI.
254 *
255 * No new fields may be added to it without a major version bump.
256 */
257typedef struct AVChannelCustom {
259 char name[16];
260 void *opaque;
262
263/**
264 * An AVChannelLayout holds information about the channel layout of audio data.
265 *
266 * A channel layout here is defined as a set of channels ordered in a specific
267 * way (unless the channel order is AV_CHANNEL_ORDER_UNSPEC, in which case an
268 * AVChannelLayout carries only the channel count).
269 *
270 * Unlike most structures in Libav, sizeof(AVChannelLayout) is a part of the
271 * public ABI and may be used by the caller. E.g. it may be allocated on stack
272 * or embedded in caller-defined structs.
273 *
274 * AVChannelLayout can be initialized as follows:
275 * - default initialization with {0}, followed by setting all used fields
276 * correctly;
277 * - by assigning one of the predefined AV_CHANNEL_LAYOUT_* initializers;
278 * - with a constructor function, such as av_channel_layout_default(),
279 * av_channel_layout_from_mask() or av_channel_layout_from_string().
280 *
281 * The channel layout must be unitialized with av_channel_layout_uninit()
282 *
283 * Copying an AVChannelLayout via assigning is forbidden,
284 * av_channel_layout_copy() must be used instead (and its return value should
285 * be checked)
286 *
287 * No new fields may be added to it without a major version bump, except for
288 * new elements of the union fitting in sizeof(uint64_t).
289 */
290typedef struct AVChannelLayout {
291 /**
292 * Channel order used in this layout.
293 * This is a mandatory field.
294 */
296
297 /**
298 * Number of channels in this layout. Mandatory field.
299 */
301
302 /**
303 * Details about which channels are present in this layout.
304 * For AV_CHANNEL_ORDER_UNSPEC, this field is undefined and must not be
305 * used.
306 */
307 union {
308 /**
309 * This member must be used for AV_CHANNEL_ORDER_NATIVE, and may be used
310 * for AV_CHANNEL_ORDER_AMBISONIC to signal non-diegetic channels.
311 * It is a bitmask, where the position of each set bit means that the
312 * AVChannel with the corresponding value is present.
313 *
314 * I.e. when (mask & (1 << AV_CHAN_FOO)) is non-zero, then AV_CHAN_FOO
315 * is present in the layout. Otherwise it is not present.
316 *
317 * @note when a channel layout using a bitmask is constructed or
318 * modified manually (i.e. not using any of the av_channel_layout_*
319 * functions), the code doing it must ensure that the number of set bits
320 * is equal to nb_channels.
321 */
322 uint64_t mask;
323 /**
324 * This member must be used when the channel order is
325 * AV_CHANNEL_ORDER_CUSTOM. It is a nb_channels-sized array, with each
326 * element signalling the presence of the AVChannel with the
327 * corresponding value in map[i].id.
328 *
329 * I.e. when map[i].id is equal to AV_CHAN_FOO, then AV_CH_FOO is the
330 * i-th channel in the audio data.
331 *
332 * When map[i].id is in the range between AV_CHAN_AMBISONIC_BASE and
333 * AV_CHAN_AMBISONIC_END (inclusive), the channel contains an ambisonic
334 * component with ACN index (as defined above)
335 * n = map[i].id - AV_CHAN_AMBISONIC_BASE.
336 *
337 * map[i].name may be filled with a 0-terminated string, in which case
338 * it will be used for the purpose of identifying the channel with the
339 * convenience functions below. Otherise it must be zeroed.
340 */
342 } u;
343
344 /**
345 * For some private data of the user.
