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| JointController (ModelPtr _model) |
| Constructor. More...
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virtual | ~JointController () |
| Destructor. More...
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void | AddJoint (JointPtr _joint) |
| Add a joint to control. More...
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std::map< std::string, double > | GetForces () const |
| Get all the applied forces. More...
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std::map< std::string, JointPtr > | GetJoints () const |
| Get all the joints. More...
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common::Time | GetLastUpdateTime () const |
| Get the last time the controller was updated. More...
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std::map< std::string, common::PID > | GetPositionPIDs () const |
| Get all the position PID controllers. More...
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std::map< std::string, double > | GetPositions () const |
| Get all the position PID set points. More...
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std::map< std::string, double > | GetVelocities () const |
| Get all the velocity PID set points. More...
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std::map< std::string, common::PID > | GetVelocityPIDs () const |
| Get all the velocity PID controllers. More...
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void | Reset () |
| Reset all commands. More...
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void | SetJointPosition (const std::string &_name, double _position, int _index=0) |
| Set the positions of a Joint by name. More...
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void | SetJointPosition (JointPtr _joint, double _position, int _index=0) |
| Set the positions of a Joint by name The position is specified in native units, which means, if you are using metric system, it's meters for SliderJoint and radians for HingeJoint, etc. More...
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void | SetJointPositions (const std::map< std::string, double > &_jointPositions) |
| Set the positions of a set of Joint's. More...
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void | SetPositionPID (const std::string &_jointName, const common::PID &_pid) |
| Set the position PID values for a joint. More...
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bool | SetPositionTarget (const std::string &_jointName, double _target) |
| Set the target position for the position PID controller. More...
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void | SetVelocityPID (const std::string &_jointName, const common::PID &_pid) |
| Set the velocity PID values for a joint. More...
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bool | SetVelocityTarget (const std::string &_jointName, double _target) |
| Set the target velocity for the velocity PID controller. More...
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void | Update () |
| Update the joint control. More...
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A class for manipulating physics::Joint.
void SetJointPosition |
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JointPtr |
_joint, |
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double |
_position, |
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int |
_index = 0 |
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Set the positions of a Joint by name The position is specified in native units, which means, if you are using metric system, it's meters for SliderJoint and radians for HingeJoint, etc.
Implementation: In order to change the position of a Joint inside a Model, this call must recursively crawl through all the connected children Link's in this Model, and update each Link Pose affected by this Joint angle update. Warning: There is no constraint satisfaction being done here, traversal through the kinematic graph has unexpected behavior if you try to set the joint position of a link inside a loop structure. Warning:
- Parameters
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[in] | _joint | Joint to set. |
[in] | _position | Position of the joint. |