#include <GLWidget.hh>
Inherits QWidget.
§ SelectionLevels
Unique identifiers for all selection levels supported.
Enumerator |
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MODEL | Model level.
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LINK | Link level.
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§ GLWidget()
§ ~GLWidget()
§ Camera()
Return the user camera.
- Returns
- User camera.
§ Clear()
§ clicked
§ enterEvent()
virtual void enterEvent |
( |
QEvent * |
_event | ) |
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protectedvirtual |
§ GetCamera()
§ GetScene()
§ keyPressEvent()
void keyPressEvent |
( |
QKeyEvent * |
_event | ) |
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protected |
§ keyReleaseEvent()
void keyReleaseEvent |
( |
QKeyEvent * |
_event | ) |
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protected |
§ mouseDoubleClickEvent()
void mouseDoubleClickEvent |
( |
QMouseEvent * |
_event | ) |
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protected |
§ mouseMoveEvent()
void mouseMoveEvent |
( |
QMouseEvent * |
_event | ) |
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protected |
§ mousePressEvent()
void mousePressEvent |
( |
QMouseEvent * |
_event | ) |
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protected |
§ mouseReleaseEvent()
void mouseReleaseEvent |
( |
QMouseEvent * |
_event | ) |
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protected |
§ moveEvent()
virtual void moveEvent |
( |
QMoveEvent * |
_e | ) |
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protectedvirtual |
§ paintEngine()
virtual QPaintEngine* paintEngine |
( |
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const |
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protectedvirtual |
Override paintEngine to stop Qt From trying to draw on top of OGRE.
- Returns
- NULL.
§ paintEvent()
virtual void paintEvent |
( |
QPaintEvent * |
_e | ) |
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protectedvirtual |
§ resizeEvent()
virtual void resizeEvent |
( |
QResizeEvent * |
_e | ) |
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protectedvirtual |
§ Scene()
Return the scene.
- Returns
- Scene.
§ SelectedVisuals()
Returns the list of selected visuals.
- Returns
- List with pointers to selected visuals.
§ selectionMsgReceived
void selectionMsgReceived |
( |
const QString & |
_name | ) |
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signal |
QT signal to notify when we received a selection msg.
- Parameters
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[in] | _name | Name of the selected entity. |
§ showEvent()
virtual void showEvent |
( |
QShowEvent * |
_e | ) |
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protectedvirtual |
Custom processing for the QT showEvent.
Based on empirical evidence, we believe Mac needs to create the render window in this function.
- Parameters
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[in] | _e | The QT show event information. |
§ ViewScene()
View a scene in this widget.
This will use the scene's UserCamera to visualize the scene. If a UserCamera does not exist, one is created with the name "gzclient_camera".
- Parameters
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[in] | _scene | Pointer to the scene to visualize. |
§ wheelEvent()
void wheelEvent |
( |
QWheelEvent * |
_event | ) |
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protected |
The documentation for this class was generated from the following file: