Laser collision contains a set of ray-collisions, structured to simulate a laser range scanner. More...
#include <physics/physics.hh>
Inherits Shape.
Inherited by BulletMultiRayShape, DARTMultiRayShape, ODEMultiRayShape, and SimbodyMultiRayShape.
Public Types | |
enum | EntityType { BASE = 0x00000000, ENTITY = 0x00000001, MODEL = 0x00000002, LINK = 0x00000004, COLLISION = 0x00000008, ACTOR = 0x00000016, LIGHT = 0x00000010, VISUAL = 0x00000020, JOINT = 0x00000040, BALL_JOINT = 0x00000080, HINGE2_JOINT = 0x00000100, HINGE_JOINT = 0x00000200, SLIDER_JOINT = 0x00000400, SCREW_JOINT = 0x00000800, UNIVERSAL_JOINT = 0x00001000, GEARBOX_JOINT = 0x00002000, FIXED_JOINT = 0x00004000, SHAPE = 0x00010000, BOX_SHAPE = 0x00020000, CYLINDER_SHAPE = 0x00040000, HEIGHTMAP_SHAPE = 0x00080000, MAP_SHAPE = 0x00100000, MULTIRAY_SHAPE = 0x00200000, RAY_SHAPE = 0x00400000, PLANE_SHAPE = 0x00800000, SPHERE_SHAPE = 0x01000000, MESH_SHAPE = 0x02000000, POLYLINE_SHAPE = 0x04000000, SENSOR_COLLISION = 0x10000000 } |
Unique identifiers for all entity types. More... | |
Public Member Functions | |
MultiRayShape (CollisionPtr _parent) | |
Constructor. More... | |
virtual | ~MultiRayShape () |
Destructor. More... | |
void | AddChild (BasePtr _child) |
Add a child to this entity. More... | |
void | AddType (EntityType _type) |
Add a type specifier. More... | |
virtual double | ComputeVolume () const |
Documentation inherited. More... | |
template<typename T > | |
event::ConnectionPtr | ConnectNewLaserScans (T _subscriber) |
Connect a to the new laser scan signal. More... | |
void | DisconnectNewLaserScans (event::ConnectionPtr &_conn) |
Disconnect from the new laser scans signal. More... | |
void | FillMsg (msgs::Geometry &_msg) |
This function is not implemented. More... | |
virtual void | Fini () |
Finialize the object. More... | |
BasePtr | GetByName (const std::string &_name) |
Get by name. More... | |
BasePtr | GetChild (unsigned int _i) const |
Get a child by index. More... | |
BasePtr | GetChild (const std::string &_name) |
Get a child by name. More... | |
unsigned int | GetChildCount () const |
Get the number of children. More... | |
int | GetFiducial (unsigned int _index) |
Get detected fiducial value for a ray. More... | |
uint32_t | GetId () const |
Return the ID of this entity. More... | |
math::Angle | GetMaxAngle () const |
Get the maximum angle. More... | |
double | GetMaxRange () const |
Get the maximum range. More... | |
math::Angle | GetMinAngle () const |
Get the minimum angle. More... | |
double | GetMinRange () const |
Get the minimum range. More... | |
std::string | GetName () const |
Return the name of the entity. More... | |
BasePtr | GetParent () const |
Get the parent. More... | |
int | GetParentId () const |
Return the ID of the parent. More... | |
double | GetRange (unsigned int _index) |
Get detected range for a ray. More... | |
double | GetResRange () const |
Get the range resolution. More... | |
double | GetRetro (unsigned int _index) |
Get detected retro (intensity) value for a ray. More... | |
int | GetSampleCount () const |
Get the horizontal sample count. More... | |
bool | GetSaveable () const |
Get whether the object should be "saved", when the user selects to save the world to xml. More... | |
virtual math::Vector3 | GetScale () const |
Get the scale of the shape. More... | |
double | GetScanResolution () const |
Get the horizontal resolution. More... | |
std::string | GetScopedName (bool _prependWorldName=false) const |
Return the name of this entity with the model scope model1::...::modelN::entityName. More... | |
virtual const sdf::ElementPtr | GetSDF () |
Get the SDF values for the object. More... | |
unsigned int | GetType () const |
Get the full type definition. More... | |