346 */
347 void *opaque;
349
350#define AV_CHANNEL_LAYOUT_MASK(nb, m) \
351 { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = (nb), .u = { .mask = (m) }}
352
353#define AV_CHANNEL_LAYOUT_MONO AV_CHANNEL_LAYOUT_MASK(1, AV_CH_LAYOUT_MONO)
354#define AV_CHANNEL_LAYOUT_STEREO AV_CHANNEL_LAYOUT_MASK(2, AV_CH_LAYOUT_STEREO)
355#define AV_CHANNEL_LAYOUT_2POINT1 AV_CHANNEL_LAYOUT_MASK(3, AV_CH_LAYOUT_2POINT1)
356#define AV_CHANNEL_LAYOUT_2_1 AV_CHANNEL_LAYOUT_MASK(3, AV_CH_LAYOUT_2_1)
357#define AV_CHANNEL_LAYOUT_SURROUND AV_CHANNEL_LAYOUT_MASK(3, AV_CH_LAYOUT_SURROUND)
358#define AV_CHANNEL_LAYOUT_3POINT1 AV_CHANNEL_LAYOUT_MASK(4, AV_CH_LAYOUT_3POINT1)
359#define AV_CHANNEL_LAYOUT_4POINT0 AV_CHANNEL_LAYOUT_MASK(4, AV_CH_LAYOUT_4POINT0)
360#define AV_CHANNEL_LAYOUT_4POINT1 AV_CHANNEL_LAYOUT_MASK(5, AV_CH_LAYOUT_4POINT1)
361#define AV_CHANNEL_LAYOUT_2_2 AV_CHANNEL_LAYOUT_MASK(4, AV_CH_LAYOUT_2_2)
362#define AV_CHANNEL_LAYOUT_QUAD AV_CHANNEL_LAYOUT_MASK(4, AV_CH_LAYOUT_QUAD)
363#define AV_CHANNEL_LAYOUT_5POINT0 AV_CHANNEL_LAYOUT_MASK(5, AV_CH_LAYOUT_5POINT0)
364#define AV_CHANNEL_LAYOUT_5POINT1 AV_CHANNEL_LAYOUT_MASK(6, AV_CH_LAYOUT_5POINT1)
365#define AV_CHANNEL_LAYOUT_5POINT0_BACK AV_CHANNEL_LAYOUT_MASK(5, AV_CH_LAYOUT_5POINT0_BACK)
366#define AV_CHANNEL_LAYOUT_5POINT1_BACK AV_CHANNEL_LAYOUT_MASK(6, AV_CH_LAYOUT_5POINT1_BACK)
367#define AV_CHANNEL_LAYOUT_6POINT0 AV_CHANNEL_LAYOUT_MASK(6, AV_CH_LAYOUT_6POINT0)
368#define AV_CHANNEL_LAYOUT_6POINT0_FRONT AV_CHANNEL_LAYOUT_MASK(6, AV_CH_LAYOUT_6POINT0_FRONT)
369#define AV_CHANNEL_LAYOUT_HEXAGONAL AV_CHANNEL_LAYOUT_MASK(6, AV_CH_LAYOUT_HEXAGONAL)
370#define AV_CHANNEL_LAYOUT_6POINT1 AV_CHANNEL_LAYOUT_MASK(7, AV_CH_LAYOUT_6POINT1)
371#define AV_CHANNEL_LAYOUT_6POINT1_BACK AV_CHANNEL_LAYOUT_MASK(7, AV_CH_LAYOUT_6POINT1_BACK)
372#define AV_CHANNEL_LAYOUT_6POINT1_FRONT AV_CHANNEL_LAYOUT_MASK(7, AV_CH_LAYOUT_6POINT1_FRONT)
373#define AV_CHANNEL_LAYOUT_7POINT0 AV_CHANNEL_LAYOUT_MASK(7, AV_CH_LAYOUT_7POINT0)
374#define AV_CHANNEL_LAYOUT_7POINT0_FRONT AV_CHANNEL_LAYOUT_MASK(7, AV_CH_LAYOUT_7POINT0_FRONT)
375#define AV_CHANNEL_LAYOUT_7POINT1 AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_7POINT1)
376#define AV_CHANNEL_LAYOUT_7POINT1_WIDE AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_7POINT1_WIDE)
377#define AV_CHANNEL_LAYOUT_7POINT1_WIDE_BACK AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_7POINT1_WIDE_BACK)
378#define AV_CHANNEL_LAYOUT_OCTAGONAL AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_OCTAGONAL)
379#define AV_CHANNEL_LAYOUT_HEXADECAGONAL AV_CHANNEL_LAYOUT_MASK(16, AV_CH_LAYOUT_HEXADECAGONAL)
380#define AV_CHANNEL_LAYOUT_STEREO_DOWNMIX AV_CHANNEL_LAYOUT_MASK(2, AV_CH_LAYOUT_STEREO_DOWNMIX)
381#define AV_CHANNEL_LAYOUT_22POINT2 AV_CHANNEL_LAYOUT_MASK(24, AV_CH_LAYOUT_22POINT2)
382#define AV_CHANNEL_LAYOUT_AMBISONIC_FIRST_ORDER \
383 { .order = AV_CHANNEL_ORDER_AMBISONIC, .nb_channels = 4, .u = { .mask = 0 }}
384
385struct AVBPrint;
386
387#if FF_API_OLD_CHANNEL_LAYOUT
388/**
389 * Return a channel layout id that matches name, or 0 if no match is found.
390 *
391 * name can be one or several of the following notations,
392 * separated by '+' or '|':
393 * - the name of an usual channel layout (mono, stereo, 4.0, quad, 5.0,
394 * 5.0(side), 5.1, 5.1(side), 7.1, 7.1(wide), downmix);
395 * - the name of a single channel (FL, FR, FC, LFE, BL, BR, FLC, FRC, BC,
396 * SL, SR, TC, TFL, TFC, TFR, TBL, TBC, TBR, DL, DR);
397 * - a number of channels, in decimal, followed by 'c', yielding
398 * the default channel layout for that number of channels (@see
399 * av_get_default_channel_layout);
400 * - a channel layout mask, in hexadecimal starting with "0x" (see the
401 * AV_CH_* macros).
402 *
403 * Example: "stereo+FC" = "2c+FC" = "2c+1c" = "0x7"
404 *
405 * @deprecated use av_channel_layout_from_string()
406 */
408uint64_t av_get_channel_layout(const char *name);
409
410/**
411 * Return a channel layout and the number of channels based on the specified name.
412 *
413 * This function is similar to (@see av_get_channel_layout), but can also parse
414 * unknown channel layout specifications.
415 *
416 * @param[in] name channel layout specification string
417 * @param[out] channel_layout parsed channel layout (0 if unknown)
418 * @param[out] nb_channels number of channels
419 *
420 * @return 0 on success, AVERROR(EINVAL) if the parsing fails.
421 * @deprecated use av_channel_layout_from_string()
422 */
424int av_get_extended_channel_layout(const char *name, uint64_t* channel_layout, int* nb_channels);
425
426/**
427 * Return a description of a channel layout.
428 * If nb_channels is <= 0, it is guessed from the channel_layout.
429 *
430 * @param buf put here the string containing the channel layout
431 * @param buf_size size in bytes of the buffer
432 * @deprecated use av_channel_layout_describe()
433 */
435void av_get_channel_layout_string(char *buf, int buf_size, int nb_channels, uint64_t channel_layout);
436
437/**
438 * Append a description of a channel layout to a bprint buffer.
439 * @deprecated use av_channel_layout_describe()
440 */
442void av_bprint_channel_layout(struct AVBPrint *bp, int nb_channels, uint64_t channel_layout);
443
444/**
445 * Return the number of channels in the channel layout.
446 * @deprecated use AVChannelLayout.nb_channels
447 */
449int av_get_channel_layout_nb_channels(uint64_t channel_layout);
450
451/**
452 * Return default channel layout for a given number of channels.
453 *
454 * @deprecated use av_channel_layout_default()
455 */
457int64_t av_get_default_channel_layout(int nb_channels);
458
459/**
460 * Get the index of a channel in channel_layout.
461 *
462 * @param channel a channel layout describing exactly one channel which must be
463 * present in channel_layout.
464 *
465 * @return index of channel in channel_layout on success, a negative AVERROR
466 * on error.
467 *
468 * @deprecated use av_channel_layout_index_from_channel()
469 */
471int av_get_channel_layout_channel_index(uint64_t channel_layout,
472 uint64_t channel);
473
474/**
475 * Get the channel with the given index in channel_layout.
476 * @deprecated use av_channel_layout_channel_from_index()
477 */
479uint64_t av_channel_layout_extract_channel(uint64_t channel_layout, int index);
480
481/**
482 * Get the name of a given channel.
483 *
484 * @return channel name on success, NULL on error.
485 *
486 * @deprecated use av_channel_name()
487 */
489const char *av_get_channel_name(uint64_t channel);
490
491/**
492 * Get the description of a given channel.
