Base class of an item in the editor. More...
#include <EditorItem.hh>
Inherits QObject.
Inherited by RectItem, and SegmentItem.
Signals | |
void | ColorChanged (const common::Color &_color) |
Qt signal emitted when the editor item's 3D color has changed. More... | |
void | DepthChanged (const double _depth) |
Qt signal emitted when the editor item depth has changed. More... | |
void | HeightChanged (const double _height) |
Qt signal emitted when the editor item height has changed. More... | |
void | ItemDeleted () |
Qt signal emitted when the editor item is being deleted. More... | |
void | LevelChanged (const int _level) |
Qt signal emitted when the editor item's level has changed. More... | |
void | PoseChanged (const double _x, const double _y, const double _z, const double _roll, const double _pitch, const double _yaw) |
Qt signal emitted when the editor item pose has changed. More... | |
void | PoseOriginTransformed (const double _x, const double _y, const double _z, const double _roll, const double _pitch, const double _yaw) |
Qt signal emitted when the editor item pose origin has changed. More... | |
void | PositionChanged (const double _x, const double _y, const double _z) |
Qt signal emitted when the editor item position has changed. More... | |
void | PosXChanged (const double _posX) |
Qt signal emitted when the editor item's X position has changed. More... | |
void | PosYChanged (const double _posY) |
Qt signal emitted when the editor item's Y position has changed. More... | |
void | PosZChanged (const double _posZ) |
Qt signal emitted when the editor item's Z position has changed. More... | |
void | RotationChanged (const double _roll, const double _pitch, const double _yaw) |
Qt signal emitted when the editor item rotation has changed. More... | |
void | SizeChanged (const double _width, const double _depth, const double _height) |
Qt signal emitted when the editor item size has changed. More... | |
void | TextureChanged (const std::string &_texture) |
Qt signal emitted when the editor item's 3D texture has changed. More... | |
void | TransparencyChanged (const float _transparency) |
Qt signal emitted when the editor item's 3D transparency has changed. More... | |
void | WidthChanged (const double _width) |
Qt signal emitted when the editor item width has changed. More... | |
void | YawChanged (const double _yaw) |
Qt signal emitted when the editor item yaw rotation has changed. More... | |
Public Member Functions | |
EditorItem () | |
Constructor. More... | |
~EditorItem () | |
Destructor. More... | |
virtual common::Color | Color3d () const |
Get the associated 3D visual's color. More... | |
virtual std::string | ItemType () const |
Get the type of the editor item. More... | |
int | Level () const |
Get the level in which this building item is located. More... | |
double | LevelBaseHeight () const |
Get the base height of this level relative to the ground plane. More... | |
virtual std::string | Name () const |
Get the name of the editor item. More... | |
virtual ignition::math::Vector3d | ScenePosition () const |
Get the scene position of editor item. More... | |
virtual double | SceneRotation () const |
Get the scene rotation of the editor item. More... | |
void | Set3dTransparency (const float _transparency) |
Set the transparency of the associated 3D visual. More... | |
void | SetColor3d (const common::Color &_color) |
Set the associated 3D visual's color. More... | |
virtual void | SetHighlighted (const bool _highlighted) |
Set whether this item should be highlighted or not. More... | |
void | SetLevel (const int _level) |
Set the level of this building item. More... | |
void | SetLevelBaseHeight (const double _height) |
Set the base height of this level relative to the ground plane. More... | |
virtual void | SetName (const std::string &_name) |
Set the name of this editor item. More... | |
void | SetTexture3d (const std::string &_texture) |
Set the associated 3D visual's texture. More... | |
virtual ignition::math::Vector3d | Size () const |
Get the size of the item in pixels. More... | |
virtual std::string | Texture3d () const |
Get the associated 3D visual's texture. More... | |
int | ZValueIdle () const |
Get the z value of this item when in idle state. More... | |
int | ZValueSelected () const |
Get the z value of this item when in selected state. More... | |
Protected Attributes | |
std::string | editorType |
Type of editor item. More... | |
bool | highlighted |
Flag to indicate whether this item is currently highlighted or not. More... | |
double | itemScale |
Scale for converting from pixel to metric units. More... | |
int | level |
Level that this item is on. More... | |
double | levelBaseHeight |
Vertical distance from the building's base to the base of the level this editor is in. More... | |
std::string | name |
Name of editor item. More... | |
common::Color | visual3dColor |
Color of the associated 3D visual. More... | |
std::string | visual3dTexture |
Texture of the associated 3D visual. More... | |
float | visual3dTransparency |
Transparency of the associated 3D visual. More... | |
int | zValueIdle |
Z ordering of the rect item when idle (unselected.) More... | |
int | zValueSelected |
Z ordering of the rect item when selected. More... | |
Base class of an item in the editor.
EditorItem | ( | ) |
Constructor.
~EditorItem | ( | ) |
Destructor.
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virtual |
Get the associated 3D visual's color.
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signal |
Qt signal emitted when the editor item's 3D color has changed.
[in] | _color | Color. |
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signal |
Qt signal emitted when the editor item depth has changed.
[in] | _depth | Depth of item in pixels. |
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signal |
Qt signal emitted when the editor item height has changed.
[in] | _height | Height of item in pixels. |
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signal |
Qt signal emitted when the editor item is being deleted.
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virtual |
Get the type of the editor item.
int Level | ( | ) | const |
Get the level in which this building item is located.
double LevelBaseHeight | ( | ) | const |
Get the base height of this level relative to the ground plane.
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signal |
Qt signal emitted when the editor item's level has changed.
[in] | _level | Level. |
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virtual |
Get the name of the editor item.
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signal |
Qt signal emitted when the editor item pose has changed.
[in] | _x | X position of item in pixels. |
[in] | _y | Y position of item in pixels. |
[in] | _z | Z position of item in pixels. |
[in] | _roll | Roll rotation of item in degrees. |
[in] | _pitch | Pitch rotation of item in degrees. |
[in] | _yaw | Yaw rotation of item in degrees. |
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signal |
Qt signal emitted when the editor item pose origin has changed.
[in] | _x | X position of item in pixels. |
[in] | _y | Y position of item in pixels. |
[in] | _z | Z position of item in pixels. |
[in] | _roll | Roll rotation of item in degrees. |
[in] | _pitch | Pitch rotation of item in degrees. |
[in] | _yaw | Yaw rotation of item in degrees. |
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signal |
Qt signal emitted when the editor item position has changed.
[in] | _x | X position of item in pixels. |
[in] | _y | Y position of item in pixels. |
[in] | _z | Z position of item in pixels. |
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signal |
Qt signal emitted when the editor item's X position has changed.
[in] | _x | X position of item in pixels. |
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signal |
Qt signal emitted when the editor item's Y position has changed.
[in] | _y | Y position of item in pixels. |
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signal |
Qt signal emitted when the editor item's Z position has changed.
[in] | _z | Z position of item in pixels. |
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signal |
Qt signal emitted when the editor item rotation has changed.
[in] | _roll | Roll rotation of item in degrees. |
[in] | _pitch | Pitch rotation of item in degrees. |
[in] | _yaw | Yaw rotation of item in degrees. |
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virtual |
Get the scene position of editor item.
Reimplemented in RectItem, SegmentItem, FloorItem, StairsItem, DoorItem, and WindowItem.
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virtual |
Get the scene rotation of the editor item.
Reimplemented in RectItem, SegmentItem, FloorItem, StairsItem, DoorItem, and WindowItem.
void Set3dTransparency | ( | const float | _transparency | ) |
Set the transparency of the associated 3D visual.
[in] | _transparency | Transparency. |
void SetColor3d | ( | const common::Color & | _color | ) |
Set the associated 3D visual's color.
[in] | _color | Color. |
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virtual |
Set whether this item should be highlighted or not.
[in] | _highlighted | True for highlighted. |
Reimplemented in RectItem, and WallSegmentItem.
void SetLevel | ( | const int | _level | ) |
Set the level of this building item.
[in] | _level | Level number. |
void SetLevelBaseHeight | ( | const double | _height | ) |
Set the base height of this level relative to the ground plane.
[in] | _height | Base height. |
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virtual |
Set the name of this editor item.
[in] | _name | Name to set the editor item to. |
void SetTexture3d | ( | const std::string & | _texture | ) |
Set the associated 3D visual's texture.
[in] | _texture | Texture. |
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virtual |
Get the size of the item in pixels.
Reimplemented in RectItem, SegmentItem, FloorItem, StairsItem, DoorItem, and WindowItem.
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signal |
Qt signal emitted when the editor item size has changed.
[in] | _width | Width of item in pixels. |
[in] | _depth | Depth of item in pixels. |
[in] | _height | Height of item in pixels. |
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virtual |
Get the associated 3D visual's texture.
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signal |
Qt signal emitted when the editor item's 3D texture has changed.
[in] | _texture | Texture. |
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signal |
Qt signal emitted when the editor item's 3D transparency has changed.
[in] | _transparency | Transparency. |
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signal |
Qt signal emitted when the editor item width has changed.
[in] | _width | Width of item in pixels. |
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signal |
Qt signal emitted when the editor item yaw rotation has changed.
[in] | _yaw | Yaw rotation of item in degrees. |
int ZValueIdle | ( | ) | const |
Get the z value of this item when in idle state.
int ZValueSelected | ( | ) | const |
Get the z value of this item when in selected state.
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protected |
Type of editor item.
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protected |
Flag to indicate whether this item is currently highlighted or not.
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protected |
Scale for converting from pixel to metric units.
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protected |
Level that this item is on.
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protected |
Vertical distance from the building's base to the base of the level this editor is in.
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protected |
Name of editor item.
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protected |
Color of the associated 3D visual.
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protected |
Texture of the associated 3D visual.
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protected |
Transparency of the associated 3D visual.
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protected |
Z ordering of the rect item when idle (unselected.)
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protected |
Z ordering of the rect item when selected.