7#define max(x, y) (((x) > (y)) ? (x) : (y)) 
    8#define min(x, y) (((x) < (y)) ? (x) : (y)) 
   10template <
int N> 
inline float faustpower(
float x)       {
return powf(x, N);}
 
   11template <
int N> 
inline double faustpower(
double x)     {
return pow(x, N);}
 
   23#define FAUSTFLOAT float 
   25#define N_(String) (String) 
   28#define NC_(Context, String) (String) 
   31#ifndef GUITARIX_AS_PLUGIN 
   32#define always_inline inline __attribute__((__always_inline__)) 
   34#define always_inline inline 
   37#define FAUSTFLOAT_BUF(buf, len) FAUSTFLOAT *buf=(FAUSTFLOAT*)alloca(sizeof(FAUSTFLOAT)*len) 
   38#define FLOAT_BUF(b,s) float *b=(float*)alloca(sizeof(float)*s) 
int faustpower< 1 >(int x)
 
T mydsp_faustpower2_f(T x)
 
T mydsp_faustpower3_f(T x)
 
T mydsp_faustpower4_f(T x)
 
int faustpower< 0 >(int x)
 
T mydsp_faustpower6_f(T x)
 
T mydsp_faustpower5_f(T x)
 
float faustpower(float x)