493 *
494 * @param channel a channel layout with a single channel
495 * @return channel description on success, NULL on error
496 * @deprecated use av_channel_description()
497 */
499const char *av_get_channel_description(uint64_t channel);
500
501/**
502 * Get the value and name of a standard channel layout.
503 *
504 * @param[in] index index in an internal list, starting at 0
505 * @param[out] layout channel layout mask
506 * @param[out] name name of the layout
507 * @return 0 if the layout exists,
508 * <0 if index is beyond the limits
509 * @deprecated use av_channel_layout_standard()
510 */
512int av_get_standard_channel_layout(unsigned index, uint64_t *layout,
513 const char **name);
514#endif
515
516/**
517 * Get a human readable string in an abbreviated form describing a given channel.
518 * This is the inverse function of @ref av_channel_from_string().
519 *
520 * @param buf pre-allocated buffer where to put the generated string
521 * @param buf_size size in bytes of the buffer.
522 * @return amount of bytes needed to hold the output string, or a negative AVERROR
523 * on failure. If the returned value is bigger than buf_size, then the
524 * string was truncated.
525 */
526int av_channel_name(char *buf, size_t buf_size, enum AVChannel channel);
527
528/**
529 * bprint variant of av_channel_name().
530 *
531 * @note the string will be appended to the bprint buffer.
532 */
533void av_channel_name_bprint(struct AVBPrint *bp, enum AVChannel channel_id);
534
535/**
536 * Get a human readable string describing a given channel.
537 *
538 * @param buf pre-allocated buffer where to put the generated string
539 * @param buf_size size in bytes of the buffer.
540 * @return amount of bytes needed to hold the output string, or a negative AVERROR
541 * on failure. If the returned value is bigger than buf_size, then the
542 * string was truncated.
543 */
544int av_channel_description(char *buf, size_t buf_size, enum AVChannel channel);
545
546/**
547 * bprint variant of av_channel_description().
548 *
549 * @note the string will be appended to the bprint buffer.
550 */
551void av_channel_description_bprint(struct AVBPrint *bp, enum AVChannel channel_id);
552
553/**
554 * This is the inverse function of @ref av_channel_name().
555 *
556 * @return the channel with the given name
557 * AV_CHAN_NONE when name does not identify a known channel
558 */
559enum AVChannel av_channel_from_string(const char *name);
560
561/**
562 * Initialize a native channel layout from a bitmask indicating which channels
563 * are present.
564 *
565 * @param channel_layout the layout structure to be initialized
566 * @param mask bitmask describing the channel layout
567 *
568 * @return 0 on success
569 * AVERROR(EINVAL) for invalid mask values
570 */
571int av_channel_layout_from_mask(AVChannelLayout *channel_layout, uint64_t mask);
572
573/**
574 * Initialize a channel layout from a given string description.
575 * The input string can be represented by:
576 * - the formal channel layout name (returned by av_channel_layout_describe())
577 * - single or multiple channel names (returned by av_channel_name(), eg. "FL",
578 * or concatenated with "+", each optionally containing a custom name after
579 * a "@", eg. "FL@Left+FR@Right+LFE")
580 * - a decimal or hexadecimal value of a native channel layout (eg. "4" or "0x4")
581 * - the number of channels with default layout (eg. "4c")
582 * - the number of unordered channels (eg. "4C" or "4 channels")
583 * - the ambisonic order followed by optional non-diegetic channels (eg.
584 * "ambisonic 2+stereo")
585 *
586 * @param channel_layout input channel layout
587 * @param str string describing the channel layout
588 * @return 0 channel layout was detected, AVERROR_INVALIDATATA otherwise
589 */
591 const char *str);
592
593/**
594 * Get the default channel layout for a given number of channels.
595 *
596 * @param channel_layout the layout structure to be initialized
597 * @param nb_channels number of channels
598 */
599void av_channel_layout_default(AVChannelLayout *ch_layout, int nb_channels);
600
601/**
602 * Iterate over all standard channel layouts.
603 *
604 * @param opaque a pointer where libavutil will store the iteration state. Must
605 * point to NULL to start the iteration.
606 *
607 * @return the standard channel layout or NULL when the iteration is
608 * finished
609 */
611
612/**
613 * Free any allocated data in the channel layout and reset the channel
614 * count to 0.