math::Angle | GetVerticalMaxAngle () const |
Get the vertical max angle. More... | |
math::Angle | GetVerticalMinAngle () const |
Get the vertical min angle. More... | |
int | GetVerticalSampleCount () const |
Get the vertical sample count. More... | |
double | GetVerticalScanResolution () const |
Get the vertical range resolution. More... | |
const WorldPtr & | GetWorld () const |
Get the World this object is in. More... | |
bool | HasType (const EntityType &_t) const |
Returns true if this object's type definition has the given type. More... | |
virtual void | Init () |
Init the shape. More... | |
bool | IsSelected () const |
True if the entity is selected by the user. More... | |
virtual void | Load (sdf::ElementPtr _sdf) |
Load. More... | |
bool | operator== (const Base &_ent) const |
Returns true if the entities are the same. More... | |
void | Print (const std::string &_prefix) |
Print this object to screen via gzmsg. More... | |
virtual void | ProcessMsg (const msgs::Geometry &_msg) |
This function is not implemented. More... | |
virtual void | RemoveChild (unsigned int _id) |
Remove a child from this entity. More... | |
void | RemoveChild (const std::string &_name) |
Remove a child by name. More... | |
void | RemoveChild (physics::BasePtr _child) |
Remove a child by pointer. More... | |
void | RemoveChildren () |
Remove all children. More... | |
virtual void | Reset () |
Reset the object. More... | |
virtual void | Reset (Base::EntityType _resetType) |
Calls recursive Reset on one of the Base::EntityType's. More... | |
virtual void | SetName (const std::string &_name) |
Set the name of the entity. More... | |
void | SetParent (BasePtr _parent) |
Set the parent. More... | |
void | SetSaveable (bool _v) |
Set whether the object should be "saved", when the user selects to save the world to xml. More... | |
virtual void | SetScale (const math::Vector3 &_scale) |
Set the scale of the multi ray shape. More... | |
virtual bool | SetSelected (bool _show) |
Set whether this entity has been selected by the user through the gui. More... | |
void | SetWorld (const WorldPtr &_newWorld) |
Set the world this object belongs to. More... | |
void | Update () |
Update the ray collisions. More... | |
virtual void | UpdateParameters (sdf::ElementPtr _sdf) |
Update the parameters using new sdf values. More... | |
Protected Member Functions | |
virtual void | AddRay (const math::Vector3 &_start, const math::Vector3 &_end) |
Add a ray to the collision. More... | |
void | ComputeScopedName () |
Compute the scoped name of this object based on its parents. More... | |
virtual void | UpdateRays ()=0 |
Physics engine specific method for updating the rays. More... | |
Protected Attributes | |
Base_V | children |
Children of this entity. More... | |
CollisionPtr | collisionParent |
This shape's collision parent. More... | |
sdf::ElementPtr | horzElem |
Horizontal SDF element pointer. More... | |
event::EventT< void()> | newLaserScans |
New laser scans event. More... | |
math::Pose | offset |
Pose offset of all the rays. More... | |
BasePtr | parent |
Parent of this entity. More... | |
sdf::ElementPtr | rangeElem |
Range SDF element pointer. More... | |
sdf::ElementPtr | rayElem |
Ray SDF element pointer. More... | |
std::vector< RayShapePtr > | rays |
Ray data. More... | |
math::Vector3 | scale |
This shape's scale;. More... | |
sdf::ElementPtr | scanElem |
Scan SDF element pointer. More... | |
sdf::ElementPtr | sdf |
The SDF values for this object. More... | |
sdf::ElementPtr | vertElem |
Vertical SDF element pointer. More... | |
WorldPtr | world |
Pointer to the world. More... | |
Laser collision contains a set of ray-collisions, structured to simulate a laser range scanner.
