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SoGLVBOElement.h
1 #ifndef COIN_SOGLVBOELEMENT_H
2 #define COIN_SOGLVBOELEMENT_H
3 
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35 
36 #include <Inventor/elements/SoSubElement.h>
37 
38 class SoVBO;
39 class SoGLVBOElementP;
40 
41 class COIN_DLL_API SoGLVBOElement : public SoElement {
42  typedef SoElement inherited;
43 
44  SO_ELEMENT_HEADER(SoGLVBOElement);
45 
46  public:
47  static void initClass(void);
48  protected:
49  virtual ~SoGLVBOElement();
50 
51  public:
52 
53  static SbBool shouldCreateVBO(SoState * state, const int numdata);
54  static void setVertexVBO(SoState * state, SoVBO * vbo);
55  static void setNormalVBO(SoState * state, SoVBO * vbo);
56  static void setColorVBO(SoState * state, SoVBO * vbo);
57  static void setTexCoordVBO(SoState * state, const int unit, SoVBO * vbo);
58 
59  static const SoGLVBOElement * getInstance(SoState * state);
60 
61  public:
62  virtual void init(SoState *state);
63  virtual void push(SoState *state);
64  virtual void pop(SoState *state, const SoElement * prevtopelement);
65  virtual SbBool matches(const SoElement * elt) const;
66  virtual SoElement * copyMatchInfo(void) const;
67 
68  SoVBO * getVertexVBO(void) const;
69  SoVBO * getNormalVBO(void) const;
70  SoVBO * getColorVBO(void) const;
71  int getNumTexCoordVBO(void) const;
72  SoVBO * getTexCoordVBO(const int idx) const;
73 
74  protected:
75  static SoGLVBOElement * getElement(SoState * state);
76 
77  private:
78  SoGLVBOElementP * pimpl;
79 };
80 
81 #endif // COIN_SOGLVBOELEMENT_H
static void initClass(void)
Definition: SoElement.cpp:506
virtual SbBool matches(const SoElement *element) const =0
Definition: SoElement.cpp:608
The SoGLVBOElement class is used to store VBO state.FIXME: write doc.
Definition: SoGLVBOElement.h:41
virtual void push(SoState *state)
Definition: SoElement.cpp:569
static SoElement * getElement(SoState *const state, const int stackIndex)
Definition: SoElement.h:110
SoElement is the abstract base class for all elements.
Definition: SoElement.h:43
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:44
virtual void init(SoState *state)
Definition: SoElement.cpp:552
virtual SoElement * copyMatchInfo(void) const =0
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition: SoElement.cpp:584

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