615 *
616 * @param channel_layout the layout structure to be uninitialized
617 */
619
620/**
621 * Make a copy of a channel layout. This differs from just assigning src to dst
622 * in that it allocates and copies the map for AV_CHANNEL_ORDER_CUSTOM.
623 *
624 * @note the destination channel_layout will be always uninitialized before copy.
625 *
626 * @param dst destination channel layout
627 * @param src source channel layout
628 * @return 0 on success, a negative AVERROR on error.
629 */
631
632/**
633 * Get a human-readable string describing the channel layout properties.
634 * The string will be in the same format that is accepted by
635 * @ref av_channel_layout_from_string(), allowing to rebuild the same
636 * channel layout, except for opaque pointers.
637 *
638 * @param channel_layout channel layout to be described
639 * @param buf pre-allocated buffer where to put the generated string
640 * @param buf_size size in bytes of the buffer.
641 * @return amount of bytes needed to hold the output string, or a negative AVERROR
642 * on failure. If the returned value is bigger than buf_size, then the
643 * string was truncated.
644 */
646 char *buf, size_t buf_size);
647
648/**
649 * bprint variant of av_channel_layout_describe().
650 *
651 * @note the string will be appended to the bprint buffer.
652 * @return 0 on success, or a negative AVERROR value on failure.
653 */
655 struct AVBPrint *bp);
656
657/**
658 * Get the channel with the given index in a channel layout.
659 *
660 * @param channel_layout input channel layout
661 * @return channel with the index idx in channel_layout on success or
662 * AV_CHAN_NONE on failure (if idx is not valid or the channel order is
663 * unspecified)
664 */
665enum AVChannel
666av_channel_layout_channel_from_index(const AVChannelLayout *channel_layout, unsigned int idx);
667
668/**
669 * Get the index of a given channel in a channel layout. In case multiple
670 * channels are found, only the first match will be returned.
671 *
672 * @param channel_layout input channel layout
673 * @return index of channel in channel_layout on success or a negative number if
674 * channel is not present in channel_layout.
675 */
677 enum AVChannel channel);
678
679/**
680 * Get the index in a channel layout of a channel described by the given string.
681 * In case multiple channels are found, only the first match will be returned.
682 *
683 * This function accepts channel names in the same format as
684 * @ref av_channel_from_string().
685 *
686 * @param channel_layout input channel layout
687 * @return a channel index described by the given string, or a negative AVERROR
688 * value.
689 */
691 const char *name);
692
693/**
694 * Get a channel described by the given string.
695 *
696 * This function accepts channel names in the same format as
697 * @ref av_channel_from_string().
698 *
699 * @param channel_layout input channel layout
700 * @return a channel described by the given string in channel_layout on success
701 * or AV_CHAN_NONE on failure (if the string is not valid or the channel
702 * order is unspecified)
703 */
704enum AVChannel
706 const char *name);
707
708/**
709 * Find out what channels from a given set are present in a channel layout,
710 * without regard for their positions.
711 *
712 * @param channel_layout input channel layout
713 * @param mask a combination of AV_CH_* representing a set of channels
714 * @return a bitfield representing all the channels from mask that are present
715 * in channel_layout
716 */
717uint64_t av_channel_layout_subset(const AVChannelLayout *channel_layout,
718 uint64_t mask);
719
720/**
721 * Check whether a channel layout is valid, i.e. can possibly describe audio
722 * data.
723 *
724 * @param channel_layout input channel layout
725 * @return 1 if channel_layout is valid, 0 otherwise.
726 */
727int av_channel_layout_check(const AVChannelLayout *channel_layout);
728
729/**
730 * Check whether two channel layouts are semantically the same, i.e. the same
731 * channels are present on the same positions in both.
732 *
733 * If one of the channel layouts is AV_CHANNEL_ORDER_UNSPEC, while the other is
734 * not, they are considered to be unequal. If both are AV_CHANNEL_ORDER_UNSPEC,
735 * they are considered equal iff the channel counts are the same in both.
736 *
737 * @param chl input channel layout
738 * @param chl1 input channel layout
739 * @return 0 if chl and chl1 are equal, 1 if they are not equal. A negative
740 * AVERROR code if one or both are invalid.
