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Assimp v5.2.2 (January 2022)
The Asset-Importer-Lib API documentation.
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Stores the memory requirements for different components (e.g. More...
#include <types.h>
Public Member Functions | |
| aiMemoryInfo () AI_NO_EXCEPT | |
| Default constructor. | |
Public Attributes | |
| unsigned int | animations |
| Storage allocated for animation data. | |
| unsigned int | cameras |
| Storage allocated for camera data. | |
| unsigned int | lights |
| Storage allocated for light data. | |
| unsigned int | materials |
| Storage allocated for material data | |
| unsigned int | meshes |
| Storage allocated for mesh data. | |
| unsigned int | nodes |
| Storage allocated for node data. | |
| unsigned int | textures |
| Storage allocated for texture data. | |
| unsigned int | total |
| Total storage allocated for the full import. | |
Stores the memory requirements for different components (e.g.
meshes, materials, animations) of an import. All sizes are in bytes.
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inline |
Default constructor.