17 #ifndef _RENDER_EVENTS_HH_ 18 #define _RENDER_EVENTS_HH_ 39 public:
template<
typename T>
41 {
return createScene.Connect(_subscriber); }
47 { createScene.Disconnect(_connection); }
52 public:
template<
typename T>
54 {
return removeScene.Connect(_subscriber);}
60 {removeScene.Disconnect(_connection);}
65 public:
template<
typename T>
67 {
return toggleLayer.Connect(_subscriber);}
73 {toggleLayer.Disconnect(_connection);}
78 public:
template<
typename T>
80 {
return newLayer.Connect(_subscriber);}
86 {newLayer.Disconnect(_connection);}
static void DisconnectToggleLayer(event::ConnectionPtr _connection)
Disconnect from a layer toggle event.
Definition: RenderEvents.hh:71
static void DisconnectNewLayer(event::ConnectionPtr _connection)
Disconnect from a new layer event.
Definition: RenderEvents.hh:84
Forward declarations for the common classes.
Definition: Animation.hh:33
static event::EventT< void(const int32_t)> toggleLayer
The event used to turn on/off a layer.
Definition: RenderEvents.hh:95
Base class for rendering events.
Definition: RenderEvents.hh:34
static event::ConnectionPtr ConnectCreateScene(T _subscriber)
Connect to a scene created event.
Definition: RenderEvents.hh:40
static event::EventT< void(const std::string &)> removeScene
The event used to trigger a remove scene event.
Definition: RenderEvents.hh:92
static event::ConnectionPtr ConnectToggleLayer(T _subscriber)
Connect to a layer toggle event.
Definition: RenderEvents.hh:66
static void DisconnectRemoveScene(event::ConnectionPtr _connection)
Disconnect from a scene removed event.
Definition: RenderEvents.hh:58
static event::EventT< void(const std::string &)> createScene
The event used to trigger a create scene event.
Definition: RenderEvents.hh:89
boost::shared_ptr< Connection > ConnectionPtr
Definition: CommonTypes.hh:153
static event::ConnectionPtr ConnectNewLayer(T _subscriber)
Connect to a new layer event.
Definition: RenderEvents.hh:79
static event::EventT< void(const int32_t)> newLayer
The event used to indicate that a new layer is present.
Definition: RenderEvents.hh:98
static event::ConnectionPtr ConnectRemoveScene(T _subscriber)
Connect to a scene removed event.
Definition: RenderEvents.hh:53
static void DisconnectCreateScene(event::ConnectionPtr _connection)
Disconnect from a scene created event.
Definition: RenderEvents.hh:45