741 */
743
744/**
745 * @}
746 * @}
747 */
748
749#endif /* AVUTIL_CHANNEL_LAYOUT_H */
Macro definitions for various function/variable attributes.
#define attribute_deprecated
Definition: attributes.h:100
AVMatrixEncoding
@ AV_MATRIX_ENCODING_DPLIIX
@ AV_MATRIX_ENCODING_NONE
@ AV_MATRIX_ENCODING_DOLBY
@ AV_MATRIX_ENCODING_DPLII
@ AV_MATRIX_ENCODING_NB
@ AV_MATRIX_ENCODING_DPLIIZ
@ AV_MATRIX_ENCODING_DOLBYEX
@ AV_MATRIX_ENCODING_DOLBYHEADPHONE
void av_channel_layout_default(AVChannelLayout *ch_layout, int nb_channels)
Get the default channel layout for a given number of channels.
enum AVChannel av_channel_layout_channel_from_string(const AVChannelLayout *channel_layout, const char *name)
Get a channel described by the given string.
attribute_deprecated int av_get_extended_channel_layout(const char *name, uint64_t *channel_layout, int *nb_channels)
Return a channel layout and the number of channels based on the specified name.
int av_channel_layout_from_string(AVChannelLayout *channel_layout, const char *str)
Initialize a channel layout from a given string description.
int av_channel_layout_index_from_channel(const AVChannelLayout *channel_layout, enum AVChannel channel)
Get the index of a given channel in a channel layout.
attribute_deprecated int av_get_standard_channel_layout(unsigned index, uint64_t *layout, const char **name)
Get the value and name of a standard channel layout.
AVChannelOrder
int av_channel_layout_index_from_string(const AVChannelLayout *channel_layout, const char *name)
Get the index in a channel layout of a channel described by the given string.
attribute_deprecated void av_get_channel_layout_string(char *buf, int buf_size, int nb_channels, uint64_t channel_layout)
Return a description of a channel layout.
int av_channel_layout_describe_bprint(const AVChannelLayout *channel_layout, struct AVBPrint *bp)
bprint variant of av_channel_layout_describe().
attribute_deprecated const char * av_get_channel_description(uint64_t channel)
Get the description of a given channel.
void av_channel_description_bprint(struct AVBPrint *bp, enum AVChannel channel_id)
bprint variant of av_channel_description().
int av_channel_layout_compare(const AVChannelLayout *chl, const AVChannelLayout *chl1)
Check whether two channel layouts are semantically the same, i.e.
int av_channel_name(char *buf, size_t buf_size, enum AVChannel channel)
Get a human readable string in an abbreviated form describing a given channel.
int av_channel_description(char *buf, size_t buf_size, enum AVChannel channel)
Get a human readable string describing a given channel.
attribute_deprecated int av_get_channel_layout_channel_index(uint64_t channel_layout, uint64_t channel)
Get the index of a channel in channel_layout.
enum AVChannel av_channel_layout_channel_from_index(const AVChannelLayout *channel_layout, unsigned int idx)
Get the channel with the given index in a channel layout.
void av_channel_layout_uninit(AVChannelLayout *channel_layout)
Free any allocated data in the channel layout and reset the channel count to 0.
attribute_deprecated uint64_t av_channel_layout_extract_channel(uint64_t channel_layout, int index)
Get the channel with the given index in channel_layout.
AVChannel
attribute_deprecated const char * av_get_channel_name(uint64_t channel)
Get the name of a given channel.
attribute_deprecated int av_get_channel_layout_nb_channels(uint64_t channel_layout)
Return the number of channels in the channel layout.
void av_channel_name_bprint(struct AVBPrint *bp, enum AVChannel channel_id)
bprint variant of av_channel_name().
attribute_deprecated void av_bprint_channel_layout(struct AVBPrint *bp, int nb_channels, uint64_t channel_layout)
Append a description of a channel layout to a bprint buffer.
int av_channel_layout_from_mask(AVChannelLayout *channel_layout, uint64_t mask)
Initialize a native channel layout from a bitmask indicating which channels are present.
attribute_deprecated int64_t av_get_default_channel_layout(int nb_channels)
Return default channel layout for a given number of channels.
