FFmpeg 5.1.6
encode_audio.c
/*
* Copyright (c) 2001 Fabrice Bellard
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
/**
* @file
* audio encoding with libavcodec API example.
*
* @example encode_audio.c
*/
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
/* check that a given sample format is supported by the encoder */
static int check_sample_fmt(const AVCodec *codec, enum AVSampleFormat sample_fmt)
{
const enum AVSampleFormat *p = codec->sample_fmts;
while (*p != AV_SAMPLE_FMT_NONE) {
if (*p == sample_fmt)
return 1;
p++;
}
return 0;
}
/* just pick the highest supported samplerate */
static int select_sample_rate(const AVCodec *codec)
{
const int *p;
int best_samplerate = 0;
if (!codec->supported_samplerates)
return 44100;
while (*p) {
if (!best_samplerate || abs(44100 - *p) < abs(44100 - best_samplerate))
best_samplerate = *p;
p++;
}
return best_samplerate;
}
/* select layout with the highest channel count */
static int select_channel_layout(const AVCodec *codec, AVChannelLayout *dst)
{
const AVChannelLayout *p, *best_ch_layout;
int best_nb_channels = 0;
if (!codec->ch_layouts)
p = codec->ch_layouts;
while (p->nb_channels) {
int nb_channels = p->nb_channels;
if (nb_channels > best_nb_channels) {
best_ch_layout = p;
best_nb_channels = nb_channels;
}
p++;
}
return av_channel_layout_copy(dst, best_ch_layout);
}
FILE *output)
{
int ret;
/* send the frame for encoding */
if (ret < 0) {
fprintf(stderr, "Error sending the frame to the encoder\n");
exit(1);
}
/* read all the available output packets (in general there may be any
* number of them */
while (ret >= 0) {
if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF)
return;
else if (ret < 0) {
fprintf(stderr, "Error encoding audio frame\n");
exit(1);
}
fwrite(pkt->data, 1, pkt->size, output);
}
}
int main(int argc, char **argv)
{
const char *filename;
const AVCodec *codec;
AVCodecContext *c= NULL;
int i, j, k, ret;
FILE *f;
uint16_t *samples;
float t, tincr;
if (argc <= 1) {
fprintf(stderr, "Usage: %s <output file>\n", argv[0]);
return 0;
}
filename = argv[1];
/* find the MP2 encoder */
if (!codec) {
fprintf(stderr, "Codec not found\n");
exit(1);
}
if (!c) {
fprintf(stderr, "Could not allocate audio codec context\n");
exit(1);
}
/* put sample parameters */
c->bit_rate = 64000;
/* check that the encoder supports s16 pcm input */
if (!check_sample_fmt(codec, c->sample_fmt)) {
fprintf(stderr, "Encoder does not support sample format %s",
exit(1);
}
/* select other audio parameters supported by the encoder */
ret = select_channel_layout(codec, &c->ch_layout);
if (ret < 0)
exit(1);
/* open it */
if (avcodec_open2(c, codec, NULL) < 0) {
fprintf(stderr, "Could not open codec\n");
exit(1);
}
f = fopen(filename, "wb");
if (!f) {
fprintf(stderr, "Could not open %s\n", filename);
exit(1);
}
/* packet for holding encoded output */
if (!pkt) {
fprintf(stderr, "could not allocate the packet\n");
exit(1);
}
/* frame containing input raw audio */
if (!frame) {
fprintf(stderr, "Could not allocate audio frame\n");
exit(1);
}
if (ret < 0)
exit(1);
/* allocate the data buffers */
if (ret < 0) {
fprintf(stderr, "Could not allocate audio data buffers\n");
exit(1);
}
/* encode a single tone sound */
t = 0;
tincr = 2 * M_PI * 440.0 / c->sample_rate;
for (i = 0; i < 200; i++) {
/* make sure the frame is writable -- makes a copy if the encoder
* kept a reference internally */
if (ret < 0)
exit(1);
samples = (uint16_t*)frame->data[0];
for (j = 0; j < c->frame_size; j++) {
samples[2*j] = (int)(sin(t) * 10000);
for (k = 1; k < c->ch_layout.nb_channels; k++)
samples[2*j + k] = samples[2*j];
t += tincr;
}
encode(c, frame, pkt, f);
}
/* flush the encoder */
encode(c, NULL, pkt, f);
fclose(f);
return 0;
}
Libavcodec external API header.
audio channel layout utility functions
common internal and external API header
static AVPacket * pkt
static AVFrame * frame
static int select_channel_layout(const AVCodec *codec, AVChannelLayout *dst)
Definition: encode_audio.c:73
int main(int argc, char **argv)
Definition: encode_audio.c:122
static void encode(AVCodecContext *ctx, AVFrame *frame, AVPacket *pkt, FILE *output)
Definition: encode_audio.c:94
static int check_sample_fmt(const AVCodec *codec, enum AVSampleFormat sample_fmt)
Definition: encode_audio.c:42
static int select_sample_rate(const AVCodec *codec)
Definition: encode_audio.c:55
reference-counted frame API
int avcodec_open2(AVCodecContext *avctx, const AVCodec *codec, AVDictionary **options)
Initialize the AVCodecContext to use the given AVCodec.
AVCodecContext * avcodec_alloc_context3(const AVCodec *codec)
Allocate an AVCodecContext and set its fields to default values.
const AVCodec * avcodec_find_encoder(enum AVCodecID id)
Find a registered encoder with a matching codec ID.
void avcodec_free_context(AVCodecContext **avctx)
Free the codec context and everything associated with it and write NULL to the provided pointer.
@ AV_CODEC_ID_MP2
Definition: codec_id.h:427
int avcodec_receive_packet(AVCodecContext *avctx, AVPacket *avpkt)
Read encoded data from the encoder.
int avcodec_send_frame(AVCodecContext *avctx, const AVFrame *frame)
Supply a raw video or audio frame to the encoder.
void av_packet_free(AVPacket **pkt)
Free the packet, if the packet is reference counted, it will be unreferenced first.
void av_packet_unref(AVPacket *pkt)
Wipe the packet.
AVPacket * av_packet_alloc(void)
Allocate an AVPacket and set its fields to default values.
#define AV_CHANNEL_LAYOUT_STEREO
int av_channel_layout_copy(AVChannelLayout *dst, const AVChannelLayout *src)
Make a copy of a channel layout.
#define AVERROR_EOF
End of file.
Definition: error.h:57
#define AVERROR(e)
Definition: error.h:45
int av_frame_get_buffer(AVFrame *frame, int align)
Allocate new buffer(s) for audio or video data.
void av_frame_free(AVFrame **frame)
Free the frame and any dynamically allocated objects in it, e.g.
AVFrame * av_frame_alloc(void)
Allocate an AVFrame and set its fields to default values.
int av_frame_make_writable(AVFrame *frame)
Ensure that the frame data is writable, avoiding data copy if possible.
const char * av_get_sample_fmt_name(enum AVSampleFormat sample_fmt)
Return the name of sample_fmt, or NULL if sample_fmt is not recognized.
AVSampleFormat
Audio sample formats.
Definition: samplefmt.h:55
@ AV_SAMPLE_FMT_NONE
Definition: samplefmt.h:56
@ AV_SAMPLE_FMT_S16
signed 16 bits
Definition: samplefmt.h:58
#define M_PI
Definition: mathematics.h:52
An AVChannelLayout holds information about the channel layout of audio data.
int nb_channels
Number of channels in this layout.
main external API structure.
Definition: avcodec.h:389
AVChannelLayout ch_layout
Audio channel layout.
Definition: avcodec.h:2056
enum AVSampleFormat sample_fmt
audio sample format
Definition: avcodec.h:1014
int64_t bit_rate
the average bitrate
Definition: avcodec.h:439
int sample_rate
samples per second
Definition: avcodec.h:998
int frame_size
Number of samples per channel in an audio frame.
Definition: avcodec.h:1026
AVCodec.
Definition: codec.h:196
const AVChannelLayout * ch_layouts
Array of supported channel layouts, terminated with a zeroed layout.
Definition: codec.h:246
enum AVSampleFormat * sample_fmts
array of supported sample formats, or NULL if unknown, array is terminated by -1
Definition: codec.h:220
const int * supported_samplerates
array of supported audio samplerates, or NULL if unknown, array is terminated by 0
Definition: codec.h:219
This structure describes decoded (raw) audio or video data.
Definition: frame.h:325
int nb_samples
number of audio samples (per channel) described by this frame
Definition: frame.h:405
uint8_t * data[AV_NUM_DATA_POINTERS]
pointer to the picture/channel planes.
Definition: frame.h:346
AVChannelLayout ch_layout
Channel layout of the audio data.
Definition: frame.h:704
int format
format of the frame, -1 if unknown or unset Values correspond to enum AVPixelFormat for video frames,...
Definition: frame.h:412
This structure stores compressed data.
Definition: packet.h:351
int size
Definition: packet.h:375
uint8_t * data
Definition: packet.h:374