Triangle mesh collision. More...
#include <SimbodyMeshShape.hh>
Inherits MeshShape.
Public Types | |
enum | EntityType { BASE = 0x00000000, ENTITY = 0x00000001, MODEL = 0x00000002, LINK = 0x00000004, COLLISION = 0x00000008, ACTOR = 0x00000016, LIGHT = 0x00000010, VISUAL = 0x00000020, JOINT = 0x00000040, BALL_JOINT = 0x00000080, HINGE2_JOINT = 0x00000100, HINGE_JOINT = 0x00000200, SLIDER_JOINT = 0x00000400, SCREW_JOINT = 0x00000800, UNIVERSAL_JOINT = 0x00001000, GEARBOX_JOINT = 0x00002000, FIXED_JOINT = 0x00004000, SHAPE = 0x00010000, BOX_SHAPE = 0x00020000, CYLINDER_SHAPE = 0x00040000, HEIGHTMAP_SHAPE = 0x00080000, MAP_SHAPE = 0x00100000, MULTIRAY_SHAPE = 0x00200000, RAY_SHAPE = 0x00400000, PLANE_SHAPE = 0x00800000, SPHERE_SHAPE = 0x01000000, MESH_SHAPE = 0x02000000, POLYLINE_SHAPE = 0x04000000, SENSOR_COLLISION = 0x10000000 } |
Unique identifiers for all entity types. More... | |
Public Member Functions | |
SimbodyMeshShape (CollisionPtr _parent) | |
Constructor. More... | |
virtual | ~SimbodyMeshShape () |
Destructor. More... | |
void | AddChild (BasePtr _child) |
Add a child to this entity. More... | |
void | AddType (EntityType _type) |
Add a type specifier. More... | |
virtual double | ComputeVolume () const |
Get the volume of this shape. More... | |
void | FillMsg (msgs::Geometry &_msg) |
Populate a msgs::Geometry message with data from this shape. More... | |
virtual void | Fini () |
Finialize the object. More... | |
BasePtr | GetByName (const std::string &_name) |
Get by name. More... | |
BasePtr | GetChild (unsigned int _i) const |
Get a child by index. More... | |
BasePtr | GetChild (const std::string &_name) |
Get a child by name. More... | |
unsigned int | GetChildCount () const |
Get the number of children. More... | |
uint32_t | GetId () const |
Return the ID of this entity. More... | |
std::string | GetMeshURI () const |
Get the URI of the mesh data. More... | |
std::string | GetName () const |
Return the name of the entity. More... | |
BasePtr | GetParent () const |
Get the parent. More... | |
int | GetParentId () const |
Return the ID of the parent. More... | |
bool | GetSaveable () const |
Get whether the object should be "saved", when the user selects to save the world to xml. More... | |
virtual math::Vector3 | GetScale () const |
Get the scale of the shape. More... | |
std::string | GetScopedName (bool _prependWorldName=false) const |
Return the name of this entity with the model scope model1::...::modelN::entityName. More... | |
virtual const sdf::ElementPtr | GetSDF () |
Get the SDF values for the object. More... | |
virtual math::Vector3 | GetSize () const |
Get the size of the triangle mesh. More... | |
unsigned int | GetType () const |
Get the full type definition. More... | |
const WorldPtr & | GetWorld () const |
Get the World this object is in. More... | |
bool | HasType (const EntityType &_t) const |
Returns true if this object's type definition has the given type. More... | |
bool | IsSelected () const |
True if the entity is selected by the user. More... | |
virtual void | Load (sdf::ElementPtr _sdf) |
Load. More... | |
bool | operator== (const Base &_ent) const |
Returns true if the entities are the same. More... | |
void | Print (const std::string &_prefix) |
Print this object to screen via gzmsg. More... | |
virtual void | ProcessMsg (const msgs::Geometry &_msg) |
Update this shape from a message. More... | |
virtual void | RemoveChild (unsigned int _id) |
Remove a child from this entity. More... | |
void | RemoveChild (const std::string &_name) |
Remove a child by name. More... | |
void | RemoveChild (physics::BasePtr _child) |
Remove a child by pointer. More... | |
void | RemoveChildren () |
Remove all children. More... | |
virtual void | Reset () |
Reset the object. More... | |
virtual void | Reset (Base::EntityType _resetType) |
Calls recursive Reset on one of the Base::EntityType's. More... | |
void | SetMesh (const std::string &_uri, const std::string &_submesh="", bool _center=false) |
Set the mesh uri and submesh name. More... | |
virtual void | SetName (const std::string &_name) |
Set the name of the entity. More... | |
void | SetParent (BasePtr _parent) |
Set the parent. More... | |
void | SetSaveable (bool _v) |
Set whether the object should be "saved", when the user selects to save the world to xml. More... | |
void | SetScale (const math::Vector3 &_scale) |
Set the scaling factor. More... | |
virtual bool | SetSelected (bool _show) |
Set whether this entity has been selected by the user through the gui. More... | |
void | SetWorld (const WorldPtr &_newWorld) |
Set the world this object belongs to. More... | |
virtual void | Update () |
Update the tri mesh. More... | |
virtual void | UpdateParameters (sdf::ElementPtr _sdf) |
Update the parameters using new sdf values. More... | |
Protected Member Functions | |
void | ComputeScopedName () |
Compute the scoped name of this object based on its parents. More... | |
virtual void | Init () |
Initialize the shape. More... | |
Protected Attributes | |
Base_V | children |
Children of this entity. More... | |
CollisionPtr | collisionParent |
This shape's collision parent. More... | |
const common::Mesh * | mesh |
Pointer to the mesh data. More... | |
BasePtr | parent |
Parent of this entity. More... | |
math::Vector3 | scale |
This shape's scale;. More... | |
sdf::ElementPtr | sdf |
The SDF values for this object. More... | |
common::SubMesh * | submesh |
The submesh to use from within the parent mesh. More... | |
WorldPtr | world |
Pointer to the world. More... | |
Triangle mesh collision.
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inherited |
Unique identifiers for all entity types.
Enumerator | |
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BASE | Base type. |
ENTITY | Entity type. |
MODEL | Model type. |
LINK | Link type. |
COLLISION | Collision type. |
ACTOR | Actor type. |
LIGHT | Light type. |
VISUAL | Visual type. |
JOINT | Joint type. |
BALL_JOINT | BallJoint type. |
HINGE2_JOINT | Hing2Joint type. |
HINGE_JOINT | HingeJoint type. |
SLIDER_JOINT | SliderJoint type. |
SCREW_JOINT | ScrewJoint type. |
UNIVERSAL_JOINT | UniversalJoint type. |
GEARBOX_JOINT | GearboxJoint type. |
FIXED_JOINT | FixedJoint type. |
SHAPE | Shape type. |
BOX_SHAPE | BoxShape type. |
CYLINDER_SHAPE | CylinderShape type. |
HEIGHTMAP_SHAPE | HeightmapShape type. |
MAP_SHAPE | MapShape type. |
MULTIRAY_SHAPE | MultiRayShape type. |
RAY_SHAPE | RayShape type. |
PLANE_SHAPE | PlaneShape type. |
SPHERE_SHAPE | SphereShape type. |
MESH_SHAPE | MeshShape type. |
POLYLINE_SHAPE | PolylineShape type. |
SENSOR_COLLISION | Indicates a collision shape used for sensing. |
SimbodyMeshShape | ( | CollisionPtr | _parent | ) |
Constructor.
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virtual |
Destructor.
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inherited |
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inherited |
Add a type specifier.
[in] | _type | New type to append to this objects type definition. |
Referenced by Base::Update().
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protectedinherited |
Compute the scoped name of this object based on its parents.
Referenced by Base::Update().
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virtualinherited |
Get the volume of this shape.
Implemented accurately for simple shapes; an approximation is used for meshes, polylines, etc.
Reimplemented in MultiRayShape, RayShape, HeightmapShape, PlaneShape, CylinderShape, SphereShape, and BoxShape.
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virtualinherited |
Populate a msgs::Geometry message with data from this shape.
[out] | _msg | Message to fill. |
Implements Shape.
Referenced by MeshShape::Update().
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virtualinherited |
Finialize the object.
Reimplemented in Joint, Actor, Link, Model, Entity, DARTModel, ODEJoint, BulletLink, Road, DARTCollision, DARTLink, ODECollision, Collision, SimbodyLink, BulletJoint, and ODELink.
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inherited |
Get by name.
[in] | _name | Get a child (or self) object by name |
Referenced by Base::Update().
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inherited |
Get a child by index.
[in] | _i | Index of the child to retreive. |
Referenced by Base::Update().
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inherited |
Get a child by name.
[in] | _name | Name of the child. |
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inherited |
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inherited |
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inherited |
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inherited |
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inherited |
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inherited |
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inherited |
Get whether the object should be "saved", when the user selects to save the world to xml.
Referenced by Base::Update().
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virtualinherited |
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inherited |
Return the name of this entity with the model scope model1::...::modelN::entityName.
[in] | _prependWorldName | True to prended the returned string with the world name. The result will be world::model1::...::modelN::entityName. |
Referenced by Base::Update().
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virtualinherited |
Get the SDF values for the object.
Reimplemented in Actor, and Model.
Referenced by Base::Update().
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virtualinherited |
Get the size of the triangle mesh.
Referenced by MeshShape::Update().
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inherited |
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inherited |
Get the World this object is in.
Referenced by Base::Update().
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inherited |
Returns true if this object's type definition has the given type.
[in] | _t | Type to check. |
Referenced by Base::Update().
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protectedvirtual |
Initialize the shape.
Reimplemented from MeshShape.
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inherited |
True if the entity is selected by the user.
Referenced by Base::Update().
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virtual |
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inherited |
Returns true if the entities are the same.
Checks only the name.
[in] | _ent | Base object to compare with. |
Referenced by Base::Update().
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inherited |
Print this object to screen via gzmsg.
[in] | _prefix | Usually a set of spaces. |
Referenced by Base::Update().
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virtualinherited |
Update this shape from a message.
[in] | _msg | Message that contains triangle mesh info. |
Implements Shape.
Referenced by MeshShape::Update().
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virtualinherited |
Remove a child from this entity.
[in] | _id | ID of the child to remove. |
Referenced by Base::Update().
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inherited |
Remove a child by name.
[in] | _name | Name of the child. |
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inherited |
Remove a child by pointer.
[in] | _child | Pointer to the child. |
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inherited |
Remove all children.
Referenced by Base::Update().
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virtualinherited |
Reset the object.
Reimplemented in Joint, Model, Link, Entity, ODEJoint, DARTJoint, BulletJoint, and SimbodyJoint.
Referenced by Base::Init().
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virtualinherited |
Calls recursive Reset on one of the Base::EntityType's.
[in] | _resetType | The type of reset operation |
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inherited |
Set the mesh uri and submesh name.
[in] | _uri | Filename of the mesh file to load from. |
[in] | _submesh | Name of the submesh to use within the mesh |
[in] | _center | True to center the submesh. specified in the _uri. |
Referenced by MeshShape::Update().
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virtualinherited |
Set the name of the entity.
[in] | _name | New name. |
Reimplemented in Entity.
Referenced by Base::Update().
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inherited |
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inherited |
Set whether the object should be "saved", when the user selects to save the world to xml.
[in] | _v | Set to True if the object should be saved. |
Referenced by Base::Update().
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virtualinherited |
Set the scaling factor.
[in] | _scale | Scaling factor. |
Implements Shape.
Referenced by MeshShape::Update().
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virtualinherited |
Set whether this entity has been selected by the user through the gui.
[in] | _show | True to set this entity as selected. |
Reimplemented in Link.
Referenced by Base::Update().
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inherited |
Set the world this object belongs to.
This will also set the world for all children.
[in] | _newWorld | The new World this object is part of. |
Referenced by Base::Update().
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inlinevirtualinherited |
Update the tri mesh.
Reimplemented from Base.
Reimplemented in DARTMeshShape, and ODEMeshShape.
References MeshShape::FillMsg(), MeshShape::GetMeshURI(), MeshShape::GetSize(), MeshShape::Init(), MeshShape::ProcessMsg(), MeshShape::SetMesh(), and MeshShape::SetScale().
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virtualinherited |
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protectedinherited |
Children of this entity.
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protectedinherited |
This shape's collision parent.
Referenced by ODEPlaneShape::CreatePlane(), BulletPlaneShape::CreatePlane(), ODEPlaneShape::SetAltitude(), SimbodySphereShape::SetRadius(), ODESphereShape::SetRadius(), BulletSphereShape::SetRadius(), SimbodyBoxShape::SetSize(), ODECylinderShape::SetSize(), SimbodyCylinderShape::SetSize(), BulletBoxShape::SetSize(), ODEBoxShape::SetSize(), and BulletCylinderShape::SetSize().
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protectedinherited |
Pointer to the mesh data.
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protectedinherited |
Parent of this entity.
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protectedinherited |
This shape's scale;.
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protectedinherited |
The SDF values for this object.
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protectedinherited |
The submesh to use from within the parent mesh.
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protectedinherited |
Pointer to the world.