This is the complete list of members for EditorItem, including all inherited members.
Color3d() const | EditorItem | virtual |
ColorChanged(const common::Color &_color) | EditorItem | signal |
DepthChanged(const double _depth) | EditorItem | signal |
EditorItem() | EditorItem | |
editorType | EditorItem | protected |
HeightChanged(const double _height) | EditorItem | signal |
highlighted | EditorItem | protected |
ItemDeleted() | EditorItem | signal |
itemScale | EditorItem | protected |
ItemType() const | EditorItem | virtual |
Level() const | EditorItem | |
level | EditorItem | protected |
LevelBaseHeight() const | EditorItem | |
levelBaseHeight | EditorItem | protected |
LevelChanged(const int _level) | EditorItem | signal |
Name() const | EditorItem | virtual |
name | EditorItem | protected |
PoseChanged(const double _x, const double _y, const double _z, const double _roll, const double _pitch, const double _yaw) | EditorItem | signal |
PoseOriginTransformed(const double _x, const double _y, const double _z, const double _roll, const double _pitch, const double _yaw) | EditorItem | signal |
PositionChanged(const double _x, const double _y, const double _z) | EditorItem | signal |
PosXChanged(const double _posX) | EditorItem | signal |
PosYChanged(const double _posY) | EditorItem | signal |
PosZChanged(const double _posZ) | EditorItem | signal |
RotationChanged(const double _roll, const double _pitch, const double _yaw) | EditorItem | signal |
ScenePosition() const | EditorItem | virtual |
SceneRotation() const | EditorItem | virtual |
Set3dTransparency(const float _transparency) | EditorItem | |
SetColor3d(const common::Color &_color) | EditorItem | |
SetHighlighted(const bool _highlighted) | EditorItem | virtual |
SetLevel(const int _level) | EditorItem | |
SetLevelBaseHeight(const double _height) | EditorItem | |
SetName(const std::string &_name) | EditorItem | virtual |
SetTexture3d(const std::string &_texture) | EditorItem | |
Size() const | EditorItem | virtual |
SizeChanged(const double _width, const double _depth, const double _height) | EditorItem | signal |
Texture3d() const | EditorItem | virtual |
TextureChanged(const std::string &_texture) | EditorItem | signal |
TransparencyChanged(const float _transparency) | EditorItem | signal |
visual3dColor | EditorItem | protected |
visual3dTexture | EditorItem | protected |
visual3dTransparency | EditorItem | protected |
WidthChanged(const double _width) | EditorItem | signal |
YawChanged(const double _yaw) | EditorItem | signal |
ZValueIdle() const | EditorItem | |
zValueIdle | EditorItem | protected |
zValueSelected | EditorItem | protected |
ZValueSelected() const | EditorItem | |
~EditorItem() | EditorItem |