33 #ifndef COIN_SOVRMLLOD_H    34 #define COIN_SOVRMLLOD_H    36 #include <Inventor/nodes/SoSubNode.h>    37 #include <Inventor/nodes/SoGroup.h>    38 #include <Inventor/fields/SoMFFloat.h>    39 #include <Inventor/fields/SoSFVec3f.h>    40 #include <Inventor/fields/SoMFNode.h>    50   static void initClass(
void);
    60   void addLevel(
SoNode * level);
    61   void insertLevel(
SoNode * level, 
int idx);
    62   SoNode * getLevel(
int idx) 
const;
    63   int findLevel(
const SoNode * level) 
const;
    64   int getNumLevels(
void) 
const;
    65   void removeLevel(
int idx);
    66   void removeLevel(
SoNode * level);
    67   void removeAllLevels(
void);
    68   void replaceLevel(
int idx, 
SoNode * level);
   104   virtual int whichToTraverse(
SoAction * action);
   107   void commonConstructor(
void);
   109   friend class SoVRMLLODP;
   112 #endif // ! COIN_SOVRMLLOD_H The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:45
 
virtual void removeAllChildren(void)
Definition: SoGroup.cpp:806
 
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoGroup.cpp:880
 
The SoMFFloat class is a container for floating point values.This field is used where nodes...
Definition: SoMFFloat.h:39
 
virtual void doAction(SoAction *action)
Definition: SoGroup.cpp:539
 
The SoRayPickAction class does ray intersection with scene graphs.For interaction with the scene grap...
Definition: SoRayPickAction.h:50
 
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:448
 
virtual SoChildList * getChildren(void) const 
Definition: SoGroup.cpp:764
 
#define SO_NODE_HEADER(classname)
 
The SoFieldContainer class is a base class for all classes that contain fields.The classes containing...
Definition: SoFieldContainer.h:43
 
The SoSearchAction class provides methods for searching through scene graphs.Nodes can be searched fo...
Definition: SoSearchAction.h:44
 
virtual void insertChild(SoNode *child, int newchildindex)
Definition: SoGroup.cpp:469
 
SoSFVec3f center
Definition: SoVRMLLOD.h:55
 
virtual void callback(SoCallbackAction *action)
Definition: SoGroup.cpp:686
 
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoGroup.cpp:722
 
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:56
 
virtual void removeChild(int childindex)
Definition: SoGroup.cpp:491
 
virtual void write(SoWriteAction *action)
Definition: SoGroup.cpp:729
 
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoGroup.cpp:555
 
virtual SoNode * getChild(int index) const 
Definition: SoGroup.cpp:290
 
SoMFFloat range
Definition: SoVRMLLOD.h:54
 
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1125
 
The SoChildList class is a container for node children.This class does automatic notification on the ...
Definition: SoChildList.h:42
 
virtual void GLRenderBelowPath(SoGLRenderAction *action)
Definition: SoNode.cpp:951
 
The SoAudioRenderAction class renders the aural parts of the scene graph.Applying this method at a ro...
Definition: SoAudioRenderAction.h:42
 
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:77
 
virtual void GLRenderInPath(SoGLRenderAction *action)
Definition: SoNode.cpp:963
 
The SoGroup class is a node which managed other node instances.The internal scene data structures in ...
Definition: SoGroup.h:40
 
virtual void addChild(SoNode *node)
Definition: SoGroup.cpp:452
 
The SoMFNode class is a container for nodes.This field container stores an array of pointers to nodes...
Definition: SoMFNode.h:41
 
The SoVRMLLOD class is used to represent various levels of detail based on distance.The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: 
Definition: SoVRMLLOD.h:44
 
virtual void replaceChild(int index, SoNode *newchild)
Definition: SoGroup.cpp:825
 
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:44
 
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene. 
Definition: SoGetBoundingBoxAction.h:45
 
virtual void search(SoSearchAction *action)
Definition: SoGroup.cpp:750
 
virtual void GLRender(SoGLRenderAction *action)
Definition: SoGroup.cpp:611
 
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:80
 
SoMFNode level
Definition: SoVRMLLOD.h:56
 
virtual int getNumChildren(void) const 
Definition: SoGroup.cpp:304
 
The SoWriteAction class writes a scene graph to file.When applied to a scene, this action writes its ...
Definition: SoWriteAction.h:42
 
The SoSFVec3f class is a container for an SbVec3f vector.This field is used where nodes...
Definition: SoSFVec3f.h:40
 
virtual void GLRenderOffPath(SoGLRenderAction *action)
Definition: SoNode.cpp:975
 
The SoNotList class is a list of SoNotRec notification records. 
Definition: SoNotification.h:43
 
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoGroup.cpp:311
 
virtual SbBool affectsState(void) const 
Definition: SoNode.cpp:817
 
virtual int findChild(const SoNode *node) const 
Definition: SoGroup.cpp:516
 
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition: SoGroup.cpp:402
 
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:50