22 #ifndef _ODERAYSHAPE_HH_ 23 #define _ODERAYSHAPE_HH_ 53 public:
virtual void Update();
58 public:
virtual void GetIntersection(
double &_dist, std::string &_entity);
64 public:
virtual void SetPoints(
const math::Vector3 &_posStart,
71 private:
static void UpdateCallback(
void *_data, dGeomID _o1,
75 private: dGeomID geomId;
82 private:
class Intersection
88 public: std::string name;
Forward declarations for the common classes.
Definition: Animation.hh:33
The Vector3 class represents the generic vector containing 3 elements.
Definition: Vector3.hh:39
boost::shared_ptr< ODEPhysics > ODEPhysicsPtr
Definition: ODETypes.hh:59
boost::shared_ptr< PhysicsEngine > PhysicsEnginePtr
Definition: PhysicsTypes.hh:116
Base class for Ray collision geometry.
Definition: RayShape.hh:40
boost::shared_ptr< Collision > CollisionPtr
Definition: PhysicsTypes.hh:104
Ray collision.
Definition: ODERayShape.hh:39