1 #ifndef COIN_SOSCENETEXTURE2_H 2 #define COIN_SOSCENETEXTURE2_H 36 #include <Inventor/fields/SoSFVec2s.h> 37 #include <Inventor/fields/SoSFEnum.h> 38 #include <Inventor/fields/SoSFColor.h> 39 #include <Inventor/fields/SoSFNode.h> 40 #include <Inventor/fields/SoSFVec4f.h> 41 #include <Inventor/nodes/SoNode.h> 42 #include <Inventor/nodes/SoSubNode.h> 43 #include <Inventor/elements/SoMultiTextureImageElement.h> 45 class SoSceneTexture2P;
53 static void initClass(
void);
57 MODULATE = SoMultiTextureImageElement::MODULATE,
58 DECAL = SoMultiTextureImageElement::DECAL,
59 BLEND = SoMultiTextureImageElement::BLEND,
60 REPLACE = SoMultiTextureImageElement::REPLACE
64 REPEAT = SoMultiTextureImageElement::REPEAT,
65 CLAMP = SoMultiTextureImageElement::CLAMP,
66 CLAMP_TO_BORDER = SoMultiTextureImageElement::CLAMP_TO_BORDER
126 SoSceneTexture2P * pimpl;
129 #endif // !COIN_SOSCENETEXTURE2_H The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:45
SoSFEnum wrapS
Definition: SoSceneTexture2.h:101
The SoSFVec2s class is a container for an SbVec2s vector.This field is used where nodes...
Definition: SoSFVec2s.h:40
SoSFNode scene
Definition: SoSceneTexture2.h:108
SoSFVec2s size
Definition: SoSceneTexture2.h:107
The SoRayPickAction class does ray intersection with scene graphs.For interaction with the scene grap...
Definition: SoRayPickAction.h:50
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:448
#define SO_NODE_HEADER(classname)
SoSFVec4f backgroundColor
Definition: SoSceneTexture2.h:106
The SoSceneTexture2 class is used to create a 2D texture from a Coin scene graph.Lets the rendering o...
Definition: SoSceneTexture2.h:47
The SoSFVec4f class is a container for an SbVec4f vector.This field is used where nodes...
Definition: SoSFVec4f.h:40
SoSFEnum type
Definition: SoSceneTexture2.h:112
TransparencyFunction
Definition: SoSceneTexture2.h:69
Wrap
Definition: SoSceneTexture2.h:63
Definition: SoSceneTexture2.h:76
Definition: SoSceneTexture2.h:71
The SoSFColor class is a container for an SbColor value.This field is used where nodes, engines or other field containers needs to store a single color value (i.e. Red + Green + Blue).
Definition: SoSFColor.h:40
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:56
SoSFEnum model
Definition: SoSceneTexture2.h:103
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set.
Definition: SoSFEnum.h:40
SoSFNode sceneTransparencyType
Definition: SoSceneTexture2.h:109
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1125
The SoSFNode class is a container for a single node.This field container stores a pointer to a Coin n...
Definition: SoSFNode.h:47
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:77
SoSFColor blendColor
Definition: SoSceneTexture2.h:104
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:795
Type
Definition: SoSceneTexture2.h:75
Model
Definition: SoSceneTexture2.h:56
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:80
Definition: SoSceneTexture2.h:77
SoSFEnum transparencyFunction
Definition: SoSceneTexture2.h:110
The SoWriteAction class writes a scene graph to file.When applied to a scene, this action writes its ...
Definition: SoWriteAction.h:42
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:940
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
virtual void write(SoWriteAction *action)
Definition: SoNode.cpp:1227
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1012
Definition: SoSceneTexture2.h:70
SoSFEnum wrapT
Definition: SoSceneTexture2.h:102
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:50