Assimp v5.2.2 (January 2022)
The Asset-Importer-Lib API documentation.
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Stores the memory requirements for different components (e.g. More...
#include <types.h>
Public Member Functions | |
aiMemoryInfo () AI_NO_EXCEPT | |
Default constructor. | |
Public Attributes | |
unsigned int | animations |
Storage allocated for animation data. | |
unsigned int | cameras |
Storage allocated for camera data. | |
unsigned int | lights |
Storage allocated for light data. | |
unsigned int | materials |
Storage allocated for material data | |
unsigned int | meshes |
Storage allocated for mesh data. | |
unsigned int | nodes |
Storage allocated for node data. | |
unsigned int | textures |
Storage allocated for texture data. | |
unsigned int | total |
Total storage allocated for the full import. | |
Stores the memory requirements for different components (e.g.
meshes, materials, animations) of an import. All sizes are in bytes.
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inline |
Default constructor.