| 
    Aria
    2.8.0
    
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Action to avoid impacts by firening into walls at a shallow angle. More...
#include <ArActionAvoidSide.h>
Inherits ArAction.
Public Member Functions | |
| ArActionAvoidSide (const char *name="Avoid side", double obstacleDistance=300, double turnAmount=5) | |
| Constructor.  More... | |
| virtual ArActionDesired * | fire (ArActionDesired currentDesired) | 
| virtual ArActionDesired * | getDesired (void) | 
| virtual const ArActionDesired * | getDesired (void) const | 
| virtual | ~ArActionAvoidSide () | 
| Destructor.  | |
  Public Member Functions inherited from ArAction | |
| virtual void | activate (void) | 
| Activate the action.  | |
| ArAction (const char *name, const char *description="") | |
| Constructor.  | |
| virtual void | deactivate (void) | 
| Deactivate the action.  | |
| virtual const ArArg * | getArg (int number) const | 
| Gets the numbered argument.  More... | |
| virtual ArArg * | getArg (int number) | 
| Gets the numbered argument.  | |
| virtual const char * | getDescription (void) const | 
| Gets the long description of the action.  | |
| virtual const char * | getName (void) const | 
| Gets the name of the action.  | |
| virtual int | getNumArgs (void) const | 
| Find the number of arguments this action takes.  | |
| ArRobot * | getRobot () const | 
| Get the robot we are controlling, which was set by setRobot()  | |
| virtual bool | isActive (void) const | 
| Returns whether the action is active or not.  | |
| virtual void | log (bool verbose=true) const | 
| Log information about this action using ArLog.  | |
| virtual void | setRobot (ArRobot *robot) | 
| Sets the robot this action is driving.  More... | |
| virtual | ~ArAction () | 
| Desructor.  | |
Protected Attributes | |
| ArActionDesired | myDesired | 
| double | myObsDist | 
| double | myTurnAmount | 
| bool | myTurning | 
  Protected Attributes inherited from ArAction | |
| std::map< int, ArArg > | myArgumentMap | 
| std::string | myDescription | 
| bool | myIsActive | 
| std::string | myName | 
| int | myNumArgs | 
| ArRobot * | myRobot | 
| The robot we are controlling, set by the action resolver using setRobot()  | |
Additional Inherited Members | |
  Static Public Member Functions inherited from ArAction | |
| static bool | getDefaultActivationState (void) | 
| Gets the default activation state for all ArActions.  | |
| static void | setDefaultActivationState (bool defaultActivationState) | 
| Sets the default activation state for all ArActions.  | |
  Protected Member Functions inherited from ArAction | |
| void | setNextArgument (ArArg const &arg) | 
| Sets the argument type for the next argument (must only be used in a constructor!)  | |
  Static Protected Attributes inherited from ArAction | |
| static bool | ourDefaultActivationState = true | 
Action to avoid impacts by firening into walls at a shallow angle.
This action watches the sensors to see if it is close to firening into a wall at a shallow enough angle that other avoidance may not avoid.
| ArActionAvoidSide::ArActionAvoidSide | ( | const char * | name = "Avoid side",  | 
        
| double | obstacleDistance = 300,  | 
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| double | turnAmount = 5  | 
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| ) | 
Constructor.
| name | name of the action | 
| obstacleDistance | distance at which to start avoiding (mm) | 
| turnAmount | degrees at which to turn (deg) |