33 #ifndef COIN_SOVRMLVERTEXPOINT_H 34 #define COIN_SOVRMLVERTEXPOINT_H 36 #include <Inventor/nodes/SoSubNode.h> 37 #include <Inventor/VRMLnodes/SoVRMLGeometry.h> 38 #include <Inventor/fields/SoSFNode.h> 39 #include <Inventor/fields/SoSFBool.h> 40 #include <Inventor/elements/SoMaterialBindingElement.h> 48 static void initClass(
void);
71 #endif // ! COIN_SOVRMLVERTEXPOINT_H The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:45
virtual void notify(SoNotList *list)
Definition: Geometry.cpp:173
SoSFNode color
Definition: SoVRMLVertexPoint.h:51
SoSFNode coord
Definition: SoVRMLVertexPoint.h:50
virtual void callback(SoCallbackAction *action)
Definition: SoShape.cpp:428
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:397
virtual SbBool shouldGLRender(SoGLRenderAction *action)
Definition: Geometry.cpp:115
The SoVRMLGeometry class is a superclass for VRML shapes.
Definition: SoVRMLGeometry.h:41
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.This box abstraction class ...
Definition: SbBox3f.h:46
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:43
The SoSFNode class is a container for a single node.This field container stores a pointer to a Coin n...
Definition: SoSFNode.h:47
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoShape.cpp:384
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1346
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:77
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1095
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:51
The SoVRMLVertexPoint class is a superclass for point based VRML shapes.
Definition: SoVRMLVertexPoint.h:42
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:795
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f ¢er)=0
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:44
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:45
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:80
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
#define SO_NODE_ABSTRACT_HEADER(classname)
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:50