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SoGLMultiTextureImageElement Member List

This is the complete list of members for SoGLMultiTextureImageElement, including all inherited members.

BLEND enum value (defined in SoMultiTextureImageElement)SoMultiTextureImageElement
capture(SoState *const state) const SoElementinlineprotected
captureThis(SoState *state) const SoElementprotectedvirtual
CLAMP enum value (defined in SoMultiTextureImageElement)SoMultiTextureImageElement
CLAMP_TO_BORDER enum value (defined in SoMultiTextureImageElement)SoMultiTextureImageElement
containsTransparency(SoState *const state)SoMultiTextureImageElementstatic
copyMatchInfo(void) const SoMultiTextureImageElementvirtual
createInstance(void)SoGLMultiTextureImageElementstatic
createStackIndex(const SoType id)SoElementprotectedstatic
DECAL enum value (defined in SoMultiTextureImageElement)SoMultiTextureImageElement
depthSoElementprotected
get(SoState *state, const int unit, Model &model, SbColor &blendcolor) (defined in SoGLMultiTextureImageElement)SoGLMultiTextureImageElementstatic
get(SoState *state, Model &model, SbColor &blendcolor) (defined in SoGLMultiTextureImageElement)SoGLMultiTextureImageElementinlinestatic
SoMultiTextureImageElement::get(SoState *const state, const int unit, SbVec2s &size, int &numComponents, Wrap &wrapS, Wrap &wrapT, Model &model, SbColor &blendColor)SoMultiTextureImageElementstatic
SoMultiTextureImageElement::get(SoState *const state, const int unit, SbVec3s &size, int &numComponents, Wrap &wrapS, Wrap &wrapT, Wrap &wrapR, Model &model, SbColor &blendColor)SoMultiTextureImageElementstatic
get(SoState *const state, SbVec2s &size, int &numComponents, Wrap &wrapS, Wrap &wrapT, Model &model, SbColor &blendColor) (defined in SoMultiTextureImageElement)SoMultiTextureImageElementinlinestatic
get(SoState *const state, SbVec3s &size, int &numComponents, Wrap &wrapS, Wrap &wrapT, Wrap &wrapR, Model &model, SbColor &blendColor) (defined in SoMultiTextureImageElement)SoMultiTextureImageElementinlinestatic
get(SoState *const state, SbVec2s &size, int &numComponents, int &wrapS, int &wrapT, int &model, SbColor &blendColor) (defined in SoMultiTextureImageElement)SoMultiTextureImageElementinlinestatic
get(SoState *const state, SbVec3s &size, int &numComponents, int &wrapS, int &wrapT, int &wrapR, int &model, SbColor &blendColor) (defined in SoMultiTextureImageElement)SoMultiTextureImageElementinlinestatic
getBlendColor(SoState *const state, const int unit=0)SoMultiTextureImageElementstatic
getClassStackIndex(void) (defined in SoGLMultiTextureImageElement)SoGLMultiTextureImageElementstatic
getClassTypeId(void) (defined in SoGLMultiTextureImageElement)SoGLMultiTextureImageElementstatic
getConstElement(SoState *const state, const int stackIndex)SoElementinlineprotectedstatic
getDefault(SbVec2s &size, int &numComponents)SoMultiTextureImageElementstatic
getDefault(SbVec3s &size, int &numComponents)SoMultiTextureImageElementstatic
getDepth(void) const SoElement
getElement(SoState *const state, const int stackIndex)SoElementinlineprotectedstatic
getIdFromStackIndex(const int stackIndex)SoElementstatic
getImage(SoState *const state, const int unit, SbVec2s &size, int &numComponents)SoMultiTextureImageElementstatic
getImage(SoState *const state, const int unit, SbVec3s &size, int &numComponents)SoMultiTextureImageElementstatic
getImage(SoState *const state, SbVec2s &size, int &numComponents) (defined in SoMultiTextureImageElement)SoMultiTextureImageElementinlinestatic
getImage(SoState *const state, SbVec3s &size, int &numComponents) (defined in SoMultiTextureImageElement)SoMultiTextureImageElementinlinestatic
getMaxGLTextureSize(void)SoGLMultiTextureImageElementstatic
getModel(SoState *const state, const int unit=0)SoMultiTextureImageElementstatic
getNextFree(void) const SoElementprotected
getNextInStack(void) const SoElementprotected
getNumStackIndices(void)SoElementstatic
getNumUnits() const SoMultiTextureImageElementprotected
getStackIndex(void) const SoElement
getTypeId(void) const SoElement
getUnitData(const int unit) const (defined in SoMultiTextureImageElement)SoMultiTextureImageElementprotected
getWrapR(SoState *const state, const int unit=0)SoMultiTextureImageElementstatic
getWrapS(SoState *const state, const int unit=0)SoMultiTextureImageElementstatic
getWrapT(SoState *const state, const int unit=0)SoMultiTextureImageElementstatic
hasTransparency(SoState *state)SoGLMultiTextureImageElementstatic
hasTransparency(const int unit=0) const SoGLMultiTextureImageElementprotectedvirtual
init(SoState *state)SoGLMultiTextureImageElementvirtual
initClass(void)SoGLMultiTextureImageElementstatic
initElements(void)SoElementstatic
matches(const SoElement *elem) const SoMultiTextureImageElementvirtual
Model enum name (defined in SoMultiTextureImageElement)SoMultiTextureImageElement
MODULATE enum value (defined in SoMultiTextureImageElement)SoMultiTextureImageElement
pop(SoState *state, const SoElement *prevTopElement)SoGLMultiTextureImageElementvirtual
print(FILE *file=stdout) const SoElementvirtual
push(SoState *state)SoGLMultiTextureImageElementvirtual
REPEAT enum value (defined in SoMultiTextureImageElement)SoMultiTextureImageElement
REPLACE enum value (defined in SoMultiTextureImageElement)SoMultiTextureImageElement
restore(SoState *state, const int unit) (defined in SoGLMultiTextureImageElement)SoGLMultiTextureImageElementstatic
set(SoState *const state, SoNode *const node, const int unit, SoGLImage *image, const Model model, const SbColor &blendColor)SoGLMultiTextureImageElementstatic
set(SoState *const state, SoNode *const node, SoGLImage *image, const Model model, const SbColor &blendColor) (defined in SoGLMultiTextureImageElement)SoGLMultiTextureImageElementinlinestatic
SoMultiTextureImageElement::set(SoState *const state, SoNode *const node, const int unit, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Model model, const SbColor &blendColor)SoMultiTextureImageElementstatic
SoMultiTextureImageElement::set(SoState *const state, SoNode *const node, const int unit, const SbVec3s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Wrap wrapR, const Model model, const SbColor &blendColor)SoMultiTextureImageElementstatic
set(SoState *const state, SoNode *const node, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const int wrapS, const int wrapT, const int model, const SbColor &blendColor) (defined in SoMultiTextureImageElement)SoMultiTextureImageElementinlinestatic
set(SoState *const state, SoNode *const node, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Model model, const SbColor &blendColor) (defined in SoMultiTextureImageElement)SoMultiTextureImageElementinlinestatic
set(SoState *const state, SoNode *const node, const SbVec3s &size, const int numComponents, const unsigned char *bytes, const int wrapS, const int wrapT, const int wrapR, const int model, const SbColor &blendColor) (defined in SoMultiTextureImageElement)SoMultiTextureImageElementinlinestatic
set(SoState *const state, SoNode *const node, const SbVec3s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Wrap wrapR, const Model model, const SbColor &blendColor) (defined in SoMultiTextureImageElement)SoMultiTextureImageElementinlinestatic
setDefault(SoState *const state, SoNode *const node, const int unit=0)SoMultiTextureImageElementstatic
setDepth(const int depth)SoElement
setElt(const int unit, const uint32_t nodeid, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Model model, const SbColor &blendColor)SoMultiTextureImageElementvirtual
setElt(const int unit, const uint32_t nodeid, const SbVec3s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Wrap wrapR, const Model model, const SbColor &blendColor)SoMultiTextureImageElementvirtual
setStackIndex(const int index)SoElementprotected
setTypeId(const SoType typeId)SoElementprotected
SoElement(void)SoElementprotected
SoGLMultiTextureImageElement(void) (defined in SoGLMultiTextureImageElement)SoGLMultiTextureImageElementprotected
SoMultiTextureImageElement(void) (defined in SoMultiTextureImageElement)SoMultiTextureImageElementprotected
stackIndexSoElementprotected
stackToTypeSoElementprotectedstatic
typeIdSoElementprotected
Wrap enum name (defined in SoMultiTextureImageElement)SoMultiTextureImageElement
~SoElement()SoElementvirtual
~SoGLMultiTextureImageElement()SoGLMultiTextureImageElementprotectedvirtual
~SoMultiTextureImageElement()SoMultiTextureImageElementprotectedvirtual

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