The base class for emitting SimEvents. More...
#include <EventSource.hh>
Inherited by ExistenceEventSource, InRegionEventSource, JointEventSource, OccupiedEventSource, and SimStateEventSource.
Public Member Functions | |
EventSource (transport::PublisherPtr _pub, const std::string &_type, physics::WorldPtr _world) | |
Constructor. More... | |
virtual | ~EventSource () |
Destructor. More... | |
void | Emit (const std::string &_data) const |
emit an event with data to the internal publisher (and using the internal type) More... | |
virtual void | Init () |
Initialize the event. More... | |
virtual bool | IsActive () const |
An event source can be used to enable other events. More... | |
virtual void | Load (const sdf::ElementPtr _sdf) |
Load from an sdf element (with possible configuration data) More... | |
Protected Attributes | |
bool | active |
True if the event source is active. More... | |
std::string | name |
Name of the event. More... | |
transport::PublisherPtr | pub |
a way to send messages to the other topics (to the REST) More... | |
std::string | type |
Type of event. More... | |
physics::WorldPtr | world |
Pointer to the world. More... | |
The base class for emitting SimEvents.
EventSource | ( | transport::PublisherPtr | _pub, |
const std::string & | _type, | ||
physics::WorldPtr | _world | ||
) |
Constructor.
[in] | _pub | the publisher where the events are emitted |
[in] | _type | the type of event |
[in] | _world | Pointer to the world (in order to get model refs, etc) |
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virtual |
Destructor.
void Emit | ( | const std::string & | _data | ) | const |
emit an event with data to the internal publisher (and using the internal type)
[in] | _data | the JSON data related to this event. |
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virtual |
Initialize the event.
Reimplemented in JointEventSource, and InRegionEventSource.
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virtual |
An event source can be used to enable other events.
Inactive events do not generate an message when Emit is called.
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virtual |
Load from an sdf element (with possible configuration data)
[in] | _sdf | the sdf element for the event in the world file |
Reimplemented in JointEventSource, OccupiedEventSource, InRegionEventSource, SimStateEventSource, and ExistenceEventSource.
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protected |
True if the event source is active.
Inactive event sources do not emit events
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protected |
Name of the event.
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protected |
a way to send messages to the other topics (to the REST)
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protected |
Type of event.
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protected |
Pointer to the world.