Assimp v5.2.2 (January 2022)
The Asset-Importer-Lib API documentation.
aiMeshMorphAnim Struct Reference

Describes a morphing animation of a given mesh. More...

#include <anim.h>

Public Member Functions

 aiMeshMorphAnim () AI_NO_EXCEPT
 
 ~aiMeshMorphAnim ()
 

Public Attributes

C_STRUCT aiMeshMorphKeymKeys
 Key frames of the animation. More...
 
C_STRUCT aiString mName
 Name of the mesh to be animated. More...
 
unsigned int mNumKeys
 Size of the mKeys array. More...
 

Detailed Description

Describes a morphing animation of a given mesh.

Constructor & Destructor Documentation

◆ aiMeshMorphAnim()

aiMeshMorphAnim::aiMeshMorphAnim ( )
inline

◆ ~aiMeshMorphAnim()

aiMeshMorphAnim::~aiMeshMorphAnim ( )
inline

Member Data Documentation

◆ mKeys

C_STRUCT aiMeshMorphKey* aiMeshMorphAnim::mKeys

Key frames of the animation.

May not be nullptr.

◆ mName

C_STRUCT aiString aiMeshMorphAnim::mName

Name of the mesh to be animated.

An empty string is not allowed, animated meshes need to be named (not necessarily uniquely, the name can basically serve as wildcard to select a group of meshes with similar animation setup)

◆ mNumKeys

unsigned int aiMeshMorphAnim::mNumKeys

Size of the mKeys array.

Must be 1, at least.


The documentation for this struct was generated from the following file: