Assimp v5.2.2 (January 2022)
The Asset-Importer-Lib API documentation.
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Describes a morphing animation of a given mesh. More...
#include <anim.h>
Public Member Functions | |
aiMeshMorphAnim () AI_NO_EXCEPT | |
~aiMeshMorphAnim () | |
Public Attributes | |
C_STRUCT aiMeshMorphKey * | mKeys |
Key frames of the animation. More... | |
C_STRUCT aiString | mName |
Name of the mesh to be animated. More... | |
unsigned int | mNumKeys |
Size of the mKeys array. More... | |
Describes a morphing animation of a given mesh.
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inline |
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inline |
C_STRUCT aiMeshMorphKey* aiMeshMorphAnim::mKeys |
Key frames of the animation.
May not be nullptr.
Name of the mesh to be animated.
An empty string is not allowed, animated meshes need to be named (not necessarily uniquely, the name can basically serve as wildcard to select a group of meshes with similar animation setup)
unsigned int aiMeshMorphAnim::mNumKeys |
Size of the mKeys array.
Must be 1, at least.