int av_channel_layout_describe(const AVChannelLayout *channel_layout, char *buf, size_t buf_size)
Get a human-readable string describing the channel layout properties.
int av_channel_layout_check(const AVChannelLayout *channel_layout)
Check whether a channel layout is valid, i.e.
int av_channel_layout_copy(AVChannelLayout *dst, const AVChannelLayout *src)
Make a copy of a channel layout.
attribute_deprecated uint64_t av_get_channel_layout(const char *name)
Return a channel layout id that matches name, or 0 if no match is found.
uint64_t av_channel_layout_subset(const AVChannelLayout *channel_layout, uint64_t mask)
Find out what channels from a given set are present in a channel layout, without regard for their pos...
const AVChannelLayout * av_channel_layout_standard(void **opaque)
Iterate over all standard channel layouts.
enum AVChannel av_channel_from_string(const char *name)
This is the inverse function of av_channel_name().
@ AV_CHANNEL_ORDER_NATIVE
The native channel order, i.e.
@ AV_CHANNEL_ORDER_CUSTOM
The channel order does not correspond to any other predefined order and is stored as an explicit map.
@ AV_CHANNEL_ORDER_UNSPEC
Only the channel count is specified, without any further information about the channel order.
@ AV_CHANNEL_ORDER_AMBISONIC
The audio is represented as the decomposition of the sound field into spherical harmonics.
@ AV_CHAN_LOW_FREQUENCY
@ AV_CHAN_BACK_RIGHT
@ AV_CHAN_UNUSED
Channel is empty can be safely skipped.
@ AV_CHAN_FRONT_RIGHT_OF_CENTER
@ AV_CHAN_FRONT_LEFT
@ AV_CHAN_TOP_BACK_LEFT
@ AV_CHAN_TOP_FRONT_RIGHT
@ AV_CHAN_FRONT_RIGHT
@ AV_CHAN_AMBISONIC_BASE
Range of channels between AV_CHAN_AMBISONIC_BASE and AV_CHAN_AMBISONIC_END represent Ambisonic compon...
@ AV_CHAN_BACK_CENTER
@ AV_CHAN_TOP_SIDE_RIGHT
@ AV_CHAN_FRONT_CENTER
@ AV_CHAN_SIDE_RIGHT
@ AV_CHAN_WIDE_LEFT
@ AV_CHAN_FRONT_LEFT_OF_CENTER
@ AV_CHAN_NONE
Invalid channel index.
@ AV_CHAN_LOW_FREQUENCY_2
@ AV_CHAN_TOP_BACK_CENTER
@ AV_CHAN_BACK_LEFT
@ AV_CHAN_UNKNOWN
Channel contains data, but its position is unknown.
@ AV_CHAN_SIDE_LEFT
@ AV_CHAN_SURROUND_DIRECT_RIGHT
@ AV_CHAN_BOTTOM_FRONT_CENTER
@ AV_CHAN_TOP_FRONT_LEFT
@ AV_CHAN_TOP_BACK_RIGHT
@ AV_CHAN_BOTTOM_FRONT_RIGHT
@ AV_CHAN_STEREO_RIGHT
See above.
@ AV_CHAN_AMBISONIC_END
@ AV_CHAN_TOP_SIDE_LEFT
@ AV_CHAN_WIDE_RIGHT
@ AV_CHAN_BOTTOM_FRONT_LEFT
@ AV_CHAN_SURROUND_DIRECT_LEFT
@ AV_CHAN_TOP_CENTER
@ AV_CHAN_STEREO_LEFT
Stereo downmix.
@ AV_CHAN_TOP_FRONT_CENTER
swscale version macros
An AVChannelCustom defines a single channel within a custom order layout.
enum AVChannel id
An AVChannelLayout holds information about the channel layout of audio data.
enum AVChannelOrder order
Channel order used in this layout.
uint64_t mask
This member must be used for AV_CHANNEL_ORDER_NATIVE, and may be used for AV_CHANNEL_ORDER_AMBISONIC ...
union AVChannelLayout::@5 u
Details about which channels are present in this layout.
int nb_channels
Number of channels in this layout.
void * opaque
For some private data of the user.
AVChannelCustom * map
This member must be used when the channel order is AV_CHANNEL_ORDER_CUSTOM.