#include <cmath>
#include <algorithm>
#include "gx_resampler.h"
Go to the source code of this file.
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#define | max(x, y) (((x) > (y)) ? (x) : (y)) |
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#define | min(x, y) (((x) < (y)) ? (x) : (y)) |
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#define | FAUSTFLOAT float |
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#define | N_(String) (String) |
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#define | NC_(Context, String) (String) |
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#define | always_inline inline __attribute__((__always_inline__)) |
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◆ always_inline
#define always_inline inline __attribute__((__always_inline__)) |
◆ FAUSTFLOAT
◆ max
#define max |
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◆ min
#define min |
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◆ N_
#define N_ |
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◆ NC_
#define NC_ |
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◆ faustpower() [1/3]
template<int N>
double faustpower |
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◆ faustpower() [2/3]
template<int N>
float faustpower |
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◆ faustpower() [3/3]
◆ faustpower< 0 >()
◆ faustpower< 1 >()
◆ mydsp_faustpower2_f()
template<class T >
T mydsp_faustpower2_f |
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◆ mydsp_faustpower3_f()
template<class T >
T mydsp_faustpower3_f |
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◆ mydsp_faustpower4_f()
template<class T >
T mydsp_faustpower4_f |
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◆ mydsp_faustpower5_f()
template<class T >
T mydsp_faustpower5_f |
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◆ mydsp_faustpower6_f()
template<class T >
T mydsp_faustpower6_f |
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