This is the complete list of members for NodeAnimation, including all inherited members.
AddKeyFrame(const double _time, const ignition::math::Matrix4d &_trans) | NodeAnimation | |
AddKeyFrame(const double _time, const ignition::math::Pose3d &_pose) | NodeAnimation | |
FrameAt(double _time, bool _loop=true) const | NodeAnimation | |
GetFrameCount() const | NodeAnimation | |
GetKeyFrame(const unsigned int _i, double &_time, ignition::math::Matrix4d &_trans) const | NodeAnimation | |
GetLength() const | NodeAnimation | |
GetName() const | NodeAnimation | |
GetTimeAtX(const double _x) const | NodeAnimation | |
KeyFrame(const unsigned int _i) const | NodeAnimation | |
keyFrames | NodeAnimation | protected |
length | NodeAnimation | protected |
name | NodeAnimation | protected |
NodeAnimation(const std::string &_name) | NodeAnimation | |
Scale(const double _scale) | NodeAnimation | |
SetName(const std::string &_name) | NodeAnimation | |
~NodeAnimation() | NodeAnimation |