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SoGLPointSizeElement.h
1 #ifndef COIN_SOGLPOINTSIZEELEMENT_H
2 #define COIN_SOGLPOINTSIZEELEMENT_H
3 
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35 
36 #include <Inventor/SbVec2f.h>
37 #include <Inventor/elements/SoPointSizeElement.h>
38 
39 class COIN_DLL_API SoGLPointSizeElement : public SoPointSizeElement {
41 
42  SO_ELEMENT_HEADER(SoGLPointSizeElement);
43 
44 public:
45  static void initClass(void);
46 protected:
47  virtual ~SoGLPointSizeElement();
48 
49 public:
50  virtual void init(SoState * state);
51 
52  virtual void push(SoState * state);
53  virtual void pop(SoState * state, const SoElement * prevTopElement);
54 
55 protected:
56  virtual void setElt(float size);
57 
58 private:
59  static float sizerange[2];
60  void updategl();
61 };
62 
63 #endif // !COIN_SOGLPOINTSIZEELEMENT_H
The SoGLPointSizeElement class changes the pointsize setting of the OpenGL render state...
Definition: SoGLPointSizeElement.h:39
virtual void push(SoState *state)
Definition: SoElement.cpp:569
SoElement is the abstract base class for all elements.
Definition: SoElement.h:43
virtual void init(SoState *state)
Definition: SoPointSizeElement.cpp:69
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:44
virtual void setElt(float value)
Definition: SoFloatElement.cpp:162
The SoPointSizeElement changes the pointsize setting of the render state.Requests from the scenegraph...
Definition: SoPointSizeElement.h:38
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition: SoElement.cpp:584

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