Conversions Conversions.hh rendering/Conversions.hh.
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#include <Conversions.hh>
Conversions Conversions.hh rendering/Conversions.hh.
A set of utility function to convert between Gazebo and Ogre data types
§ Convert() [1/11]
Return the equivalent ogre color.
- Parameters
-
[in] | _clr | Gazebo color to convert |
- Returns
- Ogre color value
§ Convert() [2/11]
Return the equivalent gazebo color.
- Parameters
-
[in] | _clr | Ogre color to convert |
- Returns
- Gazebo color value
§ Convert() [3/11]
return Ogre Vector from Gazebo Vector3
- Parameters
-
- Returns
- Ogre vector
§ Convert() [4/11]
return gazebo Vector from ogre Vector3
- Parameters
-
- Returns
- Gazebo vector
§ Convert() [5/11]
static Ogre::Vector3 Convert |
( |
const ignition::math::Vector3d & |
_v | ) |
|
|
static |
Return Ogre Vector3 from ignition::math::Vector3d.
- Parameters
-
[in] | _v | Ignition math Vector3d |
- Returns
- Ogre Vector3
§ Convert() [6/11]
Gazebo quaternion to Ogre quaternion.
- Parameters
-
- Returns
- Ogre quaternion
§ Convert() [7/11]
Ogre quaternion to Gazebo quaternion.
- Parameters
-
- Returns
- Gazebo quaternion
§ Convert() [8/11]
static Ogre::Quaternion Convert |
( |
const ignition::math::Quaterniond & |
_q | ) |
|
|
static |
ignition::math::Quaterniond to Ogre quaternion
- Parameters
-
[in] | _q | Ignition math quaternion |
- Returns
- Ogre quaternion
§ Convert() [9/11]
static Ogre::Matrix4 Convert |
( |
const ignition::math::Matrix4d & |
_m | ) |
|
|
static |
Ignition math Matrix4d to Ogre Matrix4.
- Parameters
-
[in] | _m | ignition math Matrix4d |
- Returns
- Ogre Matrix4
§ Convert() [10/11]
static Ogre::Node::TransformSpace Convert |
( |
const ReferenceFrame & |
_rf | ) |
|
|
static |
Return the equivalent ogre transform space.
- Parameters
-
[in] | _rf | gazebo reference frame to convert |
- Returns
- Ogre node transform space
§ Convert() [11/11]
static ReferenceFrame Convert |
( |
const Ogre::Node::TransformSpace & |
_ts | ) |
|
|
static |
Return the equivalent gazebo reference frame.
- Parameters
-
[in] | _ts | Ogre node transform space to convert |
- Returns
- Gazebo reference frame
§ ConvertIgn() [1/3]
static ignition::math::Vector3d ConvertIgn |
( |
const Ogre::Vector3 & |
_v | ) |
|
|
static |
Return ignition::math::Vector3d from Ogre Vector3.
- Parameters
-
- Returns
- Ignition math Vector3d
§ ConvertIgn() [2/3]
static ignition::math::Quaterniond ConvertIgn |
( |
const Ogre::Quaternion & |
_q | ) |
|
|
static |
Ogre quaternion to ignition::math::Quaterniond.
- Parameters
-
[in] | _q | Ogre quaternion return Ignition math quaternion |
§ ConvertIgn() [3/3]
static ignition::math::Matrix4d ConvertIgn |
( |
const Ogre::Matrix4 & |
_m | ) |
|
|
static |
Ogre Matrix4 to ignition math Matrix4d.
- Parameters
-
- Returns
- ignition math Matrix4d
The documentation for this class was generated from the following file: