17 #ifndef _BULLETMULTIRAYSHAPE_HH_ 18 #define _BULLETMULTIRAYSHAPE_HH_ 41 public:
virtual void UpdateRays();
Forward declarations for the common classes.
Definition: Animation.hh:33
The Vector3 class represents the generic vector containing 3 elements.
Definition: Vector3.hh:39
Laser collision contains a set of ray-collisions, structured to simulate a laser range scanner...
Definition: MultiRayShape.hh:41
Bullet specific version of MultiRayShape.
Definition: BulletMultiRayShape.hh:32
boost::shared_ptr< BulletPhysics > BulletPhysicsPtr
Definition: BulletTypes.hh:45
boost::shared_ptr< Collision > CollisionPtr
Definition: PhysicsTypes.hh:104