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SoVertexAttributeBindingElement.h
1 #ifndef COIN_SOVERTEXATTRIBUTEBINDINGELEMENT_H
2 #define COIN_SOVERTEXATTRIBUTEBINDINGELEMENT_H
3 
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35 
36 #include <Inventor/elements/SoInt32Element.h>
37 
38 class COIN_DLL_API SoVertexAttributeBindingElement : public SoInt32Element {
39  typedef SoInt32Element inherited;
40 
41  SO_ELEMENT_HEADER(SoVertexAttributeBindingElement);
42 public:
43  static void initClass(void);
44 protected:
46 
47 public:
48  enum Binding {
49  OVERALL = 0,
50  // PER_FACE = 1,
51  // PER_FACE_INDEXED = 2,
52  PER_VERTEX = 3,
53  PER_VERTEX_INDEXED = 4,
54  DEFAULT = PER_VERTEX_INDEXED
55  }; // enum Binding
56 
57  virtual void init(SoState * state);
58 
59  static void set(SoState * const state, SoNode * const node,
60  const Binding binding);
61  static void set(SoState * const state, const Binding binding);
62  static Binding get(SoState * const state);
63  static Binding getDefault();
64 
65 };
66 
67 #endif // !COIN_SOVERTEXATTRIBUTEBINDINGELEMENT_H
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:56
SoElement is the abstract base class for all elements.
Definition: SoElement.h:43
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:44
Binding
Definition: SoVertexAttributeBindingElement.h:48
The SoVertexAttributeBindingElement class is yet to be documented.FIXME: write doc.
Definition: SoVertexAttributeBindingElement.h:38
The SoInt32Element class is the base class for elements that simply store a 32-bit integer...
Definition: SoInt32Element.h:39
virtual void init(SoState *state)
FIXME: write doc.
Definition: SoInt32Element.cpp:160

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