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inherited |
Unique identifiers for all entity types.
Enumerator | |
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BASE | Base type. |
ENTITY | Entity type. |
MODEL | Model type. |
LINK | Link type. |
COLLISION | Collision type. |
ACTOR | Actor type. |
LIGHT | Light type. |
VISUAL | Visual type. |
JOINT | Joint type. |
BALL_JOINT | BallJoint type. |
HINGE2_JOINT | Hing2Joint type. |
HINGE_JOINT | HingeJoint type. |
SLIDER_JOINT | SliderJoint type. |
SCREW_JOINT | ScrewJoint type. |
UNIVERSAL_JOINT | UniversalJoint type. |
GEARBOX_JOINT | GearboxJoint type. |
FIXED_JOINT | FixedJoint type. |
SHAPE | Shape type. |
BOX_SHAPE | BoxShape type. |
CYLINDER_SHAPE | CylinderShape type. |
HEIGHTMAP_SHAPE | HeightmapShape type. |
MAP_SHAPE | MapShape type. |
MULTIRAY_SHAPE | MultiRayShape type. |
RAY_SHAPE | RayShape type. |
PLANE_SHAPE | PlaneShape type. |
SPHERE_SHAPE | SphereShape type. |
MESH_SHAPE | MeshShape type. |
POLYLINE_SHAPE | PolylineShape type. |
SENSOR_COLLISION | Indicates a collision shape used for sensing. |
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explicit |
Constructor.
[in] | _parent | Parent collision shape. |
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virtual |
Destructor.
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inherited |
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protectedvirtual |
Add a ray to the collision.
[in] | _start | Start of the ray. |
[in] | _end | End of the ray. |
Reimplemented in ODEMultiRayShape, DARTMultiRayShape, SimbodyMultiRayShape, and BulletMultiRayShape.
Referenced by MultiRayShape::DisconnectNewLaserScans().
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inherited |
Add a type specifier.
[in] | _type | New type to append to this objects type definition. |
Referenced by Base::Update().
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protectedinherited |
Compute the scoped name of this object based on its parents.
Referenced by Base::Update().
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virtual |
Documentation inherited.
Reimplemented from Shape.
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inline |
Connect a to the new laser scan signal.
[in] | _subscriber | Callback function. |
References EventT< T >::Connect(), and MultiRayShape::newLaserScans.
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inline |
Disconnect from the new laser scans signal.
[in] | _conn | Connection to remove. |
References MultiRayShape::AddRay(), EventT< T >::Disconnect(), MultiRayShape::newLaserScans, and MultiRayShape::UpdateRays().
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virtual |
This function is not implemented.
Fill a message with this shape's values.
[out] | _msg | Message that contains the shape's values. |
Implements Shape.
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virtualinherited |
Finialize the object.
Reimplemented in Joint, Actor, Link, Model, Entity, DARTModel, ODEJoint, BulletLink, Road, DARTCollision, DARTLink, ODECollision, Collision, SimbodyLink, BulletJoint, and ODELink.
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inherited |
Get by name.
[in] | _name | Get a child (or self) object by name |
Referenced by Base::Update().
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inherited |
Get a child by index.
[in] | _i | Index of the child to retreive. |
Referenced by Base::Update().
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inherited |
Get a child by name.
[in] | _name | Name of the child. |
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inherited |
int GetFiducial | ( | unsigned int | _index | ) |
Get detected fiducial value for a ray.
[in] | _index | Index of the ray. |
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inherited |
math::Angle GetMaxAngle | ( | ) | const |
Get the maximum angle.
double GetMaxRange | ( | ) | const |
Get the maximum range.
math::Angle GetMinAngle | ( | ) | const |
Get the minimum angle.
double GetMinRange | ( | ) | const |
Get the minimum range.
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inherited |
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inherited |
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inherited |
double GetRange | ( | unsigned int | _index | ) |
Get detected range for a ray.
[in] | _index | Index of the ray. |
double GetResRange | ( | ) | const |
Get the range resolution.
double GetRetro | ( | unsigned int | _index | ) |
Get detected retro (intensity) value for a ray.
[in] | _index | Index of the ray. |
int GetSampleCount | ( | ) | const |
Get the horizontal sample count.
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inherited |
Get whether the object should be "saved", when the user selects to save the world to xml.
Referenced by Base::Update().
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virtualinherited |
double GetScanResolution | ( | ) | const |
Get the horizontal resolution.
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inherited |
Return the name of this entity with the model scope model1::...::modelN::entityName.
[in] | _prependWorldName | True to prended the returned string with the world name. The result will be world::model1::...::modelN::entityName. |
Referenced by Base::Update().
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virtualinherited |
Get the SDF values for the object.
Reimplemented in Actor, and Model.
Referenced by Base::Update().
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inherited |
math::Angle GetVerticalMaxAngle | ( | ) | const |
Get the vertical max angle.
math::Angle GetVerticalMinAngle | ( | ) | const |
Get the vertical min angle.
int GetVerticalSampleCount | ( | ) | const |
Get the vertical sample count.
double GetVerticalScanResolution | ( | ) | const |
Get the vertical range resolution.
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inherited |
Get the World this object is in.
Referenced by Base::Update().
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inherited |
Returns true if this object's type definition has the given type.
[in] | _t | Type to check. |
Referenced by Base::Update().
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virtual |
Init the shape.
Implements Shape.
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inherited |
True if the entity is selected by the user.
Referenced by Base::Update().
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virtualinherited |
Load.
[in] | node | Pointer to an SDF parameters |
Reimplemented in Joint, Actor, Link, Entity, SimbodySliderJoint, Model, BulletCollision, BallJoint< ODEJoint >, BallJoint< DARTJoint >, BallJoint< SimbodyJoint >, BallJoint< BulletJoint >, UniversalJoint< ODEJoint >, UniversalJoint< DARTJoint >, UniversalJoint< SimbodyJoint >, UniversalJoint< BulletJoint >, MapShape, GearboxJoint< ODEJoint >, HeightmapShape, Hinge2Joint< ODEJoint >, Hinge2Joint< DARTJoint >, Hinge2Joint< SimbodyJoint >, Hinge2Joint< BulletJoint >, Collision, ODEJoint, HingeJoint< ODEJoint >, HingeJoint< DARTJoint >, HingeJoint< SimbodyJoint >, HingeJoint< BulletJoint >, BulletScrewJoint, BulletHinge2Joint, ODECollision, ScrewJoint< ODEJoint >, ScrewJoint< DARTJoint >, ScrewJoint< SimbodyJoint >, ScrewJoint< BulletJoint >, BulletLink, DARTJoint, ODEHinge2Joint, ODEHingeJoint, SliderJoint< ODEJoint >, SliderJoint< DARTJoint >, SliderJoint< SimbodyJoint >, SliderJoint< BulletJoint >, BulletBallJoint, BulletJoint, DARTModel, Road, SimbodyCollision, SimbodyFixedJoint, DARTCollision, DARTLink, FixedJoint< ODEJoint >, FixedJoint< DARTJoint >, FixedJoint< SimbodyJoint >, FixedJoint< BulletJoint >, BulletFixedJoint, BulletHingeJoint, BulletSliderJoint, BulletUniversalJoint, ODEGearboxJoint, ODESliderJoint, SimbodyHinge2Joint, SimbodyHingeJoint, SimbodyLink, SimbodyUniversalJoint, ODEFixedJoint, ODELink, SimbodyScrewJoint, DARTFixedJoint, DARTHinge2Joint, DARTHingeJoint, SimbodyJoint, DARTMeshShape, DARTScrewJoint, DARTPolylineShape, DARTUniversalJoint, ODEMeshShape, ODEScrewJoint, SimbodyBallJoint, SimbodyMeshShape, BulletMeshShape, BulletPolylineShape, DARTBallJoint, DARTSliderJoint, ODEPolylineShape, SimbodyModel, and SimbodyPolylineShape.
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inherited |
Returns true if the entities are the same.
Checks only the name.
[in] | _ent | Base object to compare with. |
Referenced by Base::Update().
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inherited |
Print this object to screen via gzmsg.
[in] | _prefix | Usually a set of spaces. |
Referenced by Base::Update().
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virtual |
This function is not implemented.
Update the ray based on a message.
[in] | _msg | Message to update from. |
Implements Shape.
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virtualinherited |
Remove a child from this entity.
[in] | _id | ID of the child to remove. |
Referenced by Base::Update().
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inherited |
Remove a child by name.
[in] | _name | Name of the child. |
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inherited |
Remove a child by pointer.
[in] | _child | Pointer to the child. |
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inherited |
Remove all children.
Referenced by Base::Update().
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virtualinherited |
Reset the object.
Reimplemented in Joint, Model, Link, Entity, ODEJoint, DARTJoint, BulletJoint, and SimbodyJoint.
Referenced by Base::Init().
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virtualinherited |
Calls recursive Reset on one of the Base::EntityType's.
[in] | _resetType | The type of reset operation |
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virtualinherited |
Set the name of the entity.
[in] | _name | New name. |
Reimplemented in Entity.
Referenced by Base::Update().
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inherited |
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inherited |
Set whether the object should be "saved", when the user selects to save the world to xml.
[in] | _v | Set to True if the object should be saved. |
Referenced by Base::Update().
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virtual |
Set the scale of the multi ray shape.
Implements Shape.
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virtualinherited |
Set whether this entity has been selected by the user through the gui.
[in] | _show | True to set this entity as selected. |
Reimplemented in Link.
Referenced by Base::Update().
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inherited |
Set the world this object belongs to.
This will also set the world for all children.
[in] | _newWorld | The new World this object is part of. |
Referenced by Base::Update().
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virtual |
Update the ray collisions.
Reimplemented from Base.
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virtualinherited |
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protectedpure virtual |
Physics engine specific method for updating the rays.
Implemented in DARTMultiRayShape, SimbodyMultiRayShape, BulletMultiRayShape, and ODEMultiRayShape.
Referenced by MultiRayShape::DisconnectNewLaserScans().
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protectedinherited |
Children of this entity.
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protectedinherited |
This shape's collision parent.
Referenced by ODEPlaneShape::CreatePlane(), BulletPlaneShape::CreatePlane(), ODEPlaneShape::SetAltitude(), SimbodySphereShape::SetRadius(), ODESphereShape::SetRadius(), BulletSphereShape::SetRadius(), ODECylinderShape::SetSize(), SimbodyBoxShape::SetSize(), SimbodyCylinderShape::SetSize(), BulletBoxShape::SetSize(), ODEBoxShape::SetSize(), and BulletCylinderShape::SetSize().
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protected |
Horizontal SDF element pointer.
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protected |
New laser scans event.
Referenced by MultiRayShape::ConnectNewLaserScans(), and MultiRayShape::DisconnectNewLaserScans().
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protected |
Pose offset of all the rays.
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protectedinherited |
Parent of this entity.
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protected |
Range SDF element pointer.
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protected |
Ray SDF element pointer.
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protected |
Ray data.
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protectedinherited |
This shape's scale;.
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protected |
Scan SDF element pointer.
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protectedinherited |
The SDF values for this object.
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protected |
Vertical SDF element pointer.
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protectedinherited |
Pointer to the world.