#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
{
if (*p == sample_fmt)
return 1;
p++;
}
return 0;
}
{
const int *p;
int best_samplerate = 0;
return 44100;
while (*p) {
if (!best_samplerate || abs(44100 - *p) < abs(44100 - best_samplerate))
best_samplerate = *p;
p++;
}
return best_samplerate;
}
{
int best_nb_channels = 0;
if (nb_channels > best_nb_channels) {
best_ch_layout = p;
best_nb_channels = nb_channels;
}
p++;
}
}
FILE *output)
{
int ret;
if (ret < 0) {
fprintf(stderr, "Error sending the frame to the encoder\n");
exit(1);
}
while (ret >= 0) {
return;
else if (ret < 0) {
fprintf(stderr, "Error encoding audio frame\n");
exit(1);
}
}
}
int main(
int argc,
char **argv)
{
const char *filename;
int i, j, k, ret;
FILE *f;
uint16_t *samples;
float t, tincr;
if (argc <= 1) {
fprintf(stderr, "Usage: %s <output file>\n", argv[0]);
return 0;
}
filename = argv[1];
if (!codec) {
fprintf(stderr, "Codec not found\n");
exit(1);
}
if (!c) {
fprintf(stderr, "Could not allocate audio codec context\n");
exit(1);
}
fprintf(stderr, "Encoder does not support sample format %s",
exit(1);
}
if (ret < 0)
exit(1);
fprintf(stderr, "Could not open codec\n");
exit(1);
}
f = fopen(filename, "wb");
if (!f) {
fprintf(stderr, "Could not open %s\n", filename);
exit(1);
}
fprintf(stderr, "could not allocate the packet\n");
exit(1);
}
fprintf(stderr, "Could not allocate audio frame\n");
exit(1);
}
if (ret < 0)
exit(1);
if (ret < 0) {
fprintf(stderr, "Could not allocate audio data buffers\n");
exit(1);
}
t = 0;
for (i = 0; i < 200; i++) {
if (ret < 0)
exit(1);
samples[2*j] = (int)(sin(t) * 10000);
samples[2*j + k] = samples[2*j];
t += tincr;
}
}
fclose(f);
return 0;
}
Libavcodec external API header.
audio channel layout utility functions
common internal and external API header
static int select_channel_layout(const AVCodec *codec, AVChannelLayout *dst)
int main(int argc, char **argv)
static void encode(AVCodecContext *ctx, AVFrame *frame, AVPacket *pkt, FILE *output)
static int check_sample_fmt(const AVCodec *codec, enum AVSampleFormat sample_fmt)
static int select_sample_rate(const AVCodec *codec)
reference-counted frame API
int avcodec_open2(AVCodecContext *avctx, const AVCodec *codec, AVDictionary **options)
Initialize the AVCodecContext to use the given AVCodec.
AVCodecContext * avcodec_alloc_context3(const AVCodec *codec)
Allocate an AVCodecContext and set its fields to default values.
const AVCodec * avcodec_find_encoder(enum AVCodecID id)
Find a registered encoder with a matching codec ID.
void avcodec_free_context(AVCodecContext **avctx)
Free the codec context and everything associated with it and write NULL to the provided pointer.
int avcodec_receive_packet(AVCodecContext *avctx, AVPacket *avpkt)
Read encoded data from the encoder.
int avcodec_send_frame(AVCodecContext *avctx, const AVFrame *frame)
Supply a raw video or audio frame to the encoder.
void av_packet_free(AVPacket **pkt)
Free the packet, if the packet is reference counted, it will be unreferenced first.
void av_packet_unref(AVPacket *pkt)
Wipe the packet.
AVPacket * av_packet_alloc(void)
Allocate an AVPacket and set its fields to default values.
#define AV_CHANNEL_LAYOUT_STEREO
int av_channel_layout_copy(AVChannelLayout *dst, const AVChannelLayout *src)
Make a copy of a channel layout.
#define AVERROR_EOF
End of file.
int av_frame_get_buffer(AVFrame *frame, int align)
Allocate new buffer(s) for audio or video data.
void av_frame_free(AVFrame **frame)
Free the frame and any dynamically allocated objects in it, e.g.
AVFrame * av_frame_alloc(void)
Allocate an AVFrame and set its fields to default values.
int av_frame_make_writable(AVFrame *frame)
Ensure that the frame data is writable, avoiding data copy if possible.
const char * av_get_sample_fmt_name(enum AVSampleFormat sample_fmt)
Return the name of sample_fmt, or NULL if sample_fmt is not recognized.
AVSampleFormat
Audio sample formats.
@ AV_SAMPLE_FMT_S16
signed 16 bits
An AVChannelLayout holds information about the channel layout of audio data.
int nb_channels
Number of channels in this layout.
main external API structure.
AVChannelLayout ch_layout
Audio channel layout.
enum AVSampleFormat sample_fmt
audio sample format
int64_t bit_rate
the average bitrate
int sample_rate
samples per second
int frame_size
Number of samples per channel in an audio frame.
const AVChannelLayout * ch_layouts
Array of supported channel layouts, terminated with a zeroed layout.
enum AVSampleFormat * sample_fmts
array of supported sample formats, or NULL if unknown, array is terminated by -1
const int * supported_samplerates
array of supported audio samplerates, or NULL if unknown, array is terminated by 0
This structure describes decoded (raw) audio or video data.
int nb_samples
number of audio samples (per channel) described by this frame
uint8_t * data[AV_NUM_DATA_POINTERS]
pointer to the picture/channel planes.
AVChannelLayout ch_layout
Channel layout of the audio data.
int format
format of the frame, -1 if unknown or unset Values correspond to enum AVPixelFormat for video frames,...
This structure stores compressed data.