BatRandomPseudo-random number generators (PRNG).
This module extends Stdlib's Random module, go there for documentation on the rest of the functions and types.
@documents Random
Initialize the generator, using the argument as a seed. The same seed will always yield the same sequence of numbers.
Initialize the generator with a more-or-less random seed chosen in a system-dependent way.
Random.int bound returns a random integer between 0 (inclusive) and bound (exclusive). bound must be greater than 0 and less than 230.
Random.full_int bound returns a random integer between 0 (inclusive) and bound (exclusive). bound may be any positive integer.
If bound is less than 230, Random.full_int bound is equal to Random.int bound. If bound is greater than 230 (on 64-bit systems or non-standard environments, such as JavaScript), Random.full_int returns a value, where Random.int raises Invalid_argument.
Random.int32 bound returns a random integer between 0 (inclusive) and bound (exclusive). bound must be greater than 0.
Random.nativeint bound returns a random integer between 0 (inclusive) and bound (exclusive). bound must be greater than 0.
Random.int64 bound returns a random integer between 0 (inclusive) and bound (exclusive). bound must be greater than 0.
Random.float bound returns a random floating-point number between 0 (inclusive) and bound (exclusive). If bound is negative, the result is negative or zero. If bound is 0, the result is 0.
full_range_int () returns the maximum entropy possible in a single int: 31 bits on 32-bit platforms and 63 bits on 64-bit platforms. Intentionally gives different results on different platforms, so is not portable.
val enum_bits : unit -> int BatEnum.tval enum_int : int -> int BatEnum.tval enum_bool : unit -> bool BatEnum.tval enum_float : float -> float BatEnum.tval enum_int32 : Stdlib.Int32.t -> Stdlib.Int32.t BatEnum.tval enum_int64 : Stdlib.Int64.t -> Stdlib.Int64.t BatEnum.tval enum_nativeint : Stdlib.Nativeint.t -> Stdlib.Nativeint.t BatEnum.tval enum_char : unit -> char BatEnum.tval choice : 'a BatEnum.t -> 'achoice e returns a randomly-chosen element of e.
multi_choice n e returns an enumeration of n randomly-chosen elements of e.
val shuffle : 'a BatEnum.t -> 'a arrayshuffle e returns a new array, containing the same set of elements as e, but in a random order.
Shuffling is implemented using the Fisher-Yates algorithm and works in O(n), where n is the number of elements of e.
This function only works on finite enumerations with less than 230 elements.
Random.bits32 () returns 32 random bits as an integer between Int32.min_int and Int32.max_int.
Random.bits64 () returns 64 random bits as an integer between Int64.min_int and Int64.max_int.
Random.nativebits () returns 32 or 64 random bits (depending on the bit width of the platform) as an integer between Nativeint.min_int and Nativeint.max_int.
module State : sig ... endManipulate the current state of the random generator.
val get_state : unit -> State.tReturn the current state of the generator used by the basic functions.
val set_state : State.t -> unitSet the state of the generator used by the basic functions.
val split : unit -> State.tDraw a fresh PRNG state from the current state of the domain-local generator used by the default functions. (The state of the domain-local generator is modified.) See Random.State.split.
module Incubator : sig ... end