|
| | aabb.h |
| |
| | ai_assert.h |
| | Declares the assimp-specific assertion handler.
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| |
| | anim.h |
| | Defines the data structures in which the imported animations are returned.
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| |
| | AssertHandler.h |
| |
| | Base64.hpp |
| |
| | BaseImporter.h |
| |
| | Bitmap.h |
| | Defines bitmap format helper for textures.
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| |
| | BlobIOSystem.h |
| |
| | ByteSwapper.h |
| |
| | camera.h |
| | Defines the aiCamera data structure.
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| |
| | cexport.h |
| | Defines the C-API for the Assimp export interface.
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| |
| | cfileio.h |
| | Defines generic C routines to access memory-mapped files.
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| |
| | cimport.h |
| | Defines the C-API to the Open Asset Import Library.
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| |
| | ColladaMetaData.h |
| | Declares common metadata constants used by Collada files.
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| |
| | color4.h |
| | RGBA color structure, including operators when compiling in C++.
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| |
| | color4.inl |
| | Inline implementation of aiColor4t<TReal> operators.
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| |
| | commonMetaData.h |
| | Defines a set of common scene metadata keys.
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| |
| | CreateAnimMesh.h |
| | Create AnimMesh from Mesh.
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| |
| | DefaultIOStream.h |
| | Default file I/O using fXXX()-family of functions.
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| |
| | DefaultIOSystem.h |
| |
| | DefaultLogger.hpp |
| |
| | defs.h |
| | Assimp build configuration setup.
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| |
| | Exceptional.h |
| |
| | Exporter.hpp |
| | Defines the CPP-API for the Assimp export interface.
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| |
| | fast_atof.h |
| |
| | GenericProperty.h |
| |
| | GltfMaterial.h |
| | glTF-specific material macros These will be made generic at some future date
|
| |
| | Hash.h |
| |
| | Importer.hpp |
| | Defines the C++-API to the Open Asset Import Library.
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| |
| | importerdesc.h |
| | aiImporterFlags, aiImporterDesc implementation.
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| |
| | IOStream.hpp |
| | File I/O wrappers for C++.
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| |
| | IOStreamBuffer.h |
| |
| | IOSystem.hpp |
| | File system wrapper for C++.
|
| |
| | light.h |
| | Defines the aiLight data structure.
|
| |
| | LineSplitter.h |
| | LineSplitter, a helper class to iterate through all lines of a file easily.
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| |
| | LogAux.h |
| | Common logging usage patterns for importer implementations.
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| |
| | Logger.hpp |
| | Abstract base class 'Logger', base of the logging system.
|
| |
| | LogStream.hpp |
| | Abstract base class 'LogStream', representing an output log stream.
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| |
| | material.h |
| | Defines the material system of the library.
|
| |
| | material.inl |
| | Defines the C++ getters for the material system.
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| |
| | MathFunctions.h |
| | Implementation of math utility functions.
|
| |
| | matrix3x3.h |
| | Definition of a 3x3 matrix, including operators when compiling in C++.
|
| |
| | matrix3x3.inl |
| | Inline implementation of the 3x3 matrix operators.
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| |
| | matrix4x4.h |
| | 4x4 matrix structure, including operators when compiling in C++
|
| |
| | matrix4x4.inl |
| | Inline implementation of the 4x4 matrix operators.
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| |
| | MemoryIOWrapper.h |
| | Handy IOStream/IOSystem implementation to read directly from a memory buffer.
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| |
| | mesh.h |
| | Declares the data structures in which the imported geometry is returned by ASSIMP: aiMesh, aiFace and aiBone data structures.
|
| |
| | metadata.h |
| | Defines the data structures for holding node meta information.
|
| |
| | NullLogger.hpp |
| | Dummy logger.
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| |
| | ObjMaterial.h |
| | Obj-specific material macros.
|
| |
| | ParsingUtils.h |
| | Defines helper functions for text parsing.
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| |
| | pbrmaterial.h |
| | Deprecated GLTF_PBR macros.
|
| |
| | postprocess.h |
| | Definitions for import post processing steps.
|
| |
| | Profiler.h |
| | Utility to measure the respective runtime of each import step.
|
| |
| | ProgressHandler.hpp |
| | Abstract base class 'ProgressHandler'.
|
| |
| | qnan.h |
| | Some utilities for our dealings with qnans.
|
| |
| | quaternion.h |
| | Quaternion structure, including operators when compiling in C++.
|
| |
| | quaternion.inl |
| | Inline implementation of aiQuaterniont<TReal> operators.
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| |
| | RemoveComments.h |
| |
| | scene.h |
| | Defines the data structures in which the imported scene is returned.
|
| |
| | SceneCombiner.h |
| |
| | SGSpatialSort.h |
| |
| | SkeletonMeshBuilder.h |
| | Helper class to construct a dummy mesh for file formats containing only motion data.
|
| |
| | SmallVector.h |
| |
| | SmoothingGroups.h |
| |
| | SmoothingGroups.inl |
| |
| | SpatialSort.h |
| |
| | StandardShapes.h |
| |
| | StreamReader.h |
| |
| | StreamWriter.h |
| |
| | StringComparison.h |
| |
| | StringUtils.h |
| |
| | Subdivision.h |
| |
| | texture.h |
| | Defines texture helper structures for the library.
|
| |
| | TinyFormatter.h |
| | Utility to format log messages more easily.
|
| |
| | types.h |
| | Basic data types and primitives, such as vectors or colors.
|
| |
| | vector2.h |
| | 2D vector structure, including operators when compiling in C++
|
| |
| | vector2.inl |
| | Inline implementation of aiVector2t<TReal> operators.
|
| |
| | vector3.h |
| | 3D vector structure, including operators when compiling in C++
|
| |
| | vector3.inl |
| | Inline implementation of aiVector3t<TReal> operators.
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| |
| | version.h |
| | Functions to query the version of the Assimp runtime, check compile flags, ...
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| |
| | Vertex.h |
| |
| | XmlParser.h |
| |
| | XMLTools.h |
| |
| | ZipArchiveIOSystem.h |
| | Implementation of IOSystem to read a ZIP file from another IOSystem.
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| |