ODEMultiRayShape.hh
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2  * Copyright (C) 2012-2016 Open Source Robotics Foundation
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4  * Licensed under the Apache License, Version 2.0 (the "License");
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17 #ifndef _ODEMULTIRAYSHAPE_HH_
18 #define _ODEMULTIRAYSHAPE_HH_
19 
21 #include "gazebo/util/system.hh"
22 
23 namespace gazebo
24 {
25  namespace physics
26  {
29 
31  class GZ_PHYSICS_VISIBLE ODEMultiRayShape : public MultiRayShape
32  {
35  public: explicit ODEMultiRayShape(CollisionPtr _parent);
36 
38  public: virtual ~ODEMultiRayShape();
39 
40  // Documentation inherited.
41  public: virtual void UpdateRays();
42 
47  private: static void UpdateCallback(void *_data, dGeomID _o1,
48  dGeomID _o2);
49 
53  protected: void AddRay(const math::Vector3 &_start,
54  const math::Vector3 &_end);
55 
57  private: dSpaceID superSpaceId;
58 
60  private: dSpaceID raySpaceId;
61  };
63  }
64 }
65 #endif
Forward declarations for the common classes.
Definition: Animation.hh:33
The Vector3 class represents the generic vector containing 3 elements.
Definition: Vector3.hh:39
Laser collision contains a set of ray-collisions, structured to simulate a laser range scanner...
Definition: MultiRayShape.hh:41
boost::shared_ptr< Collision > CollisionPtr
Definition: PhysicsTypes.hh:104
ODE specific version of MultiRayShape.
Definition: ODEMultiRayShape.hh:31