Coin Logo http://www.coin3d.org/
http://www.kongsberg.com/kogt/

SoVRMLCoordinate.h
1 /**************************************************************************\
2  * Copyright (c) Kongsberg Oil & Gas Technologies AS
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are
7  * met:
8  *
9  * Redistributions of source code must retain the above copyright notice,
10  * this list of conditions and the following disclaimer.
11  *
12  * Redistributions in binary form must reproduce the above copyright
13  * notice, this list of conditions and the following disclaimer in the
14  * documentation and/or other materials provided with the distribution.
15  *
16  * Neither the name of the copyright holder nor the names of its
17  * contributors may be used to endorse or promote products derived from
18  * this software without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
22  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
23  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
24  * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
25  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
26  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
27  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
28  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
29  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
30  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31 \**************************************************************************/
32 
33 #ifndef COIN_SOVRMLCOORDINATE_H
34 #define COIN_SOVRMLCOORDINATE_H
35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/nodes/SoNode.h>
38 #include <Inventor/fields/SoMFVec3f.h>
39 
40 class SoVRMLCoordinateP;
41 
42 class COIN_DLL_API SoVRMLCoordinate : public SoNode
43 {
44  typedef SoNode inherited;
46 
47 public:
48  static void initClass(void);
49  SoVRMLCoordinate(void);
50 
52 
53  virtual void doAction( SoAction * action );
54  virtual void GLRender( SoGLRenderAction * action );
55  virtual void getBoundingBox( SoGetBoundingBoxAction * action );
56  virtual void callback( SoCallbackAction * action );
57  virtual void pick( SoPickAction * action );
58 
59  protected:
60  virtual ~SoVRMLCoordinate();
61 
62  private:
63  SoVRMLCoordinateP * pimpl;
64 }; // class SoVRMLCoordinate
65 
66 #endif // ! COIN_SOVRMLCOORDINATE_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:45
#define SO_NODE_HEADER(classname)
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:43
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:56
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:77
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1095
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:795
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:45
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:80
The SoVRMLCoordinate class is used to define 3D coordinates for shapes.The detailed class documentati...
Definition: SoVRMLCoordinate.h:42
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:851
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:940
SoMFVec3f point
Definition: SoVRMLCoordinate.h:51
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1012
The SoMFVec3f class is a container for SbVec3f vectors.This field is used where nodes, engines or other field containers needs to store an array of vectors with three elements.
Definition: SoMFVec3f.h:40
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:50

Copyright © by Kongsberg Oil & Gas Technologies. All rights reserved.

Generated for Coin by Doxygen