////////////////////////////////////////////////////////////////////////////// // // (C) Copyright Ion Gaztanaga 2013-2013. Distributed under the Boost // Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/container for documentation. // ////////////////////////////////////////////////////////////////////////////// #include #include //[doc_custom_tree #include #include int main () { using namespace boost::container; //First define several options // //This option specifies an AVL tree based associative container typedef tree_assoc_options< tree_type >::type AVLTree; //This option specifies an AVL tree based associative container //disabling node size optimization. typedef tree_assoc_options< tree_type , optimize_size >::type AVLTreeNoSizeOpt; //This option specifies an Splay tree based associative container typedef tree_assoc_options< tree_type >::type SplayTree; //Now define new tree-based associative containers // //AVLTree based set container typedef set, std::allocator, AVLTree> AvlSet; //AVLTree based set container without size optimization typedef set, std::allocator, AVLTreeNoSizeOpt> AvlSetNoSizeOpt; //Splay tree based multiset container typedef multiset, std::allocator, SplayTree> SplayMultiset; //Use them // AvlSet avl_set; avl_set.insert(0); assert(avl_set.find(0) != avl_set.end()); AvlSetNoSizeOpt avl_set_no_szopt; avl_set_no_szopt.insert(1); avl_set_no_szopt.insert(1); assert(avl_set_no_szopt.count(1) == 1); SplayMultiset splay_mset; splay_mset.insert(2); splay_mset.insert(2); assert(splay_mset.count(2) == 2); return 0; } //] #include