Assimp v5.2.2 (January 2022)
The Asset-Importer-Lib API documentation.
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Stores the memory requirements for different components (e.g. More...
#include <types.h>
Public Member Functions | |
aiMemoryInfo () AI_NO_EXCEPT | |
Default constructor. More... | |
Public Attributes | |
unsigned int | animations |
Storage allocated for animation data. More... | |
unsigned int | cameras |
Storage allocated for camera data. More... | |
unsigned int | lights |
Storage allocated for light data. More... | |
unsigned int | materials |
Storage allocated for material data More... | |
unsigned int | meshes |
Storage allocated for mesh data. More... | |
unsigned int | nodes |
Storage allocated for node data. More... | |
unsigned int | textures |
Storage allocated for texture data. More... | |
unsigned int | total |
Total storage allocated for the full import. More... | |
Stores the memory requirements for different components (e.g.
meshes, materials, animations) of an import. All sizes are in bytes.
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inline |
Default constructor.
unsigned int aiMemoryInfo::animations |
Storage allocated for animation data.
unsigned int aiMemoryInfo::cameras |
Storage allocated for camera data.
unsigned int aiMemoryInfo::lights |
Storage allocated for light data.
unsigned int aiMemoryInfo::materials |
Storage allocated for material data
unsigned int aiMemoryInfo::meshes |
Storage allocated for mesh data.
unsigned int aiMemoryInfo::nodes |
Storage allocated for node data.
unsigned int aiMemoryInfo::textures |
Storage allocated for texture data.
unsigned int aiMemoryInfo::total |
Total storage allocated for the full import.