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GAZEBO_VISIBLE void | AddBoxLink (msgs::Model &_model, const double _mass, const ignition::math::Vector3d &_size) |
| Add a simple box link to a Model message. More...
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GAZEBO_VISIBLE void | AddCylinderLink (msgs::Model &_model, const double _mass, const double _radius, const double _length) |
| Add a simple cylinder link to a Model message. More...
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GAZEBO_VISIBLE void | AddLinkGeom (Model &_msg, const Geometry &_geom) |
| Add a link with a collision and visual of specified geometry to a model message. More...
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GAZEBO_VISIBLE void | AddSphereLink (msgs::Model &_model, const double _mass, const double _radius) |
| Add a simple sphere link to a Model message. More...
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GAZEBO_VISIBLE msgs::Axis | AxisFromSDF (sdf::ElementPtr _sdf) |
| Create a msgs::Axis from an axis SDF element. More...
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GAZEBO_VISIBLE msgs::CameraSensor | CameraSensorFromSDF (sdf::ElementPtr _sdf) |
| Create a msgs::CameraSensor from a camera sensor SDF element. More...
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GAZEBO_VISIBLE sdf::ElementPtr | CameraSensorToSDF (const msgs::CameraSensor &_msg, sdf::ElementPtr _sdf=sdf::ElementPtr()) |
| Create or update an SDF element from a msgs::CameraSensor. More...
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GAZEBO_VISIBLE msgs::Collision | CollisionFromSDF (sdf::ElementPtr _sdf) |
| Create a msgs::Collision from a collision SDF element. More...
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GAZEBO_VISIBLE sdf::ElementPtr | CollisionToSDF (const msgs::Collision &_msg, sdf::ElementPtr _sdf=sdf::ElementPtr()) |
| Create or update an SDF element from a msgs::Collision. More...
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GAZEBO_VISIBLE msgs::ContactSensor | ContactSensorFromSDF (sdf::ElementPtr _sdf) |
| Create a msgs::ContactSensor from a contact sensor SDF element. More...
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GAZEBO_VISIBLE msgs::Vector3d | Convert (const ignition::math::Vector3d &_v) |
| Convert a ignition::math::Vector3 to a msgs::Vector3d. More...
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GAZEBO_VISIBLE msgs::Vector2d | Convert (const ignition::math::Vector2d &_v) |
| Convert a ignition::math::Vector2d to a msgs::Vector2d. More...
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GAZEBO_VISIBLE msgs::Quaternion | Convert (const ignition::math::Quaterniond &_q) |
| Convert a ignition::math::Quaternion to a msgs::Quaternion. More...
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GAZEBO_VISIBLE msgs::Pose | Convert (const ignition::math::Pose3d &_p) |
| Convert a ignition::math::Pose to a msgs::Pose. More...
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GAZEBO_VISIBLE msgs::Color | Convert (const common::Color &_c) |
| Convert a common::Color to a msgs::Color. More...
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GAZEBO_VISIBLE msgs::Time | Convert (const common::Time &_t) |
| Convert a common::Time to a msgs::Time. More...
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GAZEBO_VISIBLE msgs::PlaneGeom | Convert (const ignition::math::Planed &_p) |
| Convert a ignition::math::Planed to a msgs::PlaneGeom. More...
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GAZEBO_VISIBLE common::Color | Convert (const msgs::Color &_c) |
| Convert a msgs::Color to a common::Color. More...
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GAZEBO_VISIBLE common::Time | Convert (const msgs::Time &_t) |
| Convert a msgs::Time to a common::Time. More...
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GAZEBO_VISIBLE msgs::Geometry::Type | ConvertGeometryType (const std::string &_str) |
| Convert a string to a msgs::Geometry::Type enum. More...
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GAZEBO_VISIBLE std::string | ConvertGeometryType (const msgs::Geometry::Type _type) |
| Convert a msgs::Geometry::Type to a string. More...
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GAZEBO_VISIBLE ignition::math::Vector3d | ConvertIgn (const msgs::Vector3d &_v) |
| Convert a msgs::Vector3d to an ignition::math::Vector. More...
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GAZEBO_VISIBLE ignition::math::Vector2d | ConvertIgn (const msgs::Vector2d &_v) |
| Convert a msgs::Vector2d to an ignition::math::Vector2d. More...
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GAZEBO_VISIBLE ignition::math::Quaterniond | ConvertIgn (const msgs::Quaternion &_q) |
| Convert a msgs::Quaternion to an ignition::math::Quaternion. More...
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GAZEBO_VISIBLE ignition::math::Pose3d | ConvertIgn (const msgs::Pose &_p) |
| Convert a msgs::Pose to an ignition::math::Pose. More...
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GAZEBO_VISIBLE ignition::math::Planed | ConvertIgn (const msgs::PlaneGeom &_p) |
| Convert a msgs::PlaneGeom to an ignition::math::Planed. More...
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GAZEBO_VISIBLE msgs::Joint::Type | ConvertJointType (const std::string &_str) |
| Convert a string to a msgs::Joint::Type enum. More...
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GAZEBO_VISIBLE std::string | ConvertJointType (const msgs::Joint::Type &_type) |
| Convert a msgs::Joint::Type to a string. More...
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GAZEBO_VISIBLE msgs::Material::ShaderType | ConvertShaderType (const std::string &_str) |
| Convert a string to a msgs::Material::ShaderType enum. More...
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GAZEBO_VISIBLE std::string | ConvertShaderType (const msgs::Material::ShaderType &_type) |
| Convert a msgs::ShaderType to a string. More...
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GAZEBO_VISIBLE msgs::Request * | CreateRequest (const std::string &_request, const std::string &_data="") |
| Create a request message. More...
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GAZEBO_VISIBLE msgs::Fog | FogFromSDF (sdf::ElementPtr _sdf) |
| Create a msgs::Fog from a fog SDF element. More...
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GAZEBO_VISIBLE msgs::Friction | FrictionFromSDF (sdf::ElementPtr _sdf) |
| Create a msgs::Friction from a friction SDF element. More...
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GAZEBO_VISIBLE msgs::Geometry | GeometryFromSDF (sdf::ElementPtr _sdf) |
| Create a msgs::Geometry from a geometry SDF element. More...
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GAZEBO_VISIBLE sdf::ElementPtr | GeometryToSDF (const msgs::Geometry &_msg, sdf::ElementPtr _sdf=sdf::ElementPtr()) |
| Create or update an SDF element from a msgs::Geometry If _sdf is supplied and the _msg has non-empty repeated elements, any existing sdf elements will be removed from _sdf prior to adding the new elements from _msg. More...
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GAZEBO_VISIBLE msgs::Header * | GetHeader (google::protobuf::Message &_message) |
| Get the header from a protobuf message. More...
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GAZEBO_VISIBLE msgs::GUI | GUIFromSDF (sdf::ElementPtr _sdf) |
| Create a msgs::GUI from a GUI SDF element. More...
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GAZEBO_VISIBLE sdf::ElementPtr | InertialToSDF (const msgs::Inertial &_msg, sdf::ElementPtr _sdf=sdf::ElementPtr()) |
| Create or update an SDF element from a msgs::Inertial. More...
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GAZEBO_VISIBLE void | Init (google::protobuf::Message &_message, const std::string &_id="") |
| Initialize a message. More...
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GAZEBO_VISIBLE msgs::Joint | JointFromSDF (sdf::ElementPtr _sdf) |
| Create a msgs::Joint from a joint SDF element. More...
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GAZEBO_VISIBLE sdf::ElementPtr | JointToSDF (const msgs::Joint &_msg, sdf::ElementPtr _sdf=sdf::ElementPtr()) |
| Create or update an SDF element from msgs::Joint. More...
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GAZEBO_VISIBLE msgs::Light | LightFromSDF (sdf::ElementPtr _sdf) |
| Create a msgs::Light from a light SDF element. More...
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GAZEBO_VISIBLE sdf::ElementPtr | LightToSDF (const msgs::Light &_msg, sdf::ElementPtr _sdf=sdf::ElementPtr()) |
| Create or update an SDF element from a msgs::Light. More...
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GAZEBO_VISIBLE sdf::ElementPtr | LinkToSDF (const msgs::Link &_msg, sdf::ElementPtr _sdf=sdf::ElementPtr()) |
| Create or update an SDF element from a msgs::Link. More...
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GAZEBO_VISIBLE sdf::ElementPtr | MaterialToSDF (const msgs::Material &_msg, sdf::ElementPtr _sdf=sdf::ElementPtr()) |
| Create or update an SDF element from a msgs::Material If _sdf is supplied and _msg has script uri's the <uri> elements will be removed from _sdf. More...
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GAZEBO_VISIBLE msgs::MeshGeom | MeshFromSDF (sdf::ElementPtr _sdf) |
| Create a msgs::MeshGeom from a mesh SDF element. More...
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GAZEBO_VISIBLE sdf::ElementPtr | MeshToSDF (const msgs::MeshGeom &_msg, sdf::ElementPtr _sdf=sdf::ElementPtr()) |
| Create or update an SDF element from a msgs::Mesh. More...
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GAZEBO_VISIBLE sdf::ElementPtr | ModelToSDF (const msgs::Model &_msg, sdf::ElementPtr _sdf=sdf::ElementPtr()) |
| Create or update an SDF element from msgs::Model. More...
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GAZEBO_VISIBLE msgs::Plugin | PluginFromSDF (const sdf::ElementPtr _sdf) |
| Create a msgs::Plugin from a plugin SDF element. More...
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GAZEBO_VISIBLE sdf::ElementPtr | PluginToSDF (const msgs::Plugin &_plugin, sdf::ElementPtr _sdf=sdf::ElementPtr()) |
| Create or update an SDF element from a msgs::Plugin. More...
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GAZEBO_VISIBLE msgs::RaySensor | RaySensorFromSDF (sdf::ElementPtr _sdf) |
| Create a msgs::RaySensor from a ray sensor SDF element. More...
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GAZEBO_VISIBLE msgs::Scene | SceneFromSDF (sdf::ElementPtr _sdf) |
| Create a msgs::Scene from a scene SDF element. More...
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GAZEBO_VISIBLE msgs::Sensor | SensorFromSDF (sdf::ElementPtr _sdf) |
| Create a msgs::Sensor from a sensor SDF element. More...
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GAZEBO_VISIBLE void | Set (common::Image &_img, const msgs::Image &_msg) |
| Convert a msgs::Image to a common::Image. More...
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GAZEBO_VISIBLE void | Set (msgs::Image *_msg, const common::Image &_i) |
| Set a msgs::Image from a common::Image. More...
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GAZEBO_VISIBLE void | Set (msgs::Vector3d *_pt, const ignition::math::Vector3d &_v) |
| Set a msgs::Vector3d from an ignition::math::Vector3d. More...
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GAZEBO_VISIBLE void | Set (msgs::Vector2d *_pt, const ignition::math::Vector2d &_v) |
| Set a msgs::Vector2d from an ignition::math::Vector2d. More...
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GAZEBO_VISIBLE void | Set (msgs::Quaternion *_q, const ignition::math::Quaterniond &_v) |
| Set a msgs::Quaternion from an ignition::math::Quaterniond. More...
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GAZEBO_VISIBLE void | Set (msgs::Pose *_p, const ignition::math::Pose3d &_v) |
| Set a msgs::Pose from an ignition::math::Pose3d. More...
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GAZEBO_VISIBLE void | Set (msgs::Color *_c, const common::Color &_v) |
| Set a msgs::Color from a common::Color. More...
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GAZEBO_VISIBLE void | Set (msgs::Time *_t, const common::Time &_v) |
| Set a msgs::Time from a common::Time. More...
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GAZEBO_VISIBLE void | Set (msgs::SphericalCoordinates *_s, const common::SphericalCoordinates &_v) |
| Set a msgs::SphericalCoordinates from a common::SphericalCoordinates object. More...
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GAZEBO_VISIBLE void | Set (msgs::PlaneGeom *_p, const ignition::math::Planed &_v) |
| Set a msgs::Plane from an ignition::math::Planed. More...
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GAZEBO_VISIBLE void | Stamp (msgs::Header *_header) |
| Time stamp a header. More...
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GAZEBO_VISIBLE void | Stamp (msgs::Time *_time) |
| Set the time in a time message. More...
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GAZEBO_VISIBLE msgs::Surface | SurfaceFromSDF (sdf::ElementPtr _sdf) |
| Create a msgs::Surface from a surface SDF element. More...
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GAZEBO_VISIBLE sdf::ElementPtr | SurfaceToSDF (const msgs::Surface &_msg, sdf::ElementPtr _sdf=sdf::ElementPtr()) |
| Create or update an SDF element from a msgs::Surface. More...
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GAZEBO_VISIBLE msgs::TrackVisual | TrackVisualFromSDF (sdf::ElementPtr _sdf) |
| Create a msgs::TrackVisual from a track visual SDF element. More...
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GAZEBO_VISIBLE msgs::Visual | VisualFromSDF (sdf::ElementPtr _sdf) |
| Create a msgs::Visual from a visual SDF element. More...
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GAZEBO_VISIBLE sdf::ElementPtr | VisualToSDF (const msgs::Visual &_msg, sdf::ElementPtr _sdf=sdf::ElementPtr()) |
| Create or update an SDF element from a msgs::Visual